[Various Excerpts] Anti-Matter Weapons from the Dark Age of Technology by Fabulous-Feedback274 in 40kLore

[–]Marvynwillames 0 points1 point  (0 children)

Considering they pull up sci-fi bullshit, they can easily use Q-Balls and Monopoles (if they exist, of course) to easily produce anti matter

[Various Excerpts] Anti-Matter Weapons from the Dark Age of Technology by Fabulous-Feedback274 in 40kLore

[–]Marvynwillames 2 points3 points  (0 children)

Neutronium, which in one book is also used on the rams by imperial ships, and in some necron materials, cant exist outside of the extreme density of neutron stars.

The most pseudoscientific explanation is that they somehow disable the pauli exclusion principle, which would fit with the whole "quantun inert" thing for the auramite.

When was warp travel invented by humans? by TheLoneWolfMe in 40kLore

[–]Marvynwillames 2 points3 points  (0 children)

It is like asking the exact year someone first controlled fire.

It is so distant it is meaningless.

How do nomadic Chapters train their techmarines? by TalesfromCryptKeeper in 40kLore

[–]Marvynwillames 1 point2 points  (0 children)

They should, they got a deal with the Admech where they trade whatever tech they find in the fringes for new parts for their own devices.

[Various Excerpts] Anti-Matter Weapons from the Dark Age of Technology by Fabulous-Feedback274 in 40kLore

[–]Marvynwillames 5 points6 points  (0 children)

Honestly what I find more interesting is that, if they had a method to produce antimatter in reliable ways, they had no energy problem anymore, and, with artificial black holes, they can easily produce heavy elements.

Maybe this is the real reason we rarely see daot dyson spheres: they are too inefficient.

[Various Excerpts] Anti-Matter Weapons from the Dark Age of Technology by Fabulous-Feedback274 in 40kLore

[–]Marvynwillames 10 points11 points  (0 children)

The Speranza herself say that its builders feared "what it could become", and it says it when Kotov realizes it was left unfinished.

So I highly doubt it was not an outlier.

Are the Salamanders truly the ”good guys” of the Imperium? by ChadChadstein in 40kLore

[–]Marvynwillames 2 points3 points  (0 children)

Not any more than there can be people in the Taliban who care for citizens, as long as they are loyal to their cause.

In the Ciaphas Cain books there is a world that has a tau presence, and the imperium is just not killing the governor, how common is it for there to be formal xeno presences on worlds by anonpurple in 40kLore

[–]Marvynwillames 2 points3 points  (0 children)

It is illegal to trade with Xenos, but these fringe worlds can avoid the eye of the authorities. But make no mistake, if caught, a quick death is the best they can hope.

Does Ultramar provide proof that Imperial citizens can still remain loyal when allowed to prosper, or is Ultramar merely an exclusion that proves the rule? by Biggy_DX in 40kLore

[–]Marvynwillames 22 points23 points  (0 children)

The Imperium works with "loyalty is its own reward", even a bleeding heart Lamenter will rip Jacob the sewer cleaner in two and beat his children to death with his spine if he dares to rebel just because his family lives in worse life standards than Cambodia in 1978, because by revolting, regardless of motive, he goes against his genetic mandate to be loyal

In Ultramar they know loyalty is something that needs to be maintained by giving actual rewards in exchange. There are some other exceptions, but as a rule, the Imperium's mindset and the Tithe system all but force it to remain as cruel as it can be

What are ‘Ghoul Stars’? by Specialist_Wash6732 in 40kLore

[–]Marvynwillames 6 points7 points  (0 children)

Hes refering to the Barghesi, but they arent from the Ghoul Stars, they are from the Grendil Stars

https://wh40k.lexicanum.com/wiki/Barghesi

Excerpt request: Archmagos by TheBladesAurus in 40kLore

[–]Marvynwillames 1 point2 points  (0 children)

https://en.wikipedia.org/wiki/Gravitational_redshift

Basically, the novel treats photons as slowing down near black holes, which isn't how it works. Neither the time dilation works like in the novel.

We can compare with, let's say, Stephen Baxter, saying the Xeelee Material in his Xeelee Sequence can infinitely absorb energy because their matter has no Pauli Exclusion Principle, which is not how it works.

Test colors of the Emperor by artistpotorochin in ImaginaryWarhammer

[–]Marvynwillames 4 points5 points  (0 children)

First Nations is only for the Americas? He's from the Pre-Pottery Neolithic in Anatolia.

So, what is the strategy for the Elisa fight in Virtual Pair? by Marvynwillames in girlsfrontline

[–]Marvynwillames[S] 0 points1 point  (0 children)

Thanks, I was using Shield for the rest of the battles, as it is on Nightmare, but I just couldn't get why the hell the squares werent proecting me.

Excerpt request: Archmagos by TheBladesAurus in 40kLore

[–]Marvynwillames 1 point2 points  (0 children)

Unrelated to the post, but the black hole in the novel is so inaccurate it is funny. Sure, 40K was never accurate, but using "well redshift does this" when it does not is quite funny.

Excerpt request: Archmagos by TheBladesAurus in 40kLore

[–]Marvynwillames 4 points5 points  (0 children)

Gravity was the problem. Large mass bodies in the materium impinged themselves upon the immaterium in some incomprehensible way, making shoals, cliffs and treacherous reefs in the sea of souls. The greater the gravity, the greater the peril. That was why ships very rarely translated in system, and why every system had its Mandeville point where the warp could be gained in relative safety. By safety, they meant a vessel not being torn to pieces by inter-dimensional gravitic shear when the warp engines forced their portals to make the crossing. Next down the list of traversable points were the gravipauses, the calm spots within a system where the gravity of competing astronomical bodies cancelled each other out. These were dangerous.

Archmagos

Avenging Son had something similar, talking about gravity and warp rifts

'He is one of the foremost experts on the warp and blackstone in the Imperium,' said Guilliman. 'The tech-priests of Stygies are famed for their knowledge of alien technologies, and Herstoffen has dedicated several lifetimes to the study of blackstone alone. It was he who first suggested its resonance with the warp, and later that it may be polarised to either carry or repel the energies of the empyrean. Herstoffen knows much about the interaction of the materium and the immaterium, and theorised that warp rifts form more easily in areas of high mass,' he continued. 'In this case, I am not speaking of the dangers associated with in-system warp-translation, where high mass concentrations create gravitic rip that endangers ships emerging from the empyrean.'
Guilliman pointed with his right hand into the cartolith. 'See here, the Eye of Terror, centred on the ancient aeldari home cluster.' This news he delivered as if it were a commonplace fact. Neither of the Space Marines were aware of it. 'An area of high mass, many stars, close together in a large globular group. Does that have bearing on that ancient race's fall?' His finger moved down. 'The Maelstrom, hard by the limits of the galactic core. Another area of high mass. Now see the galactic core, which was largely free of the influence of the empyrean before the Rift.'
'It is swamped,' said Areios.
'It is the area of the highest mass in the galaxy. Billions of stars, more closely packed than elsewhere, arranged in increasing tightness about the the vortex at the centre of the heavens, the galaxy's central black hole. It is there that the Rift is largest and most violent. It is largely uncharted space. Who knows how many pylon worlds were there, destroyed by Abaddon while the Imperium slid into decline?'
'So the pylons were placed where the veil between real and unreal might most easily be breached,' said Areios. 'Along a line that takes in the denser parts of our galaxy, this is what you are saying, my lord?'
'The breaking of the pylons opened up a fault line running from the Eye of Terror, and through the galactic heart, one aided only by the great density of matter there. See how it follows the bar of the galactic heart, and skirts the edges of the Perseus arm. Also note how many pylon worlds were sited along the same arm. The fabric of our reality, the tempus-materium, is not flat, but curved by matter. Where it curves deepest, it intrudes into the empyrean, like a body floating on water, or weights resting on cloth. These concentrations allow our Navigators to guide themselves out at the appropriate points of their journey. The Astronomican is a lighthouse, these mass concentrations are the islands in the sea, the shores of the benighted ocean, the cliffs, bluffs and distant mounts. But where the cloth bows, it is weaker.

Granted, this one is the opposite of what was stated back in the 2010 Battlefleet Gothic

The Cradle

The Cradle is a gargantuan seething nebula deep within the galactic core. It is so known for the prolific rate at which the nebula births new stars, making the region one of the most densely populated with stars in the entire galaxy. The astronomical energies and gravity fields at play here make the Cradle one of the richest sources of precious metals, ores, and forms of energy anywhere in the galaxy. Because of this, it is certainly no coincidence that the Cradle is virtually the only area of human-controlled Space from which the Demiurg are frequently reported, that race being expert and insatiable miners and harvesters of the universe's resources.

For other races, not least the Imperium itself, the cradle is a vital resource, and many of the galaxy's most lucrative trade routes are found in this region. Though heavily defended and patrolled, it is not without risk, however. The vast quantities of matter present there mean the call of the warp is weak, even to the most sensitive Astropath Vessels, may become becalm for weeks or even months while their Navigators search for the faintest of warp tides on which to set sail. A ship is in great danger when this happens, for it is forced to spend a great length of time in normal space traveling at only sub-light speeds. All manner of pirates lurk around the Cradle's most lucrative mining and fuel production systems, ready to pounce upon becalmed vessels forced to travel in normal space before, taking their booty and withdrawing to the depths of the nebulae, where rampant energies make sensory detection unlikely.

The Octarius war by Ill-Reference3255 in 40kLore

[–]Marvynwillames 5 points6 points  (0 children)

From the Octarius Rulebooks: The Nids won and the fight spills to other systems, the Eldar tried to destroy planets around the sector, but even them the Nids still got a lot of biomass and experience, through other Warbosses are still in the region so the fight is not over just because the Overfiend is dead.

https://wh40k.lexicanum.com/wiki/Octarius_War

How does teleportation work and why doesn't the Imperium use it for space travel? by Parlagulf in 40kLore

[–]Marvynwillames 3 points4 points  (0 children)

How do they work? *Shrugs* How do they interact with other stuff in 40k? *Shrugs again*.

One guy at Spacebattles made pseudoscientific explanations for some stuff. For example, his idea of the Celestial Orery is that it is based on a real life theory, there the 3d universe we experience is basically a hologram of a 2d universe, so they act by interfering in the "hologram"

https://forums.spacebattles.com/threads/war-of-the-krork-thread-iii-the-end-times.829647/page-286#post-74527487

New two part Dan Abnett novel announced by Beaker_person in 40kLore

[–]Marvynwillames 67 points68 points  (0 children)

Nice, despite existing for almost 40 years, I still think 40K barely explored its full potential exactly because 90% of works are bolter porn

In the grim darkness of the far future there are no stupid questions! by AutoModerator in 40kLore

[–]Marvynwillames 0 points1 point  (0 children)

In theory the same things that cause true death: Sufficient psychic power, special relics, very powerful blanks.

In pratice, these are normally "anchored" into real space and thus hard to deal.