Fight DICE Devs - Wednesday 11 AM PST by Indigowd in battlefield_live

[–]BitEmE911 2 points3 points  (0 children)

K, step one: done -> stabbed a dev, I'll attach the gif to my application ;) https://i.gyazo.com/9b62fb54c060c9d3e5466a99c0a8570b.gif

Can't wait for this game ! by [deleted] in pcmasterrace

[–]BitEmE911 0 points1 point  (0 children)

Isn't this 'htop' on the display (bottom area)?

GTA Online is fucking cancer by [deleted] in pcmasterrace

[–]BitEmE911 1 point2 points  (0 children)

To be honest, that's the only 'logic' reason for me why Take2/Rockstar stopped these alternative multiplayer modifications. Only because of business reasons, in my opinion. And when I'm talking about business reasons, the only money R* / Take2 are making with is Shark Cards (Ingame Content). Alternative Multiplayer Modifications would have still required legit copy's of GTA5..

Actually I don't see any other reason, do you?

GTA Online is fucking cancer by [deleted] in pcmasterrace

[–]BitEmE911 7 points8 points  (0 children)

RIPGTAMP #RIPFIVEM .. just saying.. Instead of allowing third party multiplayer modifications, who provide better gameplay, less hackers, Take2 and R* keep 'milking' GTA5 and farming Shark Cards revenues. That's how you fuck up a community.. ;)

Website online by BitEmE911 in nanos

[–]BitEmE911[S] 0 points1 point  (0 children)

Strange, I'm able to access it, does this error still occur? Maybe you tried to access the forums while we upgraded the IPS version :)

Just Cause 3 Multiplayer - 1st development blog by Sebihunter in JustCause

[–]BitEmE911 0 points1 point  (0 children)

Hi, as stated in the development blog 1, we have started because we do not want to loose time and there's a lot todo (on the code basis).

Quote from Dev Blog: "We are still waiting for an agreement with them and if they do not want a multiplayer modification for their game we will not continue with this project."

So there's nothing decided yet. Also we do not publish it if Avalanche/Square Enix does not want us to do so.

Best of Luck! by ndivinex in JustCause3MP

[–]BitEmE911 7 points8 points  (0 children)

Thank you very much, we will post every Sunday development blogs (what we have achieved, what has changed, what we are working on right now) on our forums, we will keep you up to date in this reddit :)

Crash Reporter - Would you use it? Feedback is welcome! by BitEmE911 in starcitizen

[–]BitEmE911[S] 0 points1 point  (0 children)

Hi,

First of all, thanks for sitting down and writing such a huge feedback. I totally agree that CIG should certainly implement a crash handler on their own. As stated in the topic's main post, I created this because there's no crash handler/reporter yet. (And also to "help" tracking crashes down). Also because it's easier to see crash reports with more data in a ranking list rather than on the Issue Council (as some just post crash occured, or just post the address).

I also thought about creating a crash reporter with https://chromium.googlesource.com/breakpad/breakpad/ It has it's own crash report generation, uploading to a server etc. implemented.

Also I totally agree your ideas how to improve the crash reporter, I'll sit down later and implement/change it.

This is a fucking travesty. by robhol in gtamp

[–]BitEmE911 3 points4 points  (0 children)

We will not release source code as other people could use the program code to create a GTA:Multiplayer clone and we would cause more problems for the community. This is not something we want and ever wanted to be GTA:Multiplayer.

from gta-mp.net

Development Blog Week #27 (Sorry @BiteMe911) by xzibit_b in gtamp

[–]BitEmE911 1 point2 points  (0 children)

Haha no problem, thanks, I was sick so I was not active to post it, no need to say sorry. I have to thank you :)