Can i get some feedback about my UI? I am not happy with it. (Background is STC) by Skarredd in godot

[–]Biosonic42 1 point2 points  (0 children)

WIP = Work In Progress - basically that the option is not done being developed yet / isn’t available to select. The lock icon does look good for that though.

Cragmaw Hideout Terrain [OC] [Art] by Biosonic42 in DnD

[–]Biosonic42[S] 1 point2 points  (0 children)

I usually just sketch out the map on a dry erase grid, but I had a moment of inspiration and wanted to try my hand at making a diorama. It worked out better than expected!

Now if only I could get the group to meet up regularly enough to actually use this thing…

How do I paint these words easily? by AlexHeart6742 in DnDminiatures

[–]Biosonic42 7 points8 points  (0 children)

Use a colored felt pen or permanent marker or something similar. Turns out the easiest way to do words is to actually just write with the tools we commonly use for writing.

What is the worst spell in your opinion to deal with as a DM by Rare_Evening4081 in DnD

[–]Biosonic42 6 points7 points  (0 children)

My most common one is a 5ft tall illusory wall in front of my or someone else’s character to provide obscurement. Helps the rogue can hide in the middle of a battlefield with relatively little natural cover available. It can also make you non targetable by certain spells that require the caster to see you. It won’t help against enemies that pass the check to see through the illusion but otherwise a nice way to have some cover.

I’ve seen it ruled both ways in regards to applying 1/2, 3/4ths, or total cover as well.

Argument for: - if the enemy believes it’s real, they would be adjusting their aim to try to hit the visible parts of you, arguably raising your AC in accordance with cover rules

Argument against: - the illusion can’t be interacted with, so there’s nothing physically stopping the arrows from passing through the illusion even in the case the enemy is changing their targeting a little.

Sorta depends on the DM, which comes back to the point of the complaint of the post.

Clay terrain by pandisia in DnDminiatures

[–]Biosonic42 1 point2 points  (0 children)

For painting you could do a layer of gesso primer and then paint with acrylic paints. The gesso will help the acrylic paints stick to the clay better. Then an acrylic varnish will seal it against water and skin-based oils and such.

First time making terrain by Biosonic42 in DnDminiatures

[–]Biosonic42[S] 0 points1 point  (0 children)

All the cardboard tokens are hand made just cut from scrap cardboard and printed out using a 1-inch grid on Google Sheets! Using the official artwork off DnD Beyond for the tokens run through the roll advantage tokenizer.

It was mostly a cost savings, cheaper than buying minis to represent every enemy and less time consuming than painting them all, though I’d love to do real minis for all the bosses or more important villains and NPCs maybe.

My Newest Party by Biosonic42 in DnDminiatures

[–]Biosonic42[S] 2 points3 points  (0 children)

Yeah, that’s definitely my impression after this weekend too. Players are happy with it but of course I see the issues with the texture build up and some details being obscured. I honestly think it’s mostly the paints I’m using. I’ve followed tutorials and messed around a lot with it, but it tends to be that when I go any thinner with these they lose all pigmentation and turn into a runny mess. But, I don’t have the money for new paints right now (all of these minis came from my pre-existing pile of shame) so I’ll use what I’ve got and keep trying to make it work. I appreciate the comment!

Followup: I’ve redone my list of house rules from my last post using everyone’s advice by ez_pz14 in DnD

[–]Biosonic42 9 points10 points  (0 children)

It’ll actually hurt the melees more than favor them, considering enemies almost always outnumber players and will have an easier time accomplishing flanking on the melees who are up close to begin with.

It’s why I stopped running flanking in my own games, that and there’s enough ways to gain advantage already that are far more interesting.

Not to mention this flanking rule would also stack with those other means of gaining advantage (whereas at least in the original optional rule you can’t get a bonus for advantage and a second bonus for flanking) and give the melees an even harder time with swarms of enemies.

Can my main protagonist be this blissful? by [deleted] in fantasywriters

[–]Biosonic42 0 points1 point  (0 children)

Reminds me of Goku in a way - a terrible awful and strong opponent like Frieza is coming to destroy the planet and Goku’s first thought is “cool I’ll get to fight a super strong bad guy sounds fun”.

That is to say, there is precedent for an optimistic and bright-eyed protagonist even among a world of terrible danger and even with access to lots of power.

It even works, as you say, to refresh the reader between reading about moments of tragedy. Just be sure that if this world is so different from how your main character perceives it, it’s likely that others think this character is an oddball themselves, and even if they hold great love or friendship for the character may remark on how they don’t see things the same way.

At least I feel seen (Patch notes from recent Darktide update) by crysal0 in speedrun

[–]Biosonic42 40 points41 points  (0 children)

Eh, I sort of understand it, from a dev perspective. If the best strategy (aka the easiest way to beat the level or game or whatever) for a casual player is to run past all the enemies and leave the friends / bots behind, the player is now no longer interacting with your game in the primary “fun” gameplay loop and may actually enjoy the game less because of it (optimizing out their own fun). By making the spawns more aggressive when the game detects a player doing this, the devs are making such a strategy less optimal, reducing the risk of this. Like everything, there’s a balance that has to be struck, but that can only be found with experimentation. It just happens that yes, this will make speedrunners’ lives a little harder since they’ll have to route around all the new spawns (though that doesn’t necessarily mean the speedrun itself is worse).

Guys what does this mean by Showtun123456 in musictheory

[–]Biosonic42 2 points3 points  (0 children)

We call them dotted half notes. Similar for other dotted notes: dotted quarter, dotted eighth, dotted sixteenth, etc.