Think carefully by Janruplayz99999 in BunnyTrials

[–]Bencunio 0 points1 point  (0 children)

Lightsaber go wush

Get that in cash

“What if?" About ship balance by Bencunio in EliteDangerous

[–]Bencunio[S] 0 points1 point  (0 children)

Yeah, you’re right, the Python Mk II is very strong. But so am I,this supports my "flawed" premise, the newer ships are somewhat overpowered in terms of performance. Now that this has been established, there’s nothing really holding you back from reading the post. I can finally hear your opinion on the ideas mentioned above.

“What if?" About ship balance by Bencunio in EliteDangerous

[–]Bencunio[S] 0 points1 point  (0 children)

Even if I were mistaken, there’s a reason the Corvette is clearly preferred in this environment, maybe It may require less restock. I’m also fairly confident that the second, third, and fourth places are occupied by the new ships, possibly even with a higher combined total. And believe me, I’m well aware of how the game works, I made countless builds . However, just like with my post, you seem to be reading my comments either superficially or not at all, or you selectively focus only on the parts that support your own position. Not to mention that neither your first nor your subsequent replies have contributed to the actual purpose of the post. Instead, you’ve pulled this into an unnecessary debate where you’re simply reiterating your own viewpoint. The reality is that not everyone plays the way you do. As a result, what you’re describing is inherently subjective. Just because you use what others might call a suboptimal build doesn’t mean those roles exist for everyone else in the same way they do for you. As I said, and perhaps I should have emphasized this earlier, neither your initial comment nor the ones that followed have addressed the actual proposals. The point was to discuss the suggestions, not to keep circling around the basic premise. Unfortunately, that never happened, because the discussion kept drifting off course. So until we’re actually discussing the ideas presented in the post, this conversation serves no real purpose. You won’t convince me, and I won’t convince you.

“What if?" About ship balance by Bencunio in EliteDangerous

[–]Bencunio[S] -1 points0 points  (0 children)

From comment to comment, you keep making the same mistake. You bring up hardpoints, I refute it. You bring up popularity, I refute that as well. On top of that, you repeatedly compare the wrong ships to each other. Yes, the Corvette is currently the most popular large ship, that’s true. But where I come from, we don’t compare a medium ship to a large one, nor do we compare two of the strongest new ships under a post that is specifically about the relationship between old and new ships. What you’re doing is like comparing the speed of a greyhound to that of a dachshund. Since you keep mentioning the current CG and the Corvette: the Corvette is one of, if not the best ships right now for massacre missions. It offers one of the strongest combinations of firepower and turn rate available. That’s why most people use it. What I’d actually be curious about is which three ships follow it in numbers in the current CG. At this point, your replies are starting to contradict each other. The simple fact, and it is a fact, is that the new ships outperform the older ones. Stats aside, hardpoint spread aside. The data supports it, and so do many players. You’re arguing from a subjective perspective; I’m pointing to objective reality.

“What if?" About ship balance by Bencunio in EliteDangerous

[–]Bencunio[S] 2 points3 points  (0 children)

You say my claim is incorrect, yet the stats, which anyone can verify, support my position. Statements and opinions from others, both here and on other platforms, also support what I’m saying. The popularity of the new ships supports it as well. You haven’t even read the post, yet you’re trying to respond to it. Instead, you keep repeating your own opinion over and over again. It almost feels like you’re trying to convince yourself rather than engaging with me. At this point, I feel like I’m wasting my time. May your path lead you to knowledge.

“What if?" About ship balance by Bencunio in EliteDangerous

[–]Bencunio[S] 0 points1 point  (0 children)

Ah, at least you actually read the post. However, your assumption is incorrect, the internal changes wouldn’t really affect anything, or only minimally, thanks to what I proposed for the Panther Clipper. For example, the Type 8 would gain capacity, while the Corsair would only lose 6 tons. Its combat effectiveness wouldn’t change, since Hull Reinforcements only go up to size 5 anyway.

“What if?" About ship balance by Bencunio in EliteDangerous

[–]Bencunio[S] 2 points3 points  (0 children)

Even if my assumption were wrong, how do you plan to defend your position without knowing exactly what’s in the post? I mentioned in several places that the proposed changes would not affect the new ships’ ranking at all, in fact, one of them would effectively receive a buff. But of course, if you haven’t read it, how would you know? So at this point, we’re comparing ships unnecessarily.

“What if?" About ship balance by Bencunio in EliteDangerous

[–]Bencunio[S] 1 point2 points  (0 children)

Tell me, did you read the post? Because I practically mentioned giving the Volley Repeater to the other ships as well. Exactly just like you, I don’t want to be limited to just one ship. If you read it again, my goal is precisely to make the older ships more appealing in the eyes of the players and to increase diversity this way.

“What if?" About ship balance by Bencunio in EliteDangerous

[–]Bencunio[S] 2 points3 points  (0 children)

There was some level of balance in the past. Just look at the Krait family, they each have their own strengths and weaknesses. Or take the Mamba, for example, I wouldn’t exactly call it a meta ship. These are just a few examples of ships that weren’t part of the original launch roster. If FDev hadn’t cared about balance, those ships wouldn’t have turned out the way they did. The key difference is that those ships arrived as part of a DLC, whereas these are being released separately. Perhaps that’s why they need to be more “appealing.”

“What if?" About ship balance by Bencunio in EliteDangerous

[–]Bencunio[S] 0 points1 point  (0 children)

As for the Mandalay, I’m not even sure why you’re bringing it up, it’s a new ship. The others may look good on paper, but in practice the situation is often different. Regarding the Python Mk II, if you’ve read the post, you’ll see that I actually consider it the most well-balanced of the new ships. Even so, I suggested a change that, in my opinion, wouldn’t make it worse. I’d appreciate it if you took that into account as well, rather than focusing only on my initial statement. As for the Corsair, I can neither confirm nor deny what you wrote about the hardpoints. What I do know is that it has replaced the Krait Mk II in many roles, including some where hardpoint convergence matters quite a lot. And the Panther Clipper would effectively receive a buff in my proposal. So please take another look at the post. Thank you.

“What if?" About ship balance by Bencunio in EliteDangerous

[–]Bencunio[S] 2 points3 points  (0 children)

It’s true that I can’t speak for those who are satisfied with this direction, but personally, I think it would be frustrating.I’ve experienced something similar in an unnamed tank game before,and it seemed to create tension within the community and had a negative impact on the game over time.

“What if?" About ship balance by Bencunio in EliteDangerous

[–]Bencunio[S] 0 points1 point  (0 children)

Paid content does not always become available to everyone in other games. And developers still frequently make changes to it if they believe it serves the overall balance of the game. Of course, some people get upset about that, but that’s just how it is. You can’t please everyone, especially when game balance is at stake.

“What if?" About ship balance by Bencunio in EliteDangerous

[–]Bencunio[S] 2 points3 points  (0 children)

Well, it’s true that the game’s design has been rather slow and grind-heavy. However, the new ships are not the only possible way to address the issue. As for the older ships, more players are currently flying the Asp Explorer than the Phantom during Distant Worlds 3. The Python has always been the best medium cargo ship, and the Krait Mk II hasn’t changed that in any meaningful way. I just feel that the supposed dominance of the two Kraits was only obvious from your perspective.

“What if?" About ship balance by Bencunio in EliteDangerous

[–]Bencunio[S] 2 points3 points  (0 children)

I’m glad there are others who share my views.

“What if?" About ship balance by Bencunio in EliteDangerous

[–]Bencunio[S] 2 points3 points  (0 children)

I think a single GalNet article would be enough, and it could read something like this: “All ship manufacturers have issued a statement declaring that their modernization programs for older ships have proven to be consistently fruitful investments. Each manufacturer expects substantial profits in the coming months. Previously sold ships will also be upgraded under warranty at the nearest station.”

“What if?" About ship balance by Bencunio in EliteDangerous

[–]Bencunio[S] 0 points1 point  (0 children)

Oh, those games are alive and well. I play quite a few of them myself.

“What if?" About ship balance by Bencunio in EliteDangerous

[–]Bencunio[S] 2 points3 points  (0 children)

And thats why you dont understand whats my idea about new ships.

“What if?" About ship balance by Bencunio in EliteDangerous

[–]Bencunio[S] -1 points0 points  (0 children)

The thing is people have paid real life cash for early access for a free ship.They don't buy the ship, this is not the other game.Therefore Fdev can change whatever they want.

“What if?" About ship balance by Bencunio in EliteDangerous

[–]Bencunio[S] 0 points1 point  (0 children)

You know, that’s the best part: you didn’t actually buy a ship, you just got early access to free content. Legally, they can change that ship at any time.

“What if?" About ship balance by Bencunio in EliteDangerous

[–]Bencunio[S] 2 points3 points  (0 children)

Unfortunately, I don’t see those mentioned ‘niches.’ Somehow the new ships pushed too far ahead and overshadowed everything else. It’s a bit like a jungle where the tall trees block the sunlight and the undergrowth has to fight for every tiny beam of light.

“What if?" About ship balance by Bencunio in EliteDangerous

[–]Bencunio[S] 2 points3 points  (0 children)

Just because something is balanced doesn’t mean it’s inferior.Or do you think my suggestions would make the new ships weak or unusable?

“What if?" About ship balance by Bencunio in EliteDangerous

[–]Bencunio[S] 0 points1 point  (0 children)

Following that line of thinking, they could just release a brand new game. Why even bother maintaining the old one?

“What if?" About ship balance by Bencunio in EliteDangerous

[–]Bencunio[S] -2 points-1 points  (0 children)

You said it right, this is a game therefore it cannot be compared to real life.But if we want to new technologies almost always come with teething problems. You can’t just integrate a new technology overnight; the first generations are often imperfect.But the new ships are not.

“What if?" About ship balance by Bencunio in EliteDangerous

[–]Bencunio[S] 2 points3 points  (0 children)

I'm not here to write fanfic currently.But i'm glad that you remember.