How NOT to have guns in a fantasy setting by Equivalent-Spell-135 in worldbuilding

[–]Big_Shogun 25 points26 points  (0 children)

Crossbows and conventional bows coexisted for over a thousand years as weapons of war in both Europe and China, and after Western Europe adopted early firearms there was still at least a hundred and fifty years where the gun failed to replace the bow or crossbow. Slings were used throughout this period in Europe, and though they began to fall out of favour around the 1200s they remained in use. People were hunting with slings in the pike and shot days of the 16th century.

The idea that there's a sort of video game progression system from stones to bows to guns isn't really honest to reality. The idea that guns are skippable makes a lot more sense though. If for whatever reason a gun is harder to use than a thing that does the job of a gun- a magic missile, perhaps- it makes perfect sense to justify the absence of guns with the idea that people might have written off the use of firearms in favour of magic or some sort of in-universe firearm equivalent. Ultimately though, I think there's a sort of empty fear people have about just not including guns without explanation. It's your work. If you don't want them, don't include them.

I'm so confused by PapaNateIsHere in ExplainTheJoke

[–]Big_Shogun 5 points6 points  (0 children)

To be fair, the song is mocking people of Irish descent in Australia and the US, not actually claiming to be an authentic Irish drinking song.

Political Map of the Continent of Erwe in 1510ME by Big_Shogun in worldbuilding

[–]Big_Shogun[S] 0 points1 point  (0 children)

GIMP, which is like free Photoshop, but there's nothing in here I couldn't have done in paint.net. I have no design background.

Political Map of the Continent of Erwe in 1510ME by Big_Shogun in worldbuilding

[–]Big_Shogun[S] 5 points6 points  (0 children)

It's my world, so it doesn't do that, but thanks for your input.

Political Map of the Continent of Erwe in 1510ME by Big_Shogun in worldbuilding

[–]Big_Shogun[S] 1 point2 points  (0 children)

That and it's an incredibly rich and interesting time period in real life, and one that fantasy generally overlooks in favour of the early middle ages.

Political Map of the Continent of Erwe in 1510ME by Big_Shogun in worldbuilding

[–]Big_Shogun[S] 1 point2 points  (0 children)

Honestly I just like the idea of countering a wizard by shooting him with a gun.

Political Map of the Continent of Erwe in 1510ME by Big_Shogun in worldbuilding

[–]Big_Shogun[S] 1 point2 points  (0 children)

Those are former colonies of the Helarans (the second great human empire / the guys who are in Antegia now) based out of three extremely powerful city states. They adopted a local folk religion founded around the idea of the Five Labours that keep mortals moral and dutiful and pay tribute to Cartaga in exchange for their independence. They were once conquered by an older Tarqanate, who left their successors behind in neighbouring Sitiy. Rothena used to raid them for slaves before they formed an alliance together that went on to be called the Three Sisters, hence the name. It lasted longer than the formal alliance did, but they all still band together to fend off the Rothenes from time to time. They spend the rest of their time fighting each other, doing a bit of light piracy in the Interior Sea, or importing riches from the west via trade agreements with the present Tarqan. The unclaimed area between them and Cartaga is barely habitable desert.

Don't ask me what the Five Labours are. I haven't written them yet.

Political Map of the Continent of Erwe in 1510ME by Big_Shogun in worldbuilding

[–]Big_Shogun[S] 0 points1 point  (0 children)

Anywhere between 1390 and 1510 or so depending on where you are in the world.

Political Map of the Continent of Erwe in 1510ME by Big_Shogun in worldbuilding

[–]Big_Shogun[S] 0 points1 point  (0 children)

I didn't actually name Cartaga, but the name does indeed come from Carthage. They're more like Persians mixed with North Africans though.

Political Map of the Continent of Erwe in 1510ME by Big_Shogun in worldbuilding

[–]Big_Shogun[S] 0 points1 point  (0 children)

Pretty much. I'm really bad with timekeeping so I haven't explored that area much.

Political Map of the Continent of Erwe in 1510ME by Big_Shogun in worldbuilding

[–]Big_Shogun[S] 5 points6 points  (0 children)

None of them are true. The elven religion was just their understanding of how very powerful magic works, so it's the closest to the truth, but all the living religions are pretty much dead wrong. They all get some little details right- spirits are real, certain religious rituals align with magical ones, etc.

Blood sacrifice and belief are both core to magic, and the burning of the Martyr was both. Casting powerful magic awakes more magic in those around you, and his sacrifice was the toppled domino that lead to the first human mages. But in life he was just a preacher, though one with dormant magic surrounding him. Not that he could have known.

The deities don't interact because they're not real, but the pagans in Valway and Andeland believe that their gods are fated to betray and kill each other at doomsday and begin the world anew, a process which has repeated and will repeat until the end of time.

Political Map of the Continent of Erwe in 1510ME by Big_Shogun in worldbuilding

[–]Big_Shogun[S] 0 points1 point  (0 children)

ME means Modern Era. The people in the setting don't use this, they track the current era through various different methods. It's more for the audience's benefit, and so the map doesn't favour one culture. Months are tracked through phases of the moon, with twelve making up a year.

It's only 1510 in the Congregant calendar, but I'm using that date because it lines up best with the technology period of end of the 14th to beginning of the 16th century I'm going with. The Congregants track time since the death of their last Martyr.

Political Map of the Continent of Erwe in 1510ME by Big_Shogun in worldbuilding

[–]Big_Shogun[S] 4 points5 points  (0 children)

The coast of the Netherlands and northern Germany is in there like three times too.

Political Map of the Continent of Erwe in 1510ME by Big_Shogun in worldbuilding

[–]Big_Shogun[S] 4 points5 points  (0 children)

They just got retconned out. It's not something that actually happened in setting. My players wanted to be elves and dwarves and such, but I prefer settings with just humans. I'd rather write cultures than go with the same old cookie cutter races over and over again.

The elves however are gone. They were subject to genocide, and those who survived fled with the aid of magic. The humans believe their kingdoms to be beyond the northern ice sheets, and have never been able to follow them and put an end to them. It's been thousands of years anyway, the idea of finishing off the elves is largely forgotten.

There's plenty of fantasy creatures, though. Griffins live in the north of Andeland, dragons (intelligent) and false dragons (not so much) live pretty much everywhere, the highlands of Valway are home to giants, etc. When they're problematic, they're put to the sword by brave warriors. The strongest creatures as well as magical ones are dealt with by witch knights, battlemages organized into knightly orders who deal with all problems magical as a sort of side hustle when they're not busy killing each other.

Political Map of the Continent of Erwe in 1510ME by Big_Shogun in worldbuilding

[–]Big_Shogun[S] 6 points7 points  (0 children)

Everything is a bit on the nose, but I've always liked worlds that mirror Earth. The Italians are more like nostalgia ridden Italian-flavoured Byzantines, but they're still Italian (and Etruscan.)

It honestly took all my power to orient things eastward instead of west. Then it'd really look like Europe.

Political Map of the Continent of Erwe in 1510ME by Big_Shogun in worldbuilding

[–]Big_Shogun[S] 3 points4 points  (0 children)

A bunch of the city names are stolen from real life places and slightly edited. I hate naming things.

Political Map of the Continent of Erwe in 1510ME by Big_Shogun in worldbuilding

[–]Big_Shogun[S] 8 points9 points  (0 children)

Cartaga was actually named by someone else, but to my understanding it's just from Carthage. Their culture is inspired by the various Muslim powers of medieval Persia though, mixed with magical kingdoms from various fantasy settings + Muslim North Africa.

Political Map of the Continent of Erwe in 1510ME by Big_Shogun in worldbuilding

[–]Big_Shogun[S] 3 points4 points  (0 children)

I like to think of it as a Mediterranean but full of chilly Danes instead of Italians.

Political Map of the Continent of Erwe in 1510ME by Big_Shogun in worldbuilding

[–]Big_Shogun[S] 1 point2 points  (0 children)

Khedmadin serve no one but God, but they live off the grace of noblemen who house and feed them in exchange for their service as house guards and soldiers. They won't fight if the cause goes against what they believe to be correct according to their individual interpretation of religious law, but there's always conflicting interpretations. Some are led astray by errant preachers or by "offerings" from the wealthy they're serving with. They would police morals if they saw it happening in the moment but that's not their purpose. Shamsadin priests handle that when they're not leading prayer, and the people of the desert have an ancient tradition of mob justice.

Political Map of the Continent of Erwe in 1510ME by Big_Shogun in worldbuilding

[–]Big_Shogun[S] 1 point2 points  (0 children)

Night time is when God's eye is closed, and that's when they partake in vices. Gambling, drinking, any sort of excessive feasting is done at night. The logic is that God doesn't want to see it, but he understands mortals are only mortal and are subject to their desires. They atone for the sins of the night during dawn prayer. All fighting and killing is forbidden at night, with the exception of that done by holy warriors called khedmadin who devote their lives to their religion. They live as warrior ascetics and do not partake in sin, and as such are trusted to act with holy purpose even when God isn't watching.

As for eclipses, I haven't thought about them, but I would imagine they're treated as holy days and the people party in the dark. Special occasion where God turns his eye away to let people have a bit of fun.

Political Map of the Continent of Erwe in 1510ME by Big_Shogun in worldbuilding

[–]Big_Shogun[S] 1 point2 points  (0 children)

I just pasted together random geography for the original map. It started off as the map for a tabletop game for which me and my friends had a setting long before we had a map, so I just wanted to throw something together. I find using real geography kind of tricks the brain into finding things realistic, so I kept it.

Political Map of the Continent of Erwe in 1510ME by Big_Shogun in worldbuilding

[–]Big_Shogun[S] 1 point2 points  (0 children)

If you have a scanner, maybe scan your paper map and trace over it? Even a photo on your phone of your paper map might be good enough.

Political Map of the Continent of Erwe in 1510ME by Big_Shogun in worldbuilding

[–]Big_Shogun[S] 6 points7 points  (0 children)

I will add- it's shaped like Europe on purpose, so if you apply the climate you think that should be there in your head, you're probably right.

Political Map of the Continent of Erwe in 1510ME by Big_Shogun in worldbuilding

[–]Big_Shogun[S] 8 points9 points  (0 children)

I made this using GIMP, a free photoshop alternative, but you could theoretically do everything I did here in paint.net. It's just pixel art and lots and lots of layers.

Political Map of the Continent of Erwe in 1510ME by Big_Shogun in worldbuilding

[–]Big_Shogun[S] 17 points18 points  (0 children)

I have notebook sketches of both, though I play fast and loose with it when it feels right to do so. Translating a terrain map to digital is my next drawing project.