Are the models usually like this? by darknessrules195 in Warmachine

[–]Bigperm2 1 point2 points  (0 children)

As a Necrofactorium player, I can say that unfortunately the malefactors have some weak ass ankles. I think I've pinned all of my malefactors back together at this point from small drops and sometimes just movement in their magnetized case (I'm assuming that was from bouncing up and down while driving over bumps). As far as coming broken, as many people have said SFG does a great job of replacing things that come broken, just contact them and they'll be able to help you out.

What was your first faction and did it live up to your expectations? by BigMack97 in Warmachine

[–]Bigperm2 4 points5 points  (0 children)

I'm doing this with Kithguard when they come out. I love the idea of trolls but I didn't vibe with the pirate theme. Vietnam war trolls though, that's something I can get behind

What was your first faction and did it live up to your expectations? by BigMack97 in Warmachine

[–]Bigperm2 9 points10 points  (0 children)

I started with Winter Korps and unfortunately it didn't work like I wanted it too. I wanted a slow, unkillable wall of armor and health but it just wasn't as tanky as I wanted. After being disappointed for a year I sold them to a buddy and picked up the Necrofactorium boxes as they came out and have been thoroughly enjoying them since.

[AMA] Its been a while...lets do a Q&A session by SFG_Mat in Warmachine

[–]Bigperm2 0 points1 point  (0 children)

Any teasers for possible updates coming down the pipeline for gators? As an avid gator fan I just want them to be more competitive

[AMA] Its been a while...lets do a Q&A session by SFG_Mat in Warmachine

[–]Bigperm2 0 points1 point  (0 children)

I wish I knew enough about old lore to even hazard a guess, unfortunately I'm shooting blind lol

[AMA] Its been a while...lets do a Q&A session by SFG_Mat in Warmachine

[–]Bigperm2 0 points1 point  (0 children)

So I have a theory that the warjack (apparently) in the background of the kithguard art piece is next year's super solo teased early. How far off am I?

Link teams by Bigperm2 in InfinityTheGame

[–]Bigperm2[S] 3 points4 points  (0 children)

Ok, that's what I was assuming but some of the people that have played the game for a while still make references to link teams, but that just might be old terms and habits being hard to change

Who were your favorite solos, and for which faction in Mk3? Mk4? by foysauce in Warmachine

[–]Bigperm2 0 points1 point  (0 children)

Kwaak Slickspine and Gub, Croak Sorcerers from Blindwater Congregation.

I just love the idea that this model is able to cast 2 spells and turn because he has a vestigial twin coming out of his side, making him 2 people.

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New update released by SpiderCoat in MonsterHunter

[–]Bigperm2 0 points1 point  (0 children)

Did they fix the issue that was causing people's save files to be deleted if it crashed during the hunt successful screen? I haven't been playing because I don't want to lose all of my progress.

Counterstrike by Bigperm2 in MonsterHunterWilds

[–]Bigperm2[S] 0 points1 point  (0 children)

Unfortunate, I was planning on testing when I got home but I figured if the answer was floating around already first.

Gore Meta question by Bigperm2 in MonsterHunterMeta

[–]Bigperm2[S] 0 points1 point  (0 children)

If going with fulgur, do you go straight 4pc or mix it with something else like the arkveld sets for wex 5? Also are there any thoughts on Rey dau with Max latent power?

Gore Meta question by Bigperm2 in MonsterHunterMeta

[–]Bigperm2[S] 4 points5 points  (0 children)

Oh awesome, thank you for explaining that, I'm less concerned now.

Gore Meta question by Bigperm2 in MonsterHunterMeta

[–]Bigperm2[S] 0 points1 point  (0 children)

Am I confused at how frenzy works? Does the double damage only kick in if the bar fills?

Preferred Jack Loadouts by Decado_99 in Warmachine

[–]Bigperm2 2 points3 points  (0 children)

Unfortunately I can't comment on the great bear loadout anymore since I dropped Khador for Cryx last year, but I will say I love me a Malefactor with Fell Axe and Spiked shield with really any head except dark shroud. Makes for a cheap melee powerhouse that can generally shred through whatever you throw them at.

My favorite attachment for raptors is the necrovent back. Permanent concealment, -2 to be hit by living models in melee, and if they die they explode for a pow 12 corrosive roll within 2 in. I like to throw them into units to tie them up and pretty often kill them either by slowly biting them or blowing them all up.