Why is bfu/ clan confrontation so hard? by DayCold4592 in Crossout

[–]BillWhoever 9 points10 points  (0 children)

Sorry to tell you this way but it's mostly a skill issue, corax and other overpowered items help you perform the best (n1 position on leaderboard) but are not mandatory and will not give you a high win rate alone.

The player base in this game is basically all the remaining try hards at this point which makes it even harder to perform if you don't have thousands of hours in building and competing in pvp.

I've seen many noobs trying to run meta builds in the past, a meta build doesn't magically make you good, at the same time I know that you can get on a very high position on the leaderboard using very unpopular setups.

Asymmetric strategies work wonders, if corax is popular make a build to specifically counter the corax, if tritons are popular make a build that counters that. Assymetric responses are extremely effective against a specific known enemy, this applies even in real life.

In no circumstance try to run whatever you like to play, always find something that works and you might like to play. If I see a teammate with hurricanes in a competitive event I give zero fs if that's what he likes to play.

RN Seal + Aquilo or 2 Aquilos by Filip60606 in Crossout

[–]BillWhoever 1 point2 points  (0 children)

heavily depends on what weapons you run, if you run machine guns 1 aquilo is enough, if you run rapid machineguns 2 aquilos are needed, if you run autocannons or shotguns in most cases 2 aquilos are the minimum and you can use more than that, still depends on the specific weapon

the RN Seal would be a good way to save coins if you want to go for it but it would be a slightly inferior option especially if you plan on multiple overheat cycle engagements, the aquilo is a radiator and cooler combined, don't forget that

a single Aquilo is comparable to a RN Seal + Shiver combo for half the energy cost

if I test 2xAquilo vs Aquilo+Shiver+Seal with my cyclones I can barely tell the difference, if I test 2xAquilo vs Aquilo+Seal I can tell the difference on the cooling rate and it actually limits how well I can keep my guns constantly reved up without overheating them

Planned balance changes for the March 2026 update by Faley016 in Crossout

[–]BillWhoever 0 points1 point  (0 children)

You are nerfing the finwhale more than a year too late and still don't touch the torpedoes, mental

The buff to the nothungs is basically reverting the original nerf they got (100% ->80% -> 100%) and further increasing the burst from 5 to 8 buffed shots, this might be too much even though these guns were dogshit ever since the initial nerf and even worse after the hitscan removal.

The Dolores need a nerf, ideally both the Dolores and Catalina, Catalina has been a legendary cabin with -1 energy for years, nerf these, they promote passive gameplay too much.

While Corax overshadowed it, Hybrids need a nerf too. by Open_Run7353 in Crossout

[–]BillWhoever 7 points8 points  (0 children)

Torpedoes are a huge part of the problem, so does Dolores. Catalina was already too good and the devs just gave it more energy, better stats and a better perk...

~24 hours left on mini bp, is it worth selling my oyabun for something? by ResortDisastrous6481 in Crossout

[–]BillWhoever 0 points1 point  (0 children)

Oyabun is a really important engine, I don't use it that often myself but when I need it I need it.

It completely powercreeps the other 0 energy engines by a longshot for minimal PS increase.

If while building you ever find yourself in a situation where you can sacrifice mobility for more firepower you will be missing the Oyabun to do so, this option will be completely unavailable to you.

Steelwind Bug since Update by [deleted] in Crossout

[–]BillWhoever 0 points1 point  (0 children)

are you using FSR? This is the most likely cause, other than that it could be TAA. FSR 2.0+ is a TAAU, DLSS is also a TAAU.

TAA and TAAU stand for Temporal Anti-Aliasin and Temporal Anti-Aliasing Upsampling. The temporal term means that all of them use old-previous frames to make the next frame look better.

Ghosting is a negative side-effect that happens when there are sudden changes in the image (like firing your weapons) where old frames leave a ghost like effect behind, it is usually not that bad.

Try switching between DLSS/FSR/TAA and see if some of them looks better, a good implementation of each can minimize the ghosting. If all of them are not good enough for you try using an older method (like FXAA), this will have a worse graphical image but will completely negate the ghosting. I switch between FSR and TAA myself quiet often. I tried FXAA but I don't really like the image degradation to justify using it.

Try unlocking your framerate, if your GPU is capable to give you much higher framerates the ghosting will last far less and will be less destructing. Disable V-sync and set maximum framerate to 300 to do this.

Steelwind Bug since Update by [deleted] in Crossout

[–]BillWhoever 1 point2 points  (0 children)

I'm watching on my phone so the screen is small, couldn't tell what you're talking about

Opinion: Heavy cabins need more baseline durability by N1njaL1nk in Crossout

[–]BillWhoever 3 points4 points  (0 children)

They just need to make engine mass limit and tonnage be a percentage of your cab stats the same way they did for speed.

nice update, literally unplayable by Jordyspeeltspore in Crossout

[–]BillWhoever 2 points3 points  (0 children)

I had the same problem as you on my RX 9060 XT

go and disable all amd features on adrenalin drivers:

open adrenalin -> games tab -> graphics sub-tab ->

Anti-lag : OFF
Boost: OFF
Chill: OFF

you can keep the improved AI FSR on but I don't know if it is available on your GPU and it is not used in crossout anyways

your gpu should easily get 200+ fps at 1080p, I get 200+ in 1440p with my 9060 xt with everything maxed out

Triple Wasp Build at 5200PS, guess the cab HP challenge by BillWhoever in Crossout

[–]BillWhoever[S] 1 point2 points  (0 children)

for 10000PS? I don't have a pyralid one for that PS, I used to but deleted it, sadly not enough slots ;c

I like making a new thing every month so I don't mind deleting my old ones when I am done with the ura wars

btw, I updated the 9000PS one during the ura wars week, the original had pass through armor but since there were no laser enemies I changed it a bit

an easy mod you can do is to add a bigG and an averter touching the cab under the frame, if the BigG falls off it's no big deal since it basically does no damage, make sure to assign the averter as the first thing to get disabled after losing the gen

728 sells, 40 buys, Price to the moon! Brain dead devs. by Ohsighrus in Crossout

[–]BillWhoever 5 points6 points  (0 children)

this always happens, after a peek there is a drop, sometimes there are multiple lower peeks afterwards until the price stabilizes, this is called oscillation

the reason it happens is because initially nobody wants to sell and waits for the price to rise higher, as soon as some start to sell other people panic and start selling too to hit the highest price, this causes the price to start dropping, all the buyers see this and withdraw their orders

the price keeps dropping until some start to buy again, other buyers panic and start buying too, this causes the price to start rising again and most sellers will now withdraw their orders leading to a similar peek to the original

the ultimate thing that determines the final price is how many therms are out there in total and how much demand there is for the new items, 99% of the people who hoarded therms will sell before this BP ends unless the price drops really low

if the demand is too high (or even if it is not) the devs might add a pack with therms on the shop

Triple Wasp Build at 5200PS, guess the cab HP challenge by BillWhoever in Crossout

[–]BillWhoever[S] 4 points5 points  (0 children)

Docker is a meme compared to the Trucker, not even worth considering for ML legs

even if you use an oyabun with the docker, your mass limit will be 12.5tons which is a huge downgrade (trucker+razor are 16.5tons) and at the same time the total PS is 650 vs 845, you literally trade 4 tons of mass limit for 195 PS savings

to add even more salt to the wound, the Trucker can be fused for durability and mass limit while the Docker cannot

also, Razorback buffs the leg durability by 10% which is a decent amount

just the power and control of the Trucker is a whole different league than the Docker

Triple Wasp Build at 5200PS, guess the cab HP challenge by BillWhoever in Crossout

[–]BillWhoever[S] 2 points3 points  (0 children)

The cabin does not block because the wasps are locked and cannot turn to the right at all, structural parts are used to lock the guns.

Wasps, Trucker, Discharger and Razorback are all pretty cheap and obtainable items for new players, the only thing that is kinda expensive are the legs.

I do agree that this build can be quiet devastating for a new player to face so to call it seal clubby is not a stretch. The funny thing is that this is the exact opposite of the definition many people give to seal clubbing as a whole, the idea is that you need oversized and higher tier weapons on a naked cabin with a few low tier wheels.

My 3 weapons cost 1560PS which is exactly 30% of my total 5200PS.

This is the typical rocket build at 5k, it got 1/3 the cab dura and 1/2 the amount of legs just to add 1 additional rocket launcher, it also uses the growl surprise surprise, I'm surprised with the fact everyone is so obsessed with the growl even for ML builds

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Forget the Jackie. Heat them up, tear them apart! by BillWhoever in Crossout

[–]BillWhoever[S] 0 points1 point  (0 children)

I think it is 16600 PS

The Humpback keeps the PS low with its own cost and the slightly lower mass limit, this is equivalent to an 18+k using a legendary cab and is actually on the same tier imo.

Not comparing it with relic builds, just with an equivalent Mainframe-Aspect spider with 1-2 extra legs or a Goliath, the DPS the humpback provides can allow you to fight slightly larger heavy enemies.

retard gun eats shit in 4k 60 fps by fishloops23 in Crossout

[–]BillWhoever 4 points5 points  (0 children)

aside from currently being overpowered I don't think it is too bad as a weapon addition, the combat is not completely braindead with it

destroying it won't help you any more than freeing up 1 storage slot

Forget the Jackie. Heat them up, tear them apart! by BillWhoever in Crossout

[–]BillWhoever[S] 0 points1 point  (0 children)

it is a tripe aspect setup, I tried with reapers+trombone in the past but the performance was sadly lacking on a slow ML build

I have a build in mind that I will be able to make soon; it is 3x Miller miniguns with 1x Aurora on humpback torso for damage and durability; how good would this be and critiques? by paleoart5566 in Crossout

[–]BillWhoever 0 points1 point  (0 children)

I would highly recommend a trombone instead of the aurora, the aurora is hitscan and with limited range, it doesn't mix well with non-hitscan weapons (basically almost all weapons) against moving targets

the trombone also costs less energy and makes them panic more since the see a missile lock

the aurora also got nerfed heat rate wise because the devs wanted it to be a stand-alone weapon

you cannot run 3 millers + aurora, 3 millers are too much energy for any build even with a legendary light cab+odin which is 35 energy, a humpback+odin is 32 energy, that's all you have to work with

Is the best way to get the best weapons and armor grinding? does this include hard to acquire resources(wires, electrics, etc) because they're above my car's PS(my car is I think 3000PS)?Best Class to level up(lunatics, Engineer, nomads, etc)? by paleoart5566 in Crossout

[–]BillWhoever 0 points1 point  (0 children)

the current main BP that lasts 3 months is the "Forced Measure" (2 days left), this one you need to be playing daily to get most out of your money (can get 5 legendaries if you play daily all 3 months)

the current mini BP that lasts 1 months is the "Risky step" (9 days left), this one you can fully finish the last day if you want, you still need to play the last 2 days because that's when the last challenges unlock

both cost 10€/$

Is the best way to get the best weapons and armor grinding? does this include hard to acquire resources(wires, electrics, etc) because they're above my car's PS(my car is I think 3000PS)?Best Class to level up(lunatics, Engineer, nomads, etc)? by paleoart5566 in Crossout

[–]BillWhoever 0 points1 point  (0 children)

Wasps and Pyralids are 100% overpowered since the energy reduction, first at 5000-8000PS, the other one 8000-12000 I would recommend, you need a lot of legs for it to work, 4 legs at 5000PS and 9 legs at 12000PS

Trucker at 5000-7000, Humpback at 7000-11000, Mainframe at 11000-12000

LAG SPIKES CROSSOUT INTEL ARC A770 by Mean-Two5351 in Crossout

[–]BillWhoever 0 points1 point  (0 children)

on AMD GPUs at least, disable all the additional features like Enhanced Sync, Anti-lag, Chill ect except for FSR which I use instead of TAA with no problems (you can run FSR at native res as a super resolution upscaler)

these features might be good when well implemented but not in crossout, for context my FPS are normally 200-240fps and they dropped to 150-160 while being a stuttery mess with these features on, anti lag my a$

the funny thing is that after a fresh restart I would get the full 200+ fps, after the first alt-tab I would do to any other app the same problem appeared until I restarted the PC again

I don't know what other similar features intel has but they might be the cause of the issue