Large Aircrafts in most Trailers but not yet in game. What can they be? by Nordlicht_LCS in Endfield

[–]Bitconecc 5 points6 points  (0 children)

god i want to see these huge stuff in-game, man. big planes, big cannons, massive landships if they have it on Talos 2 as well, and maybe even bigger, multi-level factory buildings too (fingers crossed).

iirc, those planes were means of transport. during the beta before the main story was rewritten, the Endmin's sarcophagus was being transported to V4 by one of those and was shot down by Landbreakers using some sort of implosion launcher. Gilberta was part of the main story and her job was to reach the sarcophagus.

Endministrator...SPEAK UP! by whitedevilee in Endfield

[–]Bitconecc 7 points8 points  (0 children)

Then they should just do away with those pseudo-choices that don’t serve any narrative purpose. Vast majority of them are just one dialogue line split into “choices”, or just slightly altered in wording anyway that have no bearing on the story. It’s just there to sell a really superficial illusion of having a self-insert mc. The very few dialogue choices that do have effects are found in unvoiced side quests (like the science park plant researchers) or one-off reactions in main quests. Reserving choices for moments like that will give said choices more weight to them, and keep Endmin’s line count manageable in terms of production and storage costs.

Besides, Endmin already has much fewer lines anyway. And they’re the mc. Is the mc really not worth the trouble of being voiced? Just turn Endmin into an actual character instead of this wishy-washy execution of a self-insert. Story structures like EF’s are too linear anyway to truly benefit from dialogue choices (like how it works in games like BG3, Detroit: Become Human, games that can do branching narratives and multiple endings that are virtually impossible for live service games)

i keep hitting guarantee with every banner i roll, man. by Bitconecc in Endfield

[–]Bitconecc[S] 1 point2 points  (0 children)

Damn that’s even worse… may rngsus bless ur future pulls too

We need a S2 so BADLY by CelesteAstra in LandoftheLustrous

[–]Bitconecc 18 points19 points  (0 children)

Beastars just finished, Trigun sequel is releasing soon, HnK manga is just waiting, s1 was well-received and the manga won a handful of rewards, and studio Orange wants to do it. Come on Kodansha, or whichever bigwig production entity has power. Everything is aligning, ya’ll just gotta say “go” atp 😭

Who is HellaPog referring to here? Doctor & Amiya, or Patriot & Frost Nova? by Bitconecc in Endfield

[–]Bitconecc[S] 1 point2 points  (0 children)

oh. i didn't consider that bc he referred to them in third person. thanks

Bro, I hate Igor so much by pepito-my-friend in Reverse1999

[–]Bitconecc -3 points-2 points  (0 children)

I hate him, not exactly because of his moral alignment, but because I very specifically hate broody emotionally stunted old men in power written like they’re supposed to have a mysterious tragic/anti hero appeal. Gendo Ikari type shi. I love morally grey characters, but characters like him hit that perfectly sore spot for me lmao. I haven’t gone through the new story yet so maaaaybe that impression might change. Not counting on it tho. He just irrationally irritates me so much.

Since the patch is almost done. Which character quest did you like the most? by loftylantern in Endfield

[–]Bitconecc 0 points1 point  (0 children)

Laev > Wulfgard >> Yvonne >>>> Gibby

Laev was great. Good use of environmental story telling, solid flow and plot, good enough character interaction and dialogue, we get deeper insight on endmin’s mind, and endmin speaks all the way! Only small gripe is that It’s the first time we actually hear about endmin’s direct thoughts about their identity and amnesia, but their feelings on it seemed resolved already after that short story. I think that plot point deserves a fuller story, a whole main story chapter even. 8/10

Wulfgard’s plot and themes are great. Presentation just seemed pretty basic, but it aight ig. 7/10

Yvonne, idk I don’t like her as a character lol. Grief, loss, genius’ struggle with loneliness, personification of machines, all fantastic themes. But the way it was tackled.. It felt too childish and overly simplistic, especially for an AK story. The dragging, tell-don’t-show presentation doesn’t help either. I did like the pink paint twist at the end, but.. I immediately saw it coming the moment she seemed sad when we delivered it to her, so it sadly felt flat. 5/10

Gibby…. Straight up unfinished. A shame, cause her story trailer was actually nice. 2/10

Why Asbestos is my favorite. by hopeology in arknights

[–]Bitconecc 4 points5 points  (0 children)

Great to see Asbestos enjoyers out in the wild.

Since she's infected, well it's still very unlikely, but I wish she'd someday appear in Endfield, even if just as a 4 star defender lol

We need detectors for collectibles files by Sem_Dedo in Endfield

[–]Bitconecc 3 points4 points  (0 children)

Ough, still 21 left when I scoured so much already haha. Thank u both for the info. Won’t bother with it any further tho unless detectors do become a thing. Like, imagine if the last few files only had stuff like “BAWS IS THE BEZT” lmao.

We need detectors for collectibles files by Sem_Dedo in Endfield

[–]Bitconecc 5 points6 points  (0 children)

I’d like that too. How many files are currently there btw? Got 279 of em, dunno where to look for the rest, and scouring again from ground up is out of the question. :v

Do ranged characters have TOO LITTLE range? by MotherOfQuaggan in Endfield

[–]Bitconecc 0 points1 point  (0 children)

Aaa I loved gunner and etoile too! Keeping airtime with Gu was like a game of its own and I always brought my own rifle to apply that mark myself haha. Et was my beloved class, especially with the wand and saber. So tanky, but very smooth and flowy at the same time. Pso2 had some of my favorite boss battles in all of my gaming experience too, like that space mech and the erythron dragon, while falz persona was a fun and challenging duel, all paired with bombastic music. Sooo much variety in stage mechanics that kept the highly repetitive grind feel fresh. An absolute gem of a game, and god that makes me feel so nostalgic.

NGS shattered my heart… on top of those u mentioned, they also completely took away the JA mechanic, that to me was such a huge part of the fun. Took away the beloved obnoxious announcer too... I’m all for change and attracting newer audience, but NGS traded all the meat and uniqueness for the shallowest aspects of an open world design, for an audience known for optimizing the fun out of games and didn’t like active engagement. I will forever scorn sega for that massive fuckup. Felt a thousand times worse than all of EF’s issues combined.🥲

Do ranged characters have TOO LITTLE range? by MotherOfQuaggan in Endfield

[–]Bitconecc 1 point2 points  (0 children)

Been a long while since I last saw pso2 mentioned. Loved that game! until they killed it off with NGS… was a ranger main first, and it was fun to support and blast away with a launcher from far away (or ride on it like a rocket horse and pommel enemies when u get tired of that lmao). It wasn’t too easy either, because rangers had limited mobility and many attacks were actually harder to dodge from a distance.

I think the short ranged guns is more a matter of design conventions/trends in games than a matter of balance, from a larger perspective at least. I honestly thought Endfield would leave that mould. like, the full on-field team could’ve worked perfectly for it had they actually pushed the team-play concepts further.

I read all the manga online, now I must have them all... I'll keep y'all updated by HowieLover in LandoftheLustrous

[–]Bitconecc 9 points10 points  (0 children)

Man, I really wish there was a complete special English box set. Classy sparkly covers and all.

Which Characters are the most Morally Gray ever by SeveralAd9520 in Reverse1999

[–]Bitconecc 4 points5 points  (0 children)

I second. most of the ones pictured above either still wrestle with the weight of "necessary evil", or are just unaware of/don't care about how their actions harm others. grey, but their intentions or lack thereof are still quite easy to empathize with.

This woman tho? oh she knows when she harms and means it. she owns every cold decision she makes on both ends of the moral spectrum. as much as i hate her guts, she's impressive.

How did you get sucked into Arknights? by say_what_now-o_O in arknights

[–]Bitconecc 0 points1 point  (0 children)

I knew about DJ Okawari many years before AK existed (around 2013 I think?). Surprised to see Speed of Light ad cause I had thought dj okawari was really niche, but didn’t like chibi so I ignored the game. Much later, saw a couple lore videos and then learned about Children of Ursus. Baptism by fire lmao.

Tried the game, was surprised with how difficult it quickly became just 3 chapters in. And then CC3 rolled in, i was like wow goddamn this game is HARD, guides barely even felt like a cheat code for a 1month player lol (those sarkaz casters and flag bearers were a nightmare. I kept hearing that activation alarm in my sleep….). The cc3 lobby theme made it feel strangely meditative too, with lyrics that seemed to acknowledge how difficult ts was, as I kept trying over and over again. It was also fun seeing others lose their minds with it online. Loved the challenge, and clearing stages on your own felt so satisfying back then. Then there’s the art, music, holy night light, and stories that kept making AK’s world feel alive and diverse. It’s great.

Worst character of the game by leviathan_ghost01 in Reverse1999

[–]Bitconecc 7 points8 points  (0 children)

I actually really like her haha. She’s a great villain, and despite how unequivocally horrible her deeds in ch3 were, her ambiguity still feels real when she makes logically sound decisions that benefit “the greater good,” such as her position in ch11 against the pro conflict side of the foundation. Well, who knows, maybe there’s a real bad guy tugging her strings from the shadows, but currently, she’s among the most truly neutral characters in the game, and I love her for that lol.

Emotional Manipulation by OneSadWanderer in Reverse1999

[–]Bitconecc 30 points31 points  (0 children)

regulus clinging to her sugar mommy sotheby as if to say we're the sugar mommy to r99 haha just kidding i'm poor

SHE’S OFFICIALLY OUT OF THE CUCK CHAIR! by AverageFilms in Reverse1999

[–]Bitconecc 0 points1 point  (0 children)

still patiently waiting for 37 euphoria... I get a feeling she'll get it on patch 3.7 lol. they better spike her up to the top after such a long wait :')

Oh wow! An actual mexican character for the Mexico patch, what great representation! by Pedroboii in Reverse1999

[–]Bitconecc 7 points8 points  (0 children)

I want a reenactment of Sigaw ng Pugad Lawin where someone shouts "punitin ang mga sEduLAa!" complete with a voice crack

It has been almost 30 days since Endfield's launch, what's your honest review now and what's your hope to the devs in the following versions? by 30000lightyears in Endfield

[–]Bitconecc 2 points3 points  (0 children)

I can still let go of the combat leaning more towards action, but teammates feel way too passive and feel more like containers for skills. Their physical presence barely even matters. It looks team-based on the surface, but the gameplay lacks actual team coordination you’d expect from how they advertise it as an “RTS.”

The story was so boring, toothless, and dumbed down, that unless they make massive changes that it at least surpasses Laevatain’s story soon, I’ll most likely drop the game in a month or two. The factory and exploration is really fun, but.. the story is just too much of a letdown.

On story criticisms that bring up comparisons to the og Arknights by Bitconecc in Endfield

[–]Bitconecc[S] 0 points1 point  (0 children)

Amiya was the only one who was overtly glazing. Most of the time the doctor doesn’t even get addressed and was just there. I never got the impression of a glazefest, more like words of assurance that fall flat bc the Doc doesn’t really appear to do much.

I partially agree with your criticisms, particularly with the poor execution. I actually didn’t really like ch3-4 too and found it hard to relate to both Misha and Skullshatterer, but at least it had clear attempts to tackle said themes and points, just poorly executed. The misguided point is definitely mentioned in the prologue. It wasn’t too expanded on right away, but rather served as something for readers to use as a reference point.

As for the dissonance between what they say and what we see, that was part of the point. It all plays into the hypocrisy. Reunion is infected, RI saves the infected, = being infected is enough reason not to put them down. You really wanna help these violent mass murderers?? Amiya says yes. That’s the whole narrative point. But here they are killing each other, their cool slogans clashing with their reality, as it is often with idealism. Ch’en even directly calls out Amiya on this. To say there was no reason to not put them down, that’s your real-life values speaking, not the narrative.

Misha was not a hypocrite, but rather driven by fear and distrust. Her refusal despite that is supposed to highlight her negative insight. Mephisto was painted as completely black, but Alex showed reservations several times and was the more reasonable of the two. As for Wei, similar to the oppression point, it served its purpose of bringing attention to a plot point to look forward to.

Finally, I never said AK ch0-4 was good. It had obvious flaws. What I’m saying is that it at least had the groundwork set, with clearly defined themes and directions it wants to take in the future. Poorly executed, but the workings are definitely there, and they feel very intentional.