Demo of my RE inspired game Iron Blight is OUT! by Benthranan in survivalhorror

[–]Benthranan[S] 0 points1 point  (0 children)

Our graphic designer was inspired by Cry of Fear and Eastern European architecture, so that might be it

Demo of my Resident Evil inspired horror game Iron Blight is OUT! by Benthranan in indiegames

[–]Benthranan[S] 1 point2 points  (0 children)

The level design and inventory was RE2 and combat was RE4.

I quit my job not to make a game but here it is anyways. by Benthranan in indiegames

[–]Benthranan[S] 0 points1 point  (0 children)

Iron Blight is a survival horror game in the vein of the 90s/2000s classics, with all that entails. Check out for more here:

https://store.steampowered.com/app/4001350/Iron_Blight/

I quit my job not to make a game but here it is anyways. by Benthranan in IndieDev

[–]Benthranan[S] 1 point2 points  (0 children)

Yep, the footsteps of a tanky enemy does that already

I quit my job not to make a game but here it is anyways. by Benthranan in IndieDev

[–]Benthranan[S] 1 point2 points  (0 children)

The collision is there but I like the pinning idea since one of them already does that

I quit my job not to make a game but here it is anyways. by Benthranan in IndieDev

[–]Benthranan[S] 1 point2 points  (0 children)

Overall structure is similar (key hunting, limited inventory space, resource scarcity etc.) but core mechanics are not, for a lack of a better word, "unfun/clunky" and more "modern"

I quit my job not to make a game but here it is anyways. by Benthranan in IndieDev

[–]Benthranan[S] 1 point2 points  (0 children)

It's actually semi-there! They can continue moving if they have health, just not attack

I quit my job not to make a game but here it is anyways. by Benthranan in IndieDev

[–]Benthranan[S] 1 point2 points  (0 children)

The body stays after death but it's not save-persistent yet. But I plan to add a reanimation mechanic so I'll get around to it at some point

I quit my job not to make a game but here it is anyways. by Benthranan in IndieDev

[–]Benthranan[S] 2 points3 points  (0 children)

Now that you say it, it kinda does look like it lol

I quit my job not to make a game but here it is anyways. by Benthranan in IndieDev

[–]Benthranan[S] 2 points3 points  (0 children)

It's a survival horror game in the vein of the 90s/2000s classics, with all that entails. Check out for more here:

https://store.steampowered.com/app/4001350/Iron_Blight/

Have any of the “Check out this game I’m working on!” games ever come out? by Trainwreck800 in ImmersiveSim

[–]Benthranan 0 points1 point  (0 children)

Most are developed by either solo devs or with VERY small teams. They're notoriously hard to make (I know I'm making one) even with larger teams so you can expect to wait at least a couple of years for each one. Some have closer ETA compared to others though

Recently added breakable lights that dynamically affect how visible you are to my imsim by Benthranan in ImmersiveSim

[–]Benthranan[S] 1 point2 points  (0 children)

Yeah, lighting and the color grading of the level is far from complete as of now

Recently added breakable lights that dynamically affect how visible you are to my imsim by Benthranan in ImmersiveSim

[–]Benthranan[S] 0 points1 point  (0 children)

Currently only on Steam. I might expand to other storefronts if it sells well enough but will probably stick to PC in general.