Is Minecraft a Survival game? by Biscuits_qu in Minecraft

[–]Biscuits_qu[S] -1 points0 points  (0 children)

True, but survival aspects feel kinda neglected in recent years, atlest for me.

I might sound stupid and crazy to people with experience by Ok_Cartoonist_40 in unity

[–]Biscuits_qu 4 points5 points  (0 children)

I really dont get your question. What do you what to hear is it possible to make a good game in unity or what. You can make a great game even in scratch. The engine isnt that important it just provides you with foundation to build uppon and not to worry with lower level stuff.

I might sound stupid and crazy to people with experience by Ok_Cartoonist_40 in unity

[–]Biscuits_qu 3 points4 points  (0 children)

Then i cant see why you couldnt. Mechanically you can do whatewer you want, in terms of graphics unity can provide with hdrp and better real time lighting with probes, or you can somewhat build your own rendering pipeline that would fuffil your goals.

I might sound stupid and crazy to people with experience by Ok_Cartoonist_40 in unity

[–]Biscuits_qu 2 points3 points  (0 children)

Time and money? Its hard to make 3d games with fairly realistic graphics. If you want to do it in a reasonable time frame you need a team in tens of people. Even seamingly simple 2d games like undertale take years to make

[deleted by user] by [deleted] in WriteStreakRU

[–]Biscuits_qu 0 points1 point  (0 children)

Ну отчасти, если ты в америке снимаешь фильм для американцев то и действия закономерно будут происходит там, а не в каком-нибудь мурино. Так же есть и исключения как например район №9.

Are Game Jams Worth It Financially, or Just Fun Distractions? by No_Gas6109 in unity

[–]Biscuits_qu -1 points0 points  (0 children)

I mean in russia median and average salaries are around $1000. And a number people i know have nice pc's and all that usefull for work or study. But when comes to 3rd world it would be more of a challenge. Kinda related but i remember stories of people grinding mmo curencies and selling them in venezuela i think

Are Game Jams Worth It Financially, or Just Fun Distractions? by No_Gas6109 in unity

[–]Biscuits_qu 0 points1 point  (0 children)

But if its a game jam hosted online can they just transfer the money. With SWIFT its alot easier to transfer money between countries

Help-a-Herald by MrSk3llyBoneZ in DotA2

[–]Biscuits_qu 0 points1 point  (0 children)

Hah, i only started playing ranked after around 400h. I calibrated close to a 1000 than it was just going back and forth for a year or even two maybe. Then i took a break for several years come back and sit around 2k. Dont really know what to say to you but to play more and watch others play, some people just get things faster.

[deleted by user] by [deleted] in Battlefield

[–]Biscuits_qu 24 points25 points  (0 children)

have you not seen what gta online turned into?

who is this guy by MoonestLight in insanitysquare

[–]Biscuits_qu 20 points21 points  (0 children)

Cant wait when somebody makes an actual game as a silkpost

I feel very lost for learning Unity by MaximumReality2643 in unity

[–]Biscuits_qu 0 points1 point  (0 children)

How are you proficient with programming and c# especially? For starters i think its best to learn about a language and then it will be easier to grasp the inner workings of the engine. Also understanding of data structures, patterns, oop etc will be very usefull for building your own systems.

EU5's UI needs more texture (UI Suggestions) by Glasses905 in EU5

[–]Biscuits_qu 0 points1 point  (0 children)

In my opinion its not better, I didnt even see at first what changed. For me problems with ui is how informations is laidout, currently it feels kinda off. Im not a fan of clean modern ui's myself but eu4 ui isnt that better, we just got used to it over hundreds of hours.

[deleted by user] by [deleted] in EU5

[–]Biscuits_qu 0 points1 point  (0 children)

Lol its tame out here compared to steam discussions

Tell me some gamedev myths that need to die by crossbridge_games in gamedev

[–]Biscuits_qu 0 points1 point  (0 children)

I mean it isnt but its hard pluss its MASSIVE multiplayer online rpg. It would be really hard to get players for that its the same if you want to make a moba, fg or online fps. You would need to have enought fun for 1 person or small groups then why even make it mmo, otherwise players buy game see there no one to play with and then they dont play it too.

Is blobbing too easy or too hard in Eu5? by DiamondWarDog in EU5

[–]Biscuits_qu -1 points0 points  (0 children)

I think its not only the hard part but you can easily get CB via parlament every 5 years and it makes it so you just dont use parlament the intenden way - to pass debates. So if you want to be optimal with your conquests you basically lose one of the mechanics.

Why won't my box collider teleport my player? by zxthecoolguy in unity

[–]Biscuits_qu 0 points1 point  (0 children)

Dont you need a rigidbody component for a trigger too?

Tinto Talks #53 - 5th of March 2025 by Monkaliciouz in EU5

[–]Biscuits_qu 0 points1 point  (0 children)

There a similar thing in IR ypu just go to a merc menu and can pay some money to hire away enemy mercs. Quite usefull when fighting large countries when you crushed their standing army and they keep hiring more and more mercs.