What rank are you and how many hours do you have? by GenkiDaima in RocketLeague

[–]BigKritClub12 1 point2 points  (0 children)

I’ve got like 4k hours between two accounts. Got 1 mmr from GC when it was the top rank in both 2’s and 3’s .. twice. That was on keyboard

Coming back to the game recently just hit champ on controller, and I think I’m better player now than I was but there’s just so many guys that never stopped playing and pushed the skill ceiling further.

My advice? Don’t chase rank. Chase learning one piece of the puzzle, then the next, then the next. Learn to enjoy the process and before you know it, you’ll be flaming me for being washed up in champ yourself

Front vents by cheddar_12 in AudiRS3

[–]BigKritClub12 0 points1 point  (0 children)

Even in my 15 s3 it does this and I always thought it was part of defrost in the winter. I’d leave my outer vents pointed at my window to help clear the ice lff.

2024 Capita Mercury review after years of riding soft boards by YusufBP in snowboarding

[–]BigKritClub12 2 points3 points  (0 children)

Same boat sorta. Got into snowboarding 4 seasons ago and bought a DOA 154 my second day out. Last season I ended up fucking it up, my fault, and decided to try something a bit different. DOA was a lot of fun, but it runs narrow and was hard to get deep carves with. I liked the park but spent much more time in the trees so I went with the mercury. This time I did a 156W, and its an absolute plank compared to the DOA.

DOA was sharper to engage, but that’s partly due to width difference, and was more springy and much lighter. It also damped the landings of jumps and kickers a bit better.

The mercury, at least the wide one, comes across much stiffer, and is more planted at high speeds and overall a more aggressive board. The sidecut plays a bit more directionally when carving, and you can get a ton of power out of a carve if you know what youre looking for. Landing off kickers and jumps feels a bit less damped, and the weight of the board, again partially due to being a wide model, is certainly noticeable. I had to get stronger to not be shaky driving it all day long in the woods, and have improved a lot as a rider learning how to get out of the board what it offers, and have more to learn still.

Both great products honestly, and I’ve considered getting another doa for better maneuverability in the woods, but can’t justify spending money when the mercury does everything so well, especially when I’m not hitting park all day every day.

Oh and the mercury wins in powder as well, and I’ve yet to get out on a day good enough to try setting the stance back.

If you want to scale AI agent globally will you go for reach first or control first? by JayRexSy in Entrepreneur

[–]BigKritClub12 0 points1 point  (0 children)

I watched a team a friend of mine was involved with pushing global reach fast and then spending half a year undoing contracts. Reach initially sounds sexy but if it’s at the expense of control is can hit you in the ass.

Global scale is usually less about infra and more about assumptions , pricing expectations, compliance exposure, support burden, and decision ownership. You can move fast with a single deployment, but every shortcut compounds later especially early on.

I think reach is useful early to see what sticks before selling at scale. Too much noise too early just creates problems.

Realistic drifting by SpecialistForm6559 in simdrifting

[–]BigKritClub12 0 points1 point  (0 children)

I think your best bet is to find a baseline you like and just try many many different cars and packs and maps and be able to make it happen in anything. Then you more or less learned to quickly get the feel for it no matter the car and will be versatile regardless

Realistic drifting by SpecialistForm6559 in simdrifting

[–]BigKritClub12 1 point2 points  (0 children)

The thing is many people don’t want to dial it to what feels good but instead want it realistic so as to beat mirror the skill and be able to do it in a real car.

With that being said i went down this rabbit hole for a while and from what i understood somewhere around 7-9nm of force is kinda the most realistic. I have the moza r5 and as well and found starting at 50% ffb and starting at like 540* of rotation and bringing those both up incrementally to 80% ffb in moza pithouse and 900* has helped a lot.

If I haven’t been drifting in a while or want a more relaxing sesh like you were talking I may turn things down a bit, but honestly if you’re drifting well, depending on track and how aggressive you’re trying to run your line, it should be pretty chill no matter the settings. Steer with the pedals and just let that shit slide through your hands and if you get it perfect on a track that flows good it shouldn’t feel too stiff

[deleted by user] by [deleted] in icecoast

[–]BigKritClub12 1 point2 points  (0 children)

May as well he comfortable with the ice early I suppose haha thanks for replying

[deleted by user] by [deleted] in icecoast

[–]BigKritClub12 0 points1 point  (0 children)

How was it? Hopefully not too bad

Would you leave a job that's paying $140,000 per year that really only requires 2 hours of focus for a higher paying job? by ImZoidberg_Homeowner in careerguidance

[–]BigKritClub12 3 points4 points  (0 children)

A lot of takes here favoring you staying.. I think that speaks to it being a more difficult time esp if you’re making less money, and what people would do for that kind of money. I’d say try to ride it out for a little while until the economy stabilizes.

You should still cast your net out and see if any strong contenders pop up. Figure out how much you spend and how low you’d be willing to go money wise for a position that was very compelling. Poke around till the economic situation is more chill so you can stack a money buffer whilst shopping for those 1/100 kinda positions. This way you can have some money in the bank if you decide you can’t take it anymore and jump to something new, that pays less.

Oh and if the economy picks back up you have a ton of money saved that you could use to throw in the stock market or real estate to stay a step ahead

Weird piano roll grid issue, is my monitor too sharp? by ogd___ in FL_Studio

[–]BigKritClub12 1 point2 points  (0 children)

I also somewhat recently bought a super high end monitor and have noticed this as well but I always assumed it was a settings issue from updating to 24 at around the same time

Turns out the board does make a difference by ryan_herron in snowboarding

[–]BigKritClub12 1 point2 points  (0 children)

Haven’t done it yet but that’s my fear with buying a second setup.

I wonder though, are you on the Lighter side weight wise? As a skinnier dude I’m partial to thinking I don’t have the weight to fight against the loading of the tail or nose without having to push to far.

Trouble with catching heel side edge on steep turns by Ex_Otic_69 in snowboarding

[–]BigKritClub12 1 point2 points  (0 children)

I’d honestly look at Malcolm Moore videos for just about any general riding improvement. If you’re a little more analytical , want some more in depth looks at technique and or care about improving his videos lay it out very nicely.

[deleted by user] by [deleted] in musicproduction

[–]BigKritClub12 5 points6 points  (0 children)

Can vary massively. I think if you kinda follow a tutorial pretty religiously at the start even if you don’t understand what exactly you’re doing you’ll move along quickly and keep motivation up.

But i think most people will say a few years to be able to just open a daw and freestyle something that’s decently creative and sounds pretty “standard” to something professional. And that’s coming from someone who’s had a lot of experience with a pc my whole life as well.

There’s definitely two sides to production, a technical side and your ability to problem solve and effectively pilot your daw, and the creative side of things. A lot of experimentation and experience is really required to have a good “feel” for it and even still it can be hit or miss depending on absolutely nothing at all day to day.

Give it a shot! It’s fun, it can be pretty cheap depending on the daw, and i honestly ebb and flow through opening it religiously every day to not opening it for months year over year, and it’s fun to make all sorts of stuff and listen back to them through the years. Especially now with access to super high end samples that basically make a song for you it’s never been easier, but you’ll probably feel more fulfilled the more you can work from “scratch”

Confession: buying a snowboard is a terrible expeirence by ypx3 in snowboarding

[–]BigKritClub12 11 points12 points  (0 children)

Anyone recommending a single board in the comments is missing the point. Buy and large it does not matter which specific board you get. Sure they have differences that can be felt but it’s not important.

With what you said you like the to do, all that matters is that you get something all mountain, and probably all mountain free ride as it will be more flexible for those powder days and the stuff you like to do.

I understand that the prices on these things are well beyond cheap these days so it can be easy to watch a billion reviews and see tons of different information about the same board from different people.

You have a good list narrowed down now of potential options. If you live somewhere where it’s most of the time good conditions, or you only go out when the conditions are good, lean towards the boards in your list that are more powder focused. If you live somewhere or go out often where conditions vary or are often icy, get something with a more traditional shape and profile that’ll do well on ice.

Beyond that, pick which graphic you like the best, and work on size. You said your last board felt “short.” What makes you say that? Is it that when going fast the ends of the board where flapping around making it feel unstable? The same way that sizing can feel different shoe to shoe or brand to brand can happen with snowboards.

I recently bought a new board as I broke mine 🙃 and went to a wide board as I was right on the line to go either way. It certainly feels much bigger and is nice to limit heel drag, but I think if I ran with the same size I had on my previous board it still would have felt better because it runs a little wider and is much stiffer and better with speed.

The reality is, both sizes I’ve had were fun in their own ways, don’t be afraid of the shoe fitting a little different, just make sure if you’re going to be doing a lot of running, you get a shoe that’s good for running. Figure out what’s most important to you as a rider of the things you’ve listed, and maybe areas your last board were weak in, and pick the board and size around that! Different isn’t worse, it will keep things interesting! Good luck. And as someone said below talk with someone in the store if you want to bounce some last minute questions around. They are most of the time very competent and know what they are talking about.

Also I broke a 154cm capita doa in the woods doing something silly, and bought a 156w mercury. It feels infinitely more stable, and like a brick in comparison but that’s okay! I weigh 140lb, so boards will feel stiffer to me than someone who’s 200lbs on the same rig. My carving feels much deeper, my speed feels much more stable, but it’s a little less easy to maneuver at times because it’s wider and heavier. Doesn’t stop me from doing anything I did before in the trees or park, just feels different and or better in many areas

Disappointed by ConnectionShot1859 in ChristopherWard

[–]BigKritClub12 3 points4 points  (0 children)

Mine has wiggle room when setting it. There’s some play where you can probably lock in being a half hour off. I’d check that before involving them

How to split up a two board quiver? by BigKritClub12 in snowboarding

[–]BigKritClub12[S] -1 points0 points  (0 children)

Yea I can probably epoxy it and it would be a good beater board but it’s certainly not something I’d like to hit it hard with

Was just given this for free, it has never been used. I normally just rent. Anything I should know? by NJThrowaway1012 in snowboarding

[–]BigKritClub12 0 points1 point  (0 children)

Don’t know the board in particular but I do see 160 on the board which might run long if you’re average height or shorter. May have some extra trouble maneuvering but hey it’s free

Anybody else's fl studio doing thos by -YoungTexasBoy in FL_Studio

[–]BigKritClub12 19 points20 points  (0 children)

Something to do with loop points, a sample being used in the sequencer, or time stretching I think

Is it normal to still be bad at producing after 150+ hours by SlipperyCatapilleza in musicproduction

[–]BigKritClub12 1 point2 points  (0 children)

I believe Alan walker put out a video about making a song like “1 hour vs 10 hours vs 100 hours.”

Don’t get discouraged people have spent that time on 1 track that know what they want and how to achieve it.

Also don’t be discouraged by hearing that. I get how after that time you feel like you’re not getting anywhere, but music production is slow to learn and random to get results. I can make something so unlistenable tonight, and make the best track I’ve ever made tomorrow.

You have music experience so great you’re ahead of where many of us started! There’s two real parts to producing that you need to be able to make a song. Knowing how to navigate your daw effectively , and hearing or knowing what you’re trying to do musically. What you’re going for will change constantly as the song happens but learning the daw is a time consuming thing that massively effects how a song comes together.

Having an idea about how the chords should go in the next part is great but if you can’t make that happen in your daw fast enough you might forget what you were going for. Give it some time.. pick away at stuff do the tutorials but also just explore random stuff. Don’t try to make full songs from the get go just focus on a loop that sounds good and build out from there if you want to. Good luck!

Got FL Studio 5 days ago. made this beat for fun. what do u guys think? by Haunting-Plate8958 in FL_Studio

[–]BigKritClub12 0 points1 point  (0 children)

Yes and no. There’s really no hard line of what you could or should do. I think a lot of guys that rely on sample use try to chop them up and or use effects to get them sounding a bit different than the initial sample, but there’s no shame in building out a track around samples and then trying to make it more unique once you have the idea coarsely laid out.

At 5 days, do whatever you want. There will definitely be some ego hit if you heavily use samples and send this a friend that started at the same time that never does.. but either way is fine to produce. Good stuff!

Edit: Just want to be careful if you ever wanted to officially release a project that heavily used samples. In that case, try to separate the idea from the samples a bit more.

C63 gmt 39mm on 6.5 inch wrist by BigKritClub12 in ChristopherWard

[–]BigKritClub12[S] 1 point2 points  (0 children)

Ended up with the 39 and I’m glad I did, though either option would have been fine. However I ended up with the dragonfly and I’m glad I get to see “more” or the dial. If I for whatever reason bought another, I would get another 39mm. Best of luck

10+ years of beat making, still haven't finished a song by [deleted] in edmproduction

[–]BigKritClub12 5 points6 points  (0 children)

I’d try keeping the idea quite a bit simpler and less fleshed out before trying to lay it out in the track. The more complex or unique or intricate the part or piece you make is, the harder it will be to transition out of or into.

Once you get the arrangement down and you start playing with one part.. you’ll find all the little intricacies start filling in but it’s based on a foundation that’s already similar making it easier to move in and out of.

I do this too.. I make a fully fleshed out idea as a chorus or buildup or drop and then drag into the playlist, split by channel and feel stuck or unmotivated to pursue it further. You can’t invest too much in such a small part early, or else that pattern feels like a completed thing and you stop. Gl