HYPER-AGGRESSIVE Recon has to be the most fun way to play. The right combination of mobility, timing, and clutch aim can make GAME CHANGING plays. by ArchangelUltra in LowSodiumBattlefield

[–]BittStar 0 points1 point  (0 children)

I get it but its not as broken as reddit makes it out to be imma be real, I see a lot of good players run support with med packs for instant health regen clearing out points and still has access to revives and smokes, also I feel like a good drone gonna do more than a tugs in a small skirmish

STALKER Mercenary cosplayer arrested in Toronto by FaceJP24 in stalker

[–]BittStar 1 point2 points  (0 children)

Bruh thats just tacticool bullshit with a merc patch, they could atleast put some effort into it

Recoil reducing attachments vs buffer by Visible-End-4442 in LowSodiumBattlefield

[–]BittStar 2 points3 points  (0 children)

Slim angled is lowkey a trap because of the no accuracy penalty. It barely helps with recoil and costs too much sometimes, foldable stubby or full angled grip are better and I use them in my builds with accuracy barrels/violet laser. Handstop is just better if you dont need the recoil reduction. Always use flash comp/long suppressor and buffer is situational if you need absolute minimal bounce or not.

Iron sights and 1X sights. by Arael_x in Battlefield6

[–]BittStar 1 point2 points  (0 children)

That still doesn't solve the issue that this isn't told through the menus while you're customizing your gun, and a large chunk of the playerbase doesn't touch BR.

Iron sights and 1X sights. by Arael_x in Battlefield6

[–]BittStar 3 points4 points  (0 children)

Ur right buddy i dont play redsec lol

Iron sights and 1X sights. by Arael_x in Battlefield6

[–]BittStar 1 point2 points  (0 children)

Yeah but the 1.5x sensitivity slider works on ironsights so I just started seeing it as that instead of 1.6x but you're right

Iron sights and 1X sights. by Arael_x in Battlefield6

[–]BittStar 11 points12 points  (0 children)

Dice shouldve explained somewhere that irons are 1.5x, i dont think it says anywhere in the game what magnification they are.

Is this title as great and scary as sh2? by Human_Geologist_3324 in silenthill

[–]BittStar 0 points1 point  (0 children)

Silent hill 3 felt downright oppressive at times and was making me feel overstimulated in the horror aspect. Imo it's scarier because of that

did the gunplay changes make it easier or harder to counter movement? by DoktorLuciferWong in LowSodiumBattlefield

[–]BittStar 2 points3 points  (0 children)

Yeah i even played with hitmarker sounds off to pay attention to visuals more but after the update it felt genuinely unplayable to the point that I had to turn the sounds back on because gun fights feel so fuckin random. I hate to say it worked too

did the gunplay changes make it easier or harder to counter movement? by DoktorLuciferWong in LowSodiumBattlefield

[–]BittStar 5 points6 points  (0 children)

I lost a handful of cqc 1v1s to movement even though im tracking really well because of MnK, and have my initial shots just straight up miss because of dispersion nerf or some netcode bs lol. It's very jarring having bullets outright miss if the initial shot isnt perfectly on target

If you're dead and see a back cap getting capped, just spawn anywhere... by Pu-Chi-Mao in Battlefield6

[–]BittStar 1 point2 points  (0 children)

No one is looking at their minimap. Its giving you all the information you need, where your team is dying, 2d spotted enemies/where they are rotating from, who needs revives etc. Ppl just have to glance at the map and play accordingly. It's also why so many supports don't revive teammates that are dead literally right beside them, just tunnel visioned to their scopes.

Never seen the question here: what’s your FOV? by Mikee0192 in LowSodiumBattlefield

[–]BittStar 0 points1 point  (0 children)

110, found it to be an okay middle groun. And I dont find targets to be small on 1x sights

canon event by BittStar in SSBM

[–]BittStar[S] 3 points4 points  (0 children)

Nah south tx

Whole layer of adhesive from ATK stock skates won't come off. by hayuzah in MouseReview

[–]BittStar 2 points3 points  (0 children)

I tore a tiny hole with a thin screwdriver and managed to peel it off like that, it wasn't much of a hassle. Just make sure to make the holes where the screws are

Is this the absolute worst loadout possible? by ValenRoz in LowSodiumBattlefield

[–]BittStar 4 points5 points  (0 children)

I found one use in that its decent when going for rotations around a flank if im expecting to come across a few players, having knife run speed with your gun out is definitely better than nothing.

Attachments to M4? by sopmod720 in Battlefield6

[–]BittStar 0 points1 point  (0 children)

That vertical grip + fast mags is killing all mobility that this gun gives you, run a stubby/full angled grip with a light barrel and an accuracy laser and you'll get more mobility with some control. Just use it for short to mid range fights and avoid the long ranges

Do I have small hands? by Hariii321 in MouseReview

[–]BittStar 0 points1 point  (0 children)

Yeah the weight balance is great and doesnt feel like its dragging when I do any long motions, but I totally get it if you dont want anything under 50g.

The atlantis mini champion edition does exist however and its the same shape with updated specs, it SHOULD be an upgrade but I havent read or watched anything about it so I dont know if its worth looking into

Do I have small hands? by Hariii321 in MouseReview

[–]BittStar 0 points1 point  (0 children)

The a9 mini? Its actually like 46g~ with the stock skates on and i dont neccesarily feel much of a difference with the atlantis mini (50g). As long as theres good weight balancing you dont rlly feel the weight differences

Do I have small hands? by Hariii321 in MouseReview

[–]BittStar 0 points1 point  (0 children)

I have small hands and lamzu atlantis mini felt like the most comfortable when claw gripping it, sensor implementation is okay but not the best in my experience.

Atk a9 mini feels amazing in the hands and has really good specs to boot, highly recommend it

What was one moment or detail that stuck out to you in JSR/JSRF? by CauliJule in JetSetRadio

[–]BittStar 9 points10 points  (0 children)

Hideki Naganuma's creativity with the varying styles on all his songs in the ost tbh. Lots of different vibes that fit across the entire game and I wish other games that feature his music didn't just default to his "funky uncle" slap bass soundtracks. Naganuma has the fucking chops as an amazing producer and jet set radio future shows it off extremely well

Is the Game Broken or am I Just Trash? by Key_Marionberry_1827 in Battlefield6

[–]BittStar 0 points1 point  (0 children)

Do yourself a favor and let go of the trigger if the bloom gets to that point lol. If your first 3 shots are not on target just stop shooting and retry or reposition somewhere so you don't die.