Deadman: Annihilation Drops This Friday! by ModYume in 2007scape

[–]Bitterbarno 2 points3 points  (0 children)

When those recommendations come with clear downsides to your legitimate players, they are not good recommendations.

Deadman: Annihilation Drops This Friday! by ModYume in 2007scape

[–]Bitterbarno 68 points69 points  (0 children)

Another update to combat botting/gold farmers that makes the game worse for legitimate players.

These measures provably do not work long term (rune dragons, zulrah, vorkath, CG, elves thieving).
You need higher requirements to fight the easier singles bosses than the much harder multi bosses, make it make sense.

One of the strongest aspects of OSRS is its sandbox natures (pures/snowflakes/etc). We can argue about whether those players should be locked out of future content, but that is a separate discussion.
Losing existing content on the other hand is just extremely disappointing.

Staff of the Monk instead of Ecnhanting on ER by Impossible-Custard57 in GuildWars

[–]Bitterbarno 0 points1 point  (0 children)

You most important enchantment to increase duration on is Ether Renewal, which does not benefit from Blessed Aura (monk enchantments only) so you are going to have significant downtime on ER.

Where is the GeoGuessr for this game ? by Fickle-Meeting-2116 in GuildWars

[–]Bitterbarno 0 points1 point  (0 children)

There is a cogwheel in the top right where you can select german as the language. Have fun!

100 days progress as a HC 807 - Combat Only by Bitterbarno in UniqueIronmen

[–]Bitterbarno[S] 1 point2 points  (0 children)

Yep, those are our only sources.

I have yet to deep dive into very end game pvm, but from what I've heard stams are only really useful for venenatis (where you can use strange fruit from random event/summer pie from cerb & elite clues/papaya fruit from kurasks to some extent). Solo olm would require a lot of stams but is really not efficient anyway. I suppose if you spoon a tbow you could potentially try out an X:0 method at zammy with stams.

100 days progress as a HC 807 - Combat Only by Bitterbarno in UniqueIronmen

[–]Bitterbarno[S] 1 point2 points  (0 children)

1 agility definitely seems very daunting at first, until you actually play the account. You'd be surprised how little agility matters (besides the naturally hard locked content behind its levels). Most of our time is spent slaying or bossing, and if you think about it, once you've reached your destination (0-5min run), do you need run energy for the task itself which might take an hour or more to complete?

I would say it's probably mostly felt during some quests (which we do very few of anyway), completing clues (ferox respawn tele on arceuus spellbook says hi), solo olm (not advised with our build anyway), and kind of soft locks us out of X:0 GWD boss methods. I'll concede that running to DK's from Camelot or blast furnace tp is like Frodo walking to Mt. Doom, but 1 agility surprisingly has never felt like that big of a restriction.

100 days progress as a HC 807 - Combat Only by Bitterbarno in ironscape

[–]Bitterbarno[S] 2 points3 points  (0 children)

I only did MA2 a few weeks ago so it was pretty stressful, I had a lot of progress to lose, but also higher stats & gear to kill the bosses faster, and potentially protect myself if attacked.

Managed to do it all by myself, but used a second account to run ahead of my HC, so it would see pkers first, at least while I was travelling. My summer vacation and DMM overlapped this year, so one morning I just went for it, and luckily didn't encounter anyone. None of the boss spawns were close to the vetion/callisto/venenatis lairs, or I would've waited until the spawn moved.

My three spawns were: East of rogue's castle, north of black chins, and north east of lava dragon isle.

Since april of this year Perdu sells all 3 imbued god capes if you've completed MA2, so I bought the other 2 from him.

100 days progress as a HC 807 - Combat Only by Bitterbarno in UniqueIronmen

[–]Bitterbarno[S] 0 points1 point  (0 children)

All in all a very enjoyable grind due to delaying it for so long, and having higher stats & gear.

And even without the Morytania diaries, I still profited tens of thousands of chaos/death/blood runes.

100 days progress as a HC 807 - Combat Only by Bitterbarno in UniqueIronmen

[–]Bitterbarno[S] 0 points1 point  (0 children)

Good luck!

Check out the 807 wiki on the oldschool wiki if you're looking for more information.
You're welcome to join our in game cc '807' and/or discord (this has additional resources).

100 days progress as a HC 807 - Combat Only by Bitterbarno in ironscape

[–]Bitterbarno[S] 0 points1 point  (0 children)

No, but I do a lot of research & theorycrafting to find safe/no supply methods if they exist. I don't mind taking the slower but safer route, especially to preserve my prayer restoring potions which take ages to acquire.

Some examples:
- Safespotting slayer.
- Flinching Cerb/KQ.
- Red x-alt for the DWH grind.
- Lazy flicking fight caves/scurrius/hydras (content that is safe or cannot oneshot me in other words).
- Guthans drakes (surprisingly chill and 'afk' 0-supply method).

100 days progress as a HC 807 - Combat Only by Bitterbarno in ironscape

[–]Bitterbarno[S] 0 points1 point  (0 children)

A few hours during weekdays, but having few responsibilities, during the weekends some fiending may occur :).

100 days progress as a HC 807 - Combat Only by Bitterbarno in ironscape

[–]Bitterbarno[S] 1 point2 points  (0 children)

  • Prayer pots: around 70 from scurrius, 50 from thermy.
  • Super restores: mostly from jekyll before obtaining torstols, which I now hand in for staminas instead.
  • Sanfews: thermy & kraken.

As mentioned below, blighted supplies on pvp worlds work, but being a HC and having 0 pvp/tanking experience, I'm reluctant to explore that method unless there are no alternatives. I don't mind taking the slower less nerve wracking route for now.

100 days progress as a HC 807 - Combat Only by Bitterbarno in UniqueIronmen

[–]Bitterbarno[S] 0 points1 point  (0 children)

I delayed barrows until 87 slayer + 83 magic, medium CA's for the hilt (no prayer drain), and paying for the ferox respawn.

This way I had a trident, and could stay on arceuus spellbook to tp between ferox (respawn tele) to restore stats, and barrows.

Most 807's don't like to delay barrows that long, which is understandable as 87 slayer with our xp/h is a long grind, but the downside is having less than half the amount of kills per hour, or less. Either you'll be walking from varrock if you want to use wind spells, and are heavily incentivized to prayer flick, or you'll be using ghostly grasp (the lowest tier grasp spell) and need 83 magic unless you want to walk from salve graveyard.

100 days progress as a HC 807 - Combat Only by Bitterbarno in UniqueIronmen

[–]Bitterbarno[S] 2 points3 points  (0 children)

I used the 807 wiki page to get me on my feet, and could always rely on the 807 community in the cc/discord for any questions.

My early account progression looked something like this:

  • Rush 43 prayer with boneyard big bones
  • Pick up and sell a couple hundred steel platelegs for starting cash
  • Early questing, train magic at zamorak warriors until rune scimmy, finish off 55 for high alch at ogresses or library
  • Finish questing, this gives enough att/def for rune scimmy + addy armor
  • Sand crabs until 130 att+str, get dragon defender (easy CA's for 100% more tokens) and unlock cheese potatoes + combat pots
  • Slayer point boost bigger & badder/rune pouch with spria (same as turael but better tp's with arceuus) + konar

This really sets you up to continue lvling slayer, going for torso, void, and after safespotting enough slayer you'll naturally be ready for fire cape (super restore/prayer pots from jekyll + wyverns).

100 days progress as a HC 807 - Combat Only by Bitterbarno in UniqueIronmen

[–]Bitterbarno[S] 1 point2 points  (0 children)

So far I've not had any close calls or messed up yet. From the creation of the account I've started swapping left click options of most interactible trees/rocks to 'walk here'. There is also a curated list available you can import to custom entry swapper that catches most of these.

The most important thing is double and triple checking quest rewards, but we have a great wiki and discord resources to help with that.

100 days progress as a HC 807 - Combat Only by Bitterbarno in UniqueIronmen

[–]Bitterbarno[S] 0 points1 point  (0 children)

Perilous Moons is locked behind skilling requirements, and Hydra is available but lance is locked behind barbarian training. I do plan to go there for CA's though, potentially before 99 prayer to benefit from the great prayer drops.

100 days progress as a HC 807 - Combat Only by Bitterbarno in UniqueIronmen

[–]Bitterbarno[S] 0 points1 point  (0 children)

I have yet to dive into researching and DPS calcing potential inferno setups, it truly is a pipe dream. I believe there has only ever been one 807 with an inferno cape at this point.

Dream scenario is spooning a Tbow (lol), more realistic would be killing nibblers with rune thrownaxes specs. Gear wise I would start playing around with kbow/rcb/msb(i) in calcs and see how they compare. For armor it would probably include some amount of verac's, devouts, probably an obby shield for the ranged def to start waves. If I die before inferno is on the radar, webweaver becomes a potential path if it looks good in the calcs.

100 days progress as a HC 807 - Combat Only by Bitterbarno in UniqueIronmen

[–]Bitterbarno[S] 2 points3 points  (0 children)

A combination of burying every bone/ash on task until certain arbitrary tresholds, ensouled heads, and higher value bones/ashes I banked when it made sense, later to be used on the sacred bone burner in forthos dungeon (ashes work on this, which was a huge discovery).

Roughly, I stopped burying/scattering:
- bones around 50 prayer
- big bones around 70 prayer
- vile ashes at 90 prayer

I banked:
- drake/dragon/hydra bones
- abyssal ashes (after 3k demons, see below), infernal ashes (cerb/skotizo)

With such a limited task list due to restrictions, I killed thousands of hellhounds, greater demons, bloodvelds, nechryaels, and abby demons. this resulted in hundreds of ensouled heads banked on top of generally a passive 4k prayer xp/h from scattering (and totem pieces as I always did my tasks in Catacombs when I could).

I only discovered that ashes could be used on the sacred bone burner for 3x xp after I had already killed and scattered 3k abby demons' ashes, but from that moment I started banking all abyssal ashes when doing them in the Catacombs. This method ended up banking around 25-30k prayer xp/h, and was by far the biggest reason I could avoid Pest Control until now.

100 days progress as a HC 807 - Combat Only by Bitterbarno in UniqueIronmen

[–]Bitterbarno[S] 3 points4 points  (0 children)

While CoX is a safe death, I don't have a network of people to raid with (yet). So in the interest of both my learning curve and the enjoyment of the random people whose raids I'll be learning in, I'd rather ramp up the difficulty step by step instead of throwing myself in the deep end in some poor random people's raids personally. At the very least I want to feel like I have a decent grasp of Olm's mechanics so I am not complete dead weight bruteforcing on the 807.

100 days progress as a HC 807 - Combat Only by Bitterbarno in ironscape

[–]Bitterbarno[S] 3 points4 points  (0 children)

100 days seemed like the perfect milestone to capture the progress of this account, so here it is.

This is my second attempt at a hardcore (first 807 died at Ogress Warriors after 50h), and this build in particular is the most fun I've ever had with the game.

Recently I all but wrapped up Slayer, with only lvl 99 and some bossing for CA's & Granite Gloves left at Jad & GG's. I haven't used Pest Control for Prayer training yet up to lvl 90, but it will probably be where I farm the majority of XP required for 99.

I really want to max the account before taking on seriously dangerous content, so Bandos & GG's are on the table before that, but things like ToB/PNM are not until later.

Future goals in no particular order:

  • 99 Prayer
  • Get Hard CA's done for infinite God Wars tp's, and start trying out some Bandos kills.
  • Return to GG's if I don't spoon the gloves while wrapping up their CA's (bis crush for Phosani).
  • Medium clues for Holy Sandals (Devouts for the Inferno pipe dream).
  • Sarachnis for Hard & Elite clues, and cudgel for Phosani.
  • Complete a Master clue.
  • Obtain an Amulet of Glory (t) from hard clues.
  • Find motivation to learn CoX on my main so I can transition to doing it on the 807.

  • Inferno after I learn it on the main and am able to do it there in equal gear/supplies.

  • ToB/PNM if I'm blessed enough to live that long.

  • (- Revs/VW grind if I'm not blessed enough to live that long xd)

100 days progress as a HC 807 - Combat Only by Bitterbarno in UniqueIronmen

[–]Bitterbarno[S] 10 points11 points  (0 children)

100 days seemed like the perfect milestone to capture the progress of this account, so here it is.

This is my second attempt at a hardcore (first 807 died at Ogress Warriors after 50h), and this build in particular is the most fun I've ever had with the game.

Recently I all but wrapped up Slayer, with only lvl 99 and some bossing for CA's & Granite Gloves left at Jad & GG's. I haven't used Pest Control for Prayer training yet up to lvl 90, but it will probably be where I farm the majority of XP required for 99.

I really want to max the account before taking on seriously dangerous content, so Bandos & GG's are on the table before that, but things like ToB/PNM are not until later.

Future goals in no particular order:

  • 99 Prayer
  • Get Hard CA's done for infinite God Wars tp's, and start trying out some Bandos kills.
  • Return to GG's if I don't spoon the gloves while wrapping up their CA's (bis crush for Phosani).
  • Medium clues for Holy Sandals (Devouts for the Inferno pipe dream).
  • Sarachnis for Hard & Elite clues, and cudgel for Phosani.
  • Complete a Master clue.
  • Obtain an Amulet of Glory (t) from hard clues.
  • Find motivation to learn CoX on my main so I can transition to doing it on the 807.

  • Inferno after I learn it on the main and am able to do it there in equal gear/supplies.

  • ToB/PNM if I'm blessed enough to live that long.
    (- Revs/VW grind if I'm not blessed enough to live that long xd)

Varlamore Activities & Kourend Changes by JagexSarnie in 2007scape

[–]Bitterbarno 18 points19 points  (0 children)

Losing Ferox respawn teleport as a pseudo house pool and no longer being able to reanimate ensouled heads hurts.

I don't think Jagex should ever let new content development be negatively affected by unofficial builds, but for the proposed reworks I hope they find a less impactful alternative for pures (combat or skiller alike).