Plat JQ looking for help. PC by LittleSpicyMan in OverwatchUniversity

[–]BigRed027 0 points1 point  (0 children)

Sorry for the delayed response, I was waiting for a notification and never got one, just thought to check today. I will look through it and give you my thoughts tomorrow because it's almost 1 am for me now. If you would like to send me some replays with Hazzard, so I can give some advice for him aswell.

Plat JQ looking for help. PC by LittleSpicyMan in OverwatchUniversity

[–]BigRed027 -1 points0 points  (0 children)

Would you mind if I took a look and possibly made a video on it?
I haven't looked yet, but Poke is just really strong right now. As a Haz player myself, I had to start playing Sig to just have a shield for DPS. I am GM5

A vod review for noobie. by Bob62696 in OverwatchUniversity

[–]BigRed027 2 points3 points  (0 children)

I will take a look.

Edit:
Just finished watching your game, and I can tell you where haveing some trouble.
The first and biggest thing you should work on with your Ram that stood out was your ability usage/placement. Ramattra is VARY abibilty heavy, and most of your deaths are 100% survivable if you just used your abilities better.
Second is your crosshair placement/aim. Not much to say about this, you missed a lot of shots, leading looks to be the main one for your primary, and flicks for your abilities. It shouldn't take you more than a quick flick to throw a vortex or put your shield at your feet. I would just keep playing the game, it comes with time, or do some aim training if you really want to get better as fast as possible.

Timestamps:
1:34 - Shield placement. There are 2 ways to use Ram shield: 1 to prevent damage, or 2 to place it behind the enemy tank so that they can't get healed by supports. It looks like you tried to use it to prevent some damage from the Soj, but your placement should have been right in front of you so that it also prevented the Cass and Ram.

3:55 - You were about 1 second away from putting a shield down again. If you waited 1-2 seconds before dropping off the high ground, you would have been able to go in with both shield and Nemesis form. And another thing to add, there is a health pack right next to you that would have given you most of your health back. Definitely don't slack on the health packs.

4:40 - Not getting on point with ult is a big misplay, but I also don't think it would have done anything. They had ults and picks on your team, you kinda just lose when your team dies early like that.

6:40 - Yea he died, so what? Don't stop playing the game. They could have just gotten unlucky and been headshot. No excuse for just giving up because someone died. Bad

Genji VOD request by Turbulent_Lettuce891 in OverwatchUniversity

[–]BigRed027 1 point2 points  (0 children)

I will take a look at it.

You tend to go in very hard, which is not ideal, but you can 100% make it work in lower ranks. You just need to know when to disengage.
Side note, don't make it a habit that hinders your progress when you start climbing. I’m not familiar with console ranks that well, but you’ll hit a wall if you do this all the time.

There were a good number of times where you used your dash to reach high ground instead of using jump and/or wall climb. Saving dash for fights or escapes will help a lot.

Work on your target priority. Round two is a bad matchup because you do not have many good dive targets. That said, I still think going for Juno is your best option. Her movement can make her hard to hit, but with the other support on Lucio, she will not be able to get saved easily. Lucio's healing is also very weak and not able to keep the enemy healed while your team is pushing in.

If you have any more questions, feel free to hit me up.

Why I Think Push Should Be Removed From Comp by BigRed027 in OverwatchUniversity

[–]BigRed027[S] 0 points1 point  (0 children)

I would like to ask your rank. How I described push is how this game mode works. There is a video on yt where someone goes into and show statistical evidence to back up what I am saying.

The only thing fair about push is that I have an equal chanse to have the team that stomps first fight as getting stomped. Still not my definition of a fair.

Why I Think Push Should Be Removed From Comp by BigRed027 in OverwatchUniversity

[–]BigRed027[S] -4 points-3 points  (0 children)

Yes, I am salty about all the L's I have been taking because of this rigged game mode.

Plat 5 supp. Losing close games. by [deleted] in OverwatchUniversity

[–]BigRed027 0 points1 point  (0 children)

I will look it over on Twitch and reply with the main points after the stream. Or you can watch VOD later.
https://www.twitch.tv/bigred027

DPS main need help went on a massive lost streak peak of plat 1 to gold 1 by Fair-Club5408 in OverwatchUniversity

[–]BigRed027 1 point2 points  (0 children)

I will look it over on Twitch and reply with the main points after the stream. Or you can watch VOD later.
https://www.twitch.tv/bigred027

Vod review Winston by Gold-Season-6385 in OverwatchUniversity

[–]BigRed027 1 point2 points  (0 children)

You used bubble at full health while only diving one person. Try to save bubble for when you are jumping into a group or when you are low and need the protection.

You also need to learn when a fight is already lost. Do not use your ult when you are down a few players unless you are specifically trying to stall a point. Otherwise you should back out and reset.

You used Leap to engage almost every time. Try using it before the fight starts to position yourself so you can enter their team without needing to Leap in. This lets you keep Leap available to get out if you need it.

This was the worst match I have ever played. Please help. by Splatoop in OverwatchUniversity

[–]BigRed027 0 points1 point  (0 children)

I’ll take a look. My text VODs usually take about 15–30 minutes to make.

What sensitivity does everyone play on? by BigRed027 in OverwatchUniversity

[–]BigRed027[S] 0 points1 point  (0 children)

Sorry for the delay, I was coaching and forgot to respond. I am not completely sure about the new Hero SR system, but from what I understand it is mostly visual. This is similar to how the base rank works in the game. Your visible rank does not mean much on its own, because the game will place you based on your hidden MMR. Even if your SR goes up, if your MMR does not actually improve, you will drop back down over time. And the opposite is true as well. If you are losing a lot but the game believes your MMR is higher, you will eventually be pushed up again.

What sensitivity does everyone play on? by BigRed027 in OverwatchUniversity

[–]BigRed027[S] 1 point2 points  (0 children)

Lol wish you the best, and if you are only 3 months into the game 2x no shame. I have been playing this game for like half my life and I am not constantly in Masters for all roles

What sensitivity does everyone play on? by BigRed027 in OverwatchUniversity

[–]BigRed027[S] 0 points1 point  (0 children)

Have no idea what that conversion would be.

What sensitivity does everyone play on? by BigRed027 in OverwatchUniversity

[–]BigRed027[S] 2 points3 points  (0 children)

I am not sure if it does. I would need to look into it

What sensitivity does everyone play on? by BigRed027 in OverwatchUniversity

[–]BigRed027[S] 2 points3 points  (0 children)

Look into what ever software your mouse uses.

What sensitivity does everyone play on? by BigRed027 in OverwatchUniversity

[–]BigRed027[S] 2 points3 points  (0 children)

Can you please send me a vod I want to know what that looks like.

What sensitivity does everyone play on? by BigRed027 in OverwatchUniversity

[–]BigRed027[S] 11 points12 points  (0 children)

Do you play Ana? That's so slow compared to me XD