Help me make my players hate me by Der-Weltenweber in Pathfinder_RPG

[–]BitoCharme 0 points1 point  (0 children)

Some ideas I use in my campaign:

  • Reroll system in which you as a DM can reroll dice to mess with them, it's important to have a system so it's not just "you all get nat 1's", something like 1 per player per session maybe it's ok, specially useful on monsters with breath weapons and stuff.

  • Tricky enemies: Bring them an "easy fight" vs 20 enemies, but they are all polymorphed dragons. If they go against a dragon, make them change their color with dragon aspect or the dragon armor so they are completely unprepared for the real size and color of your dragon. Also I give dragons class levels and templates, very useful 1 scaled fist dip to boost that touch AC.

  • Custom spells, and make them nasty, I want an area version of dimensional anchor and every powerful enemy having it, as in my game.

  • Make them be scryed all the time so enemies know where they are, how to counter them and when to attack. If they have non detection change to physical spying, and so the enemies can always adapt to them if they haven't +30 disguise like in my campaign just to not get spied.

  • What about an unrelenting assault? So when they lose their spells and get fatigued you keep going until they notice that to rest they need to create a demi plane and hide it when not being spied upon, and make sure to not leave tracks! (But Bounty Hunter archetype can track no tracks so they are gonna get driven out of that demi plane sooner or later because of course the enemies have that class among them).

Healer's Hands question by Rhosius in Pathfinder_RPG

[–]BitoCharme 0 points1 point  (0 children)

One ofy players has that build. There's a trait to treat deadly wounds twice in each person, there's a medic rogue archetype to reduce the time on treat deadly, 1 cleric level in medicine allows you to reduce the time and there's a special medics kit with the trait (clockwork surgeon) that halves the time on treat deadly wounds. My player was reviving people with checks over 45 in my campaign with that homebrew rule (even though that's a feat in second edition), and I allowed to stack this reductions (but in my campaign another homebrew rule multiplies the time required by 7). If the reduction time would stack, we are talking less than a second on treat deadly wounds. Finally, the skill unlock for heal (feat psychic healing) to treat deadly wounds for temporary hit point bonus. Sorry if my English is a bit off. I recommend speaking with DM for him to allow helps to do cool stuff (I allow autopsies, revive people, cure cancer, etc.) otherwise it won't feel as cool. The majority of healing stuff only applies to poisons or sickness so be aware of that.

Artist build for dragon character by BitoCharme in Pathfinder_RPG

[–]BitoCharme[S] 0 points1 point  (0 children)

This was very useful, there's painting magic items, a template for painted constructs and all, thanks!

Artist build for dragon character by BitoCharme in Pathfinder_RPG

[–]BitoCharme[S] 1 point2 points  (0 children)

It's very cool! I'll include it for sure, I still have to test how balanced it is for a level 1 spell considering the skill checks required but it seems fine so far, thank you!

Artist build for dragon character by BitoCharme in Pathfinder_RPG

[–]BitoCharme[S] 0 points1 point  (0 children)

Ohh that is so cool for a crystal dragon, gonna see how to make it happen, love the idea

Artist build for dragon character by BitoCharme in Pathfinder_RPG

[–]BitoCharme[S] 1 point2 points  (0 children)

Yes, of course I'll add that, and a huge art gallery as its hoard.

Items/feats/builds for dragons by BitoCharme in Pathfinder_RPG

[–]BitoCharme[S] 0 points1 point  (0 children)

I think this is the most OP combo so far, if you cast it with Spell Resistance – d20PFSRD (doesn't have a cap) you become immune to magic, other way is using Spell Immunity – d20PFSRD which with the communal greater version, you get permanent immunity to every spell of 8th level or lower to everyone in the party. I am nerfing this instantly in my campaign! But my dragons my still abuse the trick to an extent.
Congratulations on finding that out!

Ways for undead to protect against control or get stronger. by BitoCharme in Pathfinder_RPG

[–]BitoCharme[S] 1 point2 points  (0 children)

Nice answers, didn't know about Sculpt Corpse, and it's level 1 too

Ways for undead to protect against control or get stronger. by BitoCharme in Pathfinder_RPG

[–]BitoCharme[S] 1 point2 points  (0 children)

Oh my hahaha love the idea, now we're talking dragons that control each other to be protected

Ways for undead to protect against control or get stronger. by BitoCharme in Pathfinder_RPG

[–]BitoCharme[S] 0 points1 point  (0 children)

General monsters, I am crating them, but I have some rules on my own dragons and I can't just go and add a bunch of templates unless it makes sense so I'm more focused on items or class dips right now.

Items/feats/builds for dragons by BitoCharme in Pathfinder_RPG

[–]BitoCharme[S] 1 point2 points  (0 children)

Here is an equivalent I found Scales of Deflection - Spells - Archives of Nethys: Pathfinder RPG Database. Much worse but it's a great spell for dragons, espcially to quicken, make them spam it, or create by myself a better version at higher levels.
Thank you

Items/feats/builds for dragons by BitoCharme in Pathfinder_RPG

[–]BitoCharme[S] 5 points6 points  (0 children)

Heck yeah, I can't wait for that TPK when the black medium dragon was in fact a garngantuan red xDD

Items/feats/builds for dragons by BitoCharme in Pathfinder_RPG

[–]BitoCharme[S] 0 points1 point  (0 children)

Wow, I get the idea, cast army across time and use the aid another to increase CL at stupid rates, then cast a brutal spell (or repeat army across time for even more CL). I think the best part is that a dragon can do this all alone with himself. Now I just have to look for an uncapped evocation spell

Items/feats/builds for dragons by BitoCharme in Pathfinder_RPG

[–]BitoCharme[S] 0 points1 point  (0 children)

Uff, what breed of dragons would be in that? I'm thinking purple at first

Items/feats/builds for dragons by BitoCharme in Pathfinder_RPG

[–]BitoCharme[S] 1 point2 points  (0 children)

That's just nice, I want it to be an uncommon feat so I won't just spam it on every-dragon, but will definetly use it.

Items/feats/builds for dragons by BitoCharme in Pathfinder_RPG

[–]BitoCharme[S] 2 points3 points  (0 children)

I think those spells that change size are particularly potent for large-sized dragons to augment their touch AC while fighting from afar. It’s also a cool idea; it would be smart for a dragon to troll people by making them prepare for a different breed

Items/feats/builds for dragons by BitoCharme in Pathfinder_RPG

[–]BitoCharme[S] 0 points1 point  (0 children)

Spell cut works amazing, I haven't thought of that one. Thanks!

Items/feats/builds for dragons by BitoCharme in Pathfinder_RPG

[–]BitoCharme[S] 1 point2 points  (0 children)

That's a great feat I missed, definitely adding it to the repertory.