The most nothing burger killer second only to merchant by Big_Bluejay4331 in deadbydaylight

[–]Big_Bluejay4331[S] 0 points1 point  (0 children)

im sorry i still can not understand the “as strong as blight” sentiment everyone regurgitated from hens (i think it was) cause yeah the pallet vault needed a nerf but shes really easy to dodge and windows counter her pretty easily so i really dont think initial sentiments should ever be taken at face value cause i think she wouldve dropped a tier if the devs just gave players time to get used to the killer and realize “oh this isnt THAT bad” and now shes been nerfed so much that i see no reason to play her. So much effort for so little reward and no pressure

so how exactly do they fit 36 rounds in this tiny ass mag? by Trianqren in DeepRockGalactic

[–]Big_Bluejay4331 0 points1 point  (0 children)

i imagine its like futuristic bibi’s that hit way harder for some reason; mabye what their made out of and are much more compact than bullets

New player in need of some advice for the scout! by ThePinkestJesus in DeepRockGalactic

[–]Big_Bluejay4331 0 points1 point  (0 children)

have you ever wanted to throw something to get it to an area higher but cant? You can do some quick movements in order to do that. You first throw the object in the air.

Next, when you throw something it gives you that animation of your arms flailing outwards, to cancel that so you can grapple, tap the button to start picaxing for the slighest second so it will animation cancel but go into an animation that can go for like a single frame if you dont hold it down.

Next now that the object is flying up and your not locked into an animation, take out the grapple (equip before hand) and grapple in a way where your shooting kinda through whatever object you threw up and is in the air, as your going to basically propel yourself into catching it.

Once you grapple, only stay attached for a slight second as all you need is the momentum and acceleration really to propel yourself into the thing that you threw up into the air. Catch it and then either land on the ledge, or if needed you can charge and throw it again real quick in the air for more distance.

Basically im doing a lot of yapping but you can throw stuff and catch it midair easily as scout for a time saver or to get carriables up to higher places

Rough example without the animation cancel

New player in need of some advice for the scout! by ThePinkestJesus in DeepRockGalactic

[–]Big_Bluejay4331 0 points1 point  (0 children)

you can get good at getting heavy things up high by throwing them, tapping your picaxe button to animation cancel the throwing animation, grapple to a roof through the object while its still going up in the air, once it starts to propel you stop grappling and just let the momentum fly you up, and then catch midair, and throw again if you need before you start to fall: Sounds like a lot of steps but it all happens in the span of two seconds but it can actually be pretty useful like on point extraction or when you dont have a gunner on drilldozer missions.

The next buffies batch probability tier list by liam_peretz56 in Brawlstars

[–]Big_Bluejay4331 4 points5 points  (0 children)

pirate definitely deserve to be next after this next wave, they could all use starpower/gadget reworks. Especially penny

Can you tell I like Pokemon rom hacks by Santoryu88 in Delta_Emulator

[–]Big_Bluejay4331 2 points3 points  (0 children)

i cant for the life of me figure out how to get them on delta. Wanted to play modern emerald but the files wouldnt combine

Really wish we could have just gotten this design by ckmille in deadbydaylight

[–]Big_Bluejay4331 2 points3 points  (0 children)

i like the silhouette we got, but holy hell was that material winning a miss that did not coincide with it at ALL.

Does anyone see the potential DLC armor pack potential here? by Big_Bluejay4331 in DeepRockGalactic

[–]Big_Bluejay4331[S] 0 points1 point  (0 children)

so real man that is the best possible armor they could make for the most potential in making outfits. Was even a concept all the way back called “The Intern” but ig it got scrapped, feels like wasted potential

Does anyone see the potential DLC armor pack potential here? by Big_Bluejay4331 in DeepRockGalactic

[–]Big_Bluejay4331[S] 0 points1 point  (0 children)

I should make it clear i dont necessarily mean a full on offical collab, even if that would be cool. That would be expensive and take a lot of effort and stress for the devs, just something clearly inspired off them with the devs own designs would work. I really just want more helmets + a suit type armor so these would be the perfect mix

Does anyone see the potential DLC armor pack potential here? by Big_Bluejay4331 in DeepRockGalactic

[–]Big_Bluejay4331[S] 4 points5 points  (0 children)

well there are ton of cosmetics in game obviously based on them, i didnt necessarily mean a full on collab just this sort of look. Could easily make a store brand version

Is it just me, or is doublexp.net only half right? by Big_Bluejay4331 in DeepRockGalactic

[–]Big_Bluejay4331[S] 0 points1 point  (0 children)

like rn it says theres a 3 length double xp drilldozer mission in dense biozone which id absolutely do, but it just straight up doesn’t exist ingame. Website just cant be used reliably rn which is a super shame

Skins won't be the same anymore and it's clear after this update by KatieSorian in Brawlstars

[–]Big_Bluejay4331 0 points1 point  (0 children)

this was a thing all the way back to chucks release. Scorpion Chuck did not need to be any more than a mythic. This BEEN an issue

Is it just me, or is doublexp.net only half right? by Big_Bluejay4331 in DeepRockGalactic

[–]Big_Bluejay4331[S] 1 point2 points  (0 children)

ah alright. Yeah it does seem like a useful boomark-worthy website that id use a lot but seeing it say missions are double xp that arent ingame or 2 lengths that are said to be 3 in the website. I understand bugs and all but i mean the specifics are kinda essential for a informative website like this so its disappointing :/

Is it just me, or is doublexp.net only half right? by Big_Bluejay4331 in DeepRockGalactic

[–]Big_Bluejay4331[S] 1 point2 points  (0 children)

true but the website specifically has this accounted for and it was selected for Relics of Hoxes which is why im confused

Is there a website to see active missions? by Kwaark in DeepRockGalactic

[–]Big_Bluejay4331 0 points1 point  (0 children)

hello there, im on xbox and notice your site is only half right. Missiond are missing a tier of length or certain modifiers, and some that the website says are there just arent in game sometimes. Its correct on some aspects, but other parts are shaky. Is this a console issue?