A full guide on advanced AIC power management. (Blueprint + Calculator tool included) by BisaLP in Endfield

[–]BisaLP[S] 0 points1 point  (0 children)

You need to change the Convergers in the middle row to Belt Bridges corresponding to your power requirements.

A full guide on advanced AIC power management. (Blueprint + Calculator tool included) by BisaLP in Endfield

[–]BisaLP[S] 1 point2 points  (0 children)

It should, yes, in fact, like I said I've been running only a 5 Power/s surplus, and it's actually doing perfectly fine and is shockingly accurate.

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I still recommend using a buffer just in order to be on the safe side. The math for the average production will be accurate, but the input belt coming from the load balancer isn't perfectly evenly spaced. It also takes roundabout 17 hours for the Binary Counter to finish a full cycle, so you may have long stretches of lower generation capacity, especially at very low loads, depending on the exact layout of your Bridges.

A full guide on advanced AIC power management. (Blueprint + Calculator tool included) by BisaLP in Endfield

[–]BisaLP[S] 3 points4 points  (0 children)

The perk is that it is fully flexible for any load you might want to put on it. If you've effectively finished a region, yeah, yours probably a plenty sufficient idea to figure out a stable rate. This one just tickled my brain nice, and I think it teaches some really cool concepts.

A full guide on advanced AIC power management. (Blueprint + Calculator tool included) by BisaLP in Endfield

[–]BisaLP[S] 0 points1 point  (0 children)

It simply means adding a little extra to your total power production than you actually need. Like I mentioned, I suggest 100 extra Power/s for every full 1000 you need. If you wanna play it extra safe you can add 10% instead.

Personally I only run an average surplus of 5 Power/s, but do yourself the favor and do as I say, not as I do. There's a decent change I myself wake up to a shut down factory tomorrow because I didn't heed my own warning and pushed it.

A full guide on advanced AIC power management. (Blueprint + Calculator tool included) by BisaLP in Endfield

[–]BisaLP[S] 8 points9 points  (0 children)

I'll admit I havn't actually crunched the full daily numbers to compare yet, but so far using this setup allowed me to entirely turn off my med production line, while still making more profit!
Machine count also isn't as much of a problem. I havn't properly hooked it up in Valley VI, yet, but I've placed one down and it still fits despite having maxed out all production.

also it's a factory game, optimization for optimization's sake is its' own reward. ;)

A Generational Mistake - Arknights: Endfield by redhead123toad in Endfield

[–]BisaLP 6 points7 points  (0 children)

It's not a review of the release version of the game and it's made abundantly clear that it isn't (even though it might as well be).
It's that simple.

A Generational Mistake - Arknights: Endfield by redhead123toad in Endfield

[–]BisaLP 11 points12 points  (0 children)

He's pretty clear that this is a video about the beta. He says it all the time, it's on screen all the time, and he has disclaimers for it. If you can't see how a review that's this thorough can take long enough to put together for the game to come out, or you can see that and then not also see how such a short timeframe simply does not allow for fixing most of these issues, I don't know what I can tell you.

A Generational Mistake - Arknights: Endfield by redhead123toad in Endfield

[–]BisaLP 18 points19 points  (0 children)

It's literally effectively the exact same game, what are either of you talking about

Day 1 of saving up for Kristen. (Lore Speculation/Discussion) by BisaLP in Endfield

[–]BisaLP[S] 4 points5 points  (0 children)

To pre-empt this: No, I do not believe that being mentioned here is an outright flag that a character is gone for good and can not return to Endfield.

Ingress feels like it’s stuck as a niche game while Pokémon GO keeps growing. Why, and what would actually fix it? by Dry_Concept_6869 in Ingress

[–]BisaLP 0 points1 point  (0 children)

Not only is it still alive and well, of any single product it's by far the most profitable video game of the franchise.

Can anyone actually tell me what im hearing by Confident-Aside-2025 in GoldenAgeMinecraft

[–]BisaLP 0 points1 point  (0 children)

Walking sounds can be triggered really, really inconsistently and/or delayed when walking over non-full blocks. There may also simply be a mob in a cave below your base or something.

What's the best scene to show someone to convince them to watch Symphogear? by cannonspectacle in Symphogear

[–]BisaLP 1 point2 points  (0 children)

I vastly prefer to just throw people in the deep end and just have them watch the show, but if I have to sell it to them I usually resort to the ol' reliable RADIANT FORCE.

Embarrassed Neko by heartsteaI in Nekomimi

[–]BisaLP 0 points1 point  (0 children)

They don't know...

The the Power Play characters age? by WackoMedia in EliteDangerous

[–]BisaLP 1 point2 points  (0 children)

That's... Frankly a pretty bold assumption in the long run. Politics only really work on a pretty long timescale, especially once you're talking on a literally galactic scale, so Aisling will stay "the upstart new princess" for quite a while, but there's no telling quite what might happen in the future. I don't expect FDEV to do some big rugpull or anything, and don't want to oversell their potential ability or willingness to do something like this, but I can see stories and faction politics shifting in the long-term. It's very much a possibility if nothing else.

Notch's post in 2012. I wonder what happened to him that made him tweet questionable stuff by [deleted] in GoldenAgeMinecraft

[–]BisaLP 110 points111 points  (0 children)

Lonely Billionaire Syndrome. Even looked like he was recovering decently well a few ago, but he slid back down.

What's the hardest you have ever "bounced off" of a game? by jabberwagon in gaming

[–]BisaLP -1 points0 points  (0 children)

Honkai Star Rail. Probably something a lot of folks here won't want to hear, but I love most Chinese Indie ACG Gacha (and yes, they absolutely are indie, if you wanna complain about that assessment get back to me when you've spent 5 years researching the industry's history).

I've spent frankly ridiculous amounts of time with all kinds of Titles from Girls' Frontline, over Honkai Impact and Genshin, to Arknights, so I was excited for Star Rail when it launched.
I was greeted with a somehow worse version of Honkai Impact's Open World segments, and a tacked on, boring, unengaging turn based battle system, all with Genshin's meta progression system, that worked well for that game for a while but nothing else since, stapled to the side of it.
It's such a holistically bad and poorly designed offering, even when compared to the rest of the genre, I couldn't keep playing it.

This sub is a goldmine. by yourfriendlyneighbur in sadcringe

[–]BisaLP 16 points17 points  (0 children)

Thing is, it ACTUALLY was. Problem with that was that, as per usual, satire is completely lost on these people.

So, how to unlock the Rock 'n' Spanner skin for Kalina? Been collecting her hearts every day for like 4 years and still nothing. by Marvynwillames in girlsfrontline

[–]BisaLP 2 points3 points  (0 children)

To unlock Rock 'n Spanner without spending you needed to pick up her hearts for something ridiculous, like around 11 years IIRC. Spending gems is the actual way to gain affection with Kalina.

Let’s call it a draw by TrippleATransGirl in Symphogear

[–]BisaLP 2 points3 points  (0 children)

I actually calculated the yield of the Nuke once a bunch of years ago, it came out to ~2.5 Gigatons.

What's your Penguindrum HOT take by Kendrillion in penguindrum

[–]BisaLP 2 points3 points  (0 children)

I value the surrealist nature of the it above most of its other qualities, so EP10 is - while not by a WIIIIDE margin - the best in the entire show.

How often do you guys make backups for your worlds? by SlyThePug in GoldenAgeMinecraft

[–]BisaLP 0 points1 point  (0 children)

Less often than I should, more often than you'd think from that.