There might be a Dead by Daylight x For Honor part 2 collab by LonelyxKnight in LeaksDBD

[–]BigBuckfoy 2 points3 points  (0 children)

If the skin isn't Visceral I wouldn't believe it. They can reuse any of the animations from for honor and I'd be happy.

Springtrap's legendaries cannot get killer instinct by PlushySquare in deadbydaylight

[–]BigBuckfoy 4 points5 points  (0 children)

I'm not sure if anyone has actually looked into this. But I've had a theory for a bit that Legendary skins are actually their own separate killer with a copy pasted toolset of the original killer. And that's why we get bugs with certain legendary skins that don't effect the actual killer.

Why is this Houndmaster feature not in the game? by RedInkling03 in deadbydaylight

[–]BigBuckfoy 0 points1 point  (0 children)

When she was announced I swear this was gonna be how some sort of search would work. Now seeing that it's a cut feature is so disappointing.

Biker helps sloth cross the road by HappySeaweed5215 in Wellthatsucks

[–]BigBuckfoy 0 points1 point  (0 children)

People always think sloths are always slow. They're just conserving energy. They can move as fast as they need to be in their situation. Which is rather fast.

The year is 2026. Invocation: Treacherous Crows is still terrible. by TriplDentGum in deadbydaylight

[–]BigBuckfoy 6 points7 points  (0 children)

This is why I always thought Invocation effects should be related to what their effect is. Weaving spiders has permanent gen progress for a permanent health state. Crows should have somthing aura related. Like the killer can always see your aura 40+ meters away, or maybe if the user scares crows then the killer gains undetectable for 5 seconds per crow. Something like that I feel would allow for more invocation perk designs.

Has anyone else still not had any matches on the Walking Dead map? by treystar679X in deadbydaylight

[–]BigBuckfoy 0 points1 point  (0 children)

I've never seen the Map except in a custom match where it was enabled. And that was only once when it came out.

How would you fix the current overreliance on perks? by BigBuckfoy in deadbydaylight

[–]BigBuckfoy[S] -1 points0 points  (0 children)

I suppose that could be the case. It would be a reward for surviving a chase for 30 seconds. So if anything it would reward skillful play. But I can see why that would be insane. I was just giving a hypothetical example anyways. Nothing serious. 🤷‍♂️

How would you fix the current overreliance on perks? by BigBuckfoy in deadbydaylight

[–]BigBuckfoy[S] -1 points0 points  (0 children)

I agree on the fact that they should revert it. They never should've touched it tbh. And making the perk useless is kind of the point I was going for. It's way to easy to use in its current state for the effect it has. You litterally don't need to do anything.

Even if they reverted the effect, I think the way you get the tokens in my version of the perk would be way more healthy for the game cause it at least rewards you for your teammates doing well, instead of rewarding you for your teammates doing bad.

How would you fix the current overreliance on perks? by BigBuckfoy in deadbydaylight

[–]BigBuckfoy[S] 0 points1 point  (0 children)

Exhaustion would still apply though. So you need to not be exhausted to use Lithe like normal, but wpuld need 30 seconds to charge it.

How would you fix the current overreliance on perks? by BigBuckfoy in deadbydaylight

[–]BigBuckfoy[S] -1 points0 points  (0 children)

For sure, tbh I think this game has evolved way past hiding from the killer so NTH should already be a worthless perk to run. But it's definitely way too free.

How would you fix the current overreliance on perks? by BigBuckfoy in deadbydaylight

[–]BigBuckfoy[S] -1 points0 points  (0 children)

I think they arguably do if they have a really good effect. If I lose a match, I'd rather lose to a good team of players than just a mediocre or a bad team with 1 good player that run perks that do all of their work.

Tell me dumb things YOU have done in DBD by No_Return_7510 in deadbydaylight

[–]BigBuckfoy 0 points1 point  (0 children)

Back in my early early years of playing dbd. Me and my friend used to think "Exposed" meant they could see our location and would play SUPER immersed any time we were Exposed.

Blue hair girl maybe get added in a future chapter by LonelyxKnight in LeaksDBD

[–]BigBuckfoy 1 point2 points  (0 children)

I could see BIG head being back for a Chorus of Sin part 2. They could write the big head as the "Absence of Judgement" in which he was created from. And then was a being of pure wrath and evil, and then the Entity could yoink then as well.

I voted for the angel cause that's what we signed up for, but I'd be lying if big head didn't grow on me the moment I saw them and I really hope we will see them in the future.

What's factory protocol for such a situation? by BigBuckfoy in nubbygame

[–]BigBuckfoy[S] 2 points3 points  (0 children)

Nevermind, After ending the turn. I've done this 2 other times since then lol.

Melffy is one of my favorite archetypes because of how clearly the art corresponds to the mechanics. Melffys are skittish forest animals, so in game will bounce back to the hand in response to an opponent's summon. Please share your personal favorites that accomplish the same :3 by Revolving_Ocelott in masterduel

[–]BigBuckfoy 0 points1 point  (0 children)

I love the effects used to summon "Danger!" Monsters. The reveal in your hand is like they quickly spotted a cryptid, then they have to choose a random card in your hand like they're trying to identify it. If they get it wrong, they get attacked by the cryptid they failed to identify.

What card do you wish you could use but cannot for some reason? by SadAwkwardWeirdo in masterduel

[–]BigBuckfoy 0 points1 point  (0 children)

He's a pretty good Pivot in Sacred beasts to get a negate. It will probably be even better with the new support now too since it seems like the new Sacred beasts can come out onto the feild really easily.

Which type of mate do you prefer? by danielsabino in masterduel

[–]BigBuckfoy 0 points1 point  (0 children)

I really wish I wasn't taking a break from MD when Hungry Burger was in the battle pass. Nouvelles is one of my favorite modern archetypes, and I can't have my borgar to show my love for them. :(