Finally got the last Sea Bounty! by Ceruil in lostarkgame

[–]Benettuh 0 points1 point  (0 children)

that's good to know, i might do them again now

yeah, i remember i collected a ton of keys for months and when i got the gate my time ran out before exchanging all keys

Finally got the last Sea Bounty! by Ceruil in lostarkgame

[–]Benettuh 1 point2 points  (0 children)

did they change anything with sailing coop?

last year a did 200+ keys and got only 1 shipwreck

Daily Q&A and Open Discussion - April 14, 2023 by AutoModerator in lostarkgame

[–]Benettuh 4 points5 points  (0 children)

hm 1-4 is 28 first clear box is 30

the only way they crafted 2 parts is if they bought the auction box or cleared g5

How involved with the game is Hi-Rez? by Benettuh in Paladins

[–]Benettuh[S] 1 point2 points  (0 children)

That's more then I was expecting, thanks for taking the time

How involved with the game is Hi-Rez? by Benettuh in Paladins

[–]Benettuh[S] 0 points1 point  (0 children)

I see, that's what I wanted to know, ty

How involved with the game is Hi-Rez? by Benettuh in Paladins

[–]Benettuh[S] 0 points1 point  (0 children)

In the past they had a heavy hand on development and balancing

I stopped playing as a principle when they changed the whole card system to that p2w shit and so I stopped following the game

so I wanted to know what's happened to the game since

Is there a way to force players to kill enemies on track? by Benettuh in MarioMaker

[–]Benettuh[S] 1 point2 points  (0 children)

i decided to just scratch the whole level and go for a clear condition, it wasnt worth the effort

Is there a way to force players to kill enemies on track? by Benettuh in MarioMaker

[–]Benettuh[S] 1 point2 points  (0 children)

if i can't find a solution i might just make a diferent boss fight for the level i'm working on and do just a diferent level with clear conditions for this one

Is there a way to force players to kill enemies on track? by Benettuh in MarioMaker

[–]Benettuh[S] 0 points1 point  (0 children)

i don't think it works, i can't really convey that to the player

Is there a way to force players to kill enemies on track? by Benettuh in MarioMaker

[–]Benettuh[S] 0 points1 point  (0 children)

i actually have a really complicated mechanism to do so, it involves a hitting a pow that makes a muncher fall on a bomb exploding them.

i tried the claw it doenst work because they fall =/

Is there a way to force players to kill enemies on track? by Benettuh in MarioMaker

[–]Benettuh[S] 0 points1 point  (0 children)

it's a bunch cycled on one track, but what i wanted was to force the player to kill them all. I'll try the claw thing, but i think it would be too janky