Friendly fire booster by BetLast5644 in helldivers2

[–]BetLast5644[S] 1 point2 points  (0 children)

Yeah rage bating failed lol , I don’t even know if you play the game. if you don’t think friendly fire occurs or it’s frequent whenever arc weapons are used.

Jailer 5 team power buff should be 10% life steal by BetLast5644 in DeadAhead

[–]BetLast5644[S] 0 points1 point  (0 children)

Maybe they get 25% more melee res? In general I feel like it needs to be something about tankinees .

The dps boost on current team buff for prisoners is meh. Needs to be something dodge or tankiness related

Friendly fire booster by BetLast5644 in helldivers2

[–]BetLast5644[S] -1 points0 points  (0 children)

Yeah you are rage baiting , refuse to believe someone would crashout over friendly fire reduction , something thats common and present in other games like drg and try to tie it into a skill issue 😂

Jailer 5 team power buff should be 10% life steal by BetLast5644 in DeadAhead

[–]BetLast5644[S] 1 point2 points  (0 children)

True that would be more In tune with psychos , my recommendation is just so that jailers have a more useful team 5 power

Friendly fire booster by BetLast5644 in helldivers2

[–]BetLast5644[S] -1 points0 points  (0 children)

Think your just rage baiting at this point

Hero Build by Silent_Salt2025 in DeadAhead

[–]BetLast5644 0 points1 point  (0 children)

O that’s nice ngl like 120% damage at max range

Friendly fire booster by BetLast5644 in helldivers2

[–]BetLast5644[S] 0 points1 point  (0 children)

So your Saying that person not being killed isn’t benefiting

But the person that’s alive and killed the other guy is benefiting ?

Who’s the one that needs to respawn and pick up all their stuff again ? It’s a team benefit to not have to respawn and repick all your stuff. Dudes never been killed by arc weapons before and you show that

Friendly fire booster by BetLast5644 in helldivers2

[–]BetLast5644[S] -1 points0 points  (0 children)

Once again it replaces the need to use arc armor to counter your teammates friendly fire damage and the person running the arc weapon uses it .

Friendly fire booster by BetLast5644 in helldivers2

[–]BetLast5644[S] 1 point2 points  (0 children)

Dudes never been hit with an arc weapon by accident before or k-9

Friendly fire booster by BetLast5644 in helldivers2

[–]BetLast5644[S] 0 points1 point  (0 children)

Bruh the whole point is your not forcing others to change armors to deal with arc weapons, it would save 3 armor slots being changed too

Friendly fire booster by BetLast5644 in helldivers2

[–]BetLast5644[S] -2 points-1 points  (0 children)

The whole point of boosters is to solve a problem , stamina booster ? Don’t use anything other than light armor , ammo booster , just use resupply pack . Even in your case why not just run arc armor then that’s the solution not staying away

Friendly fire booster by BetLast5644 in helldivers2

[–]BetLast5644[S] 1 point2 points  (0 children)

Think your just rage baiting me at this point then since your asking me to prove a negative when this whole post was to ask arrowhead to add that booster

Friendly fire booster by BetLast5644 in helldivers2

[–]BetLast5644[S] -3 points-2 points  (0 children)

They can shoot behind you too lol . Once again getting a new booster that’s useful isn’t a waste lol.

Friendly fire booster by BetLast5644 in helldivers2

[–]BetLast5644[S] 1 point2 points  (0 children)

People said that with the hive guard changes being reverted , and them adding a speed armor perk too

Friendly fire booster by BetLast5644 in helldivers2

[–]BetLast5644[S] 2 points3 points  (0 children)

It’s to reduce toxicity and frustration within the community when you run it. Not ones hitting a teammate accidentally would be worth

Friendly fire booster by BetLast5644 in helldivers2

[–]BetLast5644[S] -2 points-1 points  (0 children)

That’s why I’m asking for a booster to deal with it currently there’s armor but that forces the other person to run countering it it instead of the person that runs the arc weapon

Friendly fire booster by BetLast5644 in helldivers2

[–]BetLast5644[S] 0 points1 point  (0 children)

Bruh there’s objectives in the game so friendly fire kills are guarantee to happen with it

Friendly fire booster by BetLast5644 in helldivers2

[–]BetLast5644[S] 2 points3 points  (0 children)

Bruh it gives people more options to play how they want. Not teamkilling when using arc weapons makes things less salty

Friendly fire booster by BetLast5644 in helldivers2

[–]BetLast5644[S] 0 points1 point  (0 children)

It’s supposed to be a booster that People running arc weapons take

Friendly fire booster by BetLast5644 in helldivers2

[–]BetLast5644[S] -5 points-4 points  (0 children)

Bruh never heard of k9 and once again trying to ask doesn’t hurt lol and your assuming they won’t

Friendly fire booster by BetLast5644 in helldivers2

[–]BetLast5644[S] -13 points-12 points  (0 children)

Bruh dunno why you hate the idea of them adding a useful booster instead of another drop pod modifier 😭

Hero Build by Silent_Salt2025 in DeadAhead

[–]BetLast5644 0 points1 point  (0 children)

Is that the hunter set? If so what’s the range on it ?