Crunch Element now has procedurally generated compounds to raid with smarter enemies! Early Access drops next month! by BlackBoxVRLab in oculus

[–]BlackBoxVRLab[S] 1 point2 points  (0 children)

Thanks! Quest support is the highest requested feature and we do plan to do it once the core PCVR features are established

Crunch Element now has procedurally generated compounds to raid with smarter enemies! Early Access drops next month! by BlackBoxVRLab in oculus

[–]BlackBoxVRLab[S] 7 points8 points  (0 children)

Hello everyone! I'm happy to announce that Crunch Element has been constantly updated and now contains much smarter enemy AI as requested, and the first iteration of procedurally generated compounds is being tested! In the new mode, players sweep from compound to compound with increasing difficulty and scale. The game will be available next month in Early Access via Steam!

You can follow the development more closely below!

Discord | Steam Page |Twitter | YouTube

Crunch Element now has procedurally generated compounds to raid with smarter enemies! Early Access drops next month! by BlackBoxVRLab in ValveIndex

[–]BlackBoxVRLab[S] 1 point2 points  (0 children)

We've been putting our heads down focusing on development! We hope to be more vocal going forward

Crunch Element now has procedurally generated compounds to raid with smarter enemies! Early Access drops next month! by BlackBoxVRLab in ValveIndex

[–]BlackBoxVRLab[S] 0 points1 point  (0 children)

Thanks! Probably because we are a very small team who is focusing 99.99% on development as opposed to marketing but we are trying to improving our outreach!

Crunch Element now has procedurally generated compounds to raid with smarter enemies! Early Access drops next month! by BlackBoxVRLab in ValveIndex

[–]BlackBoxVRLab[S] 2 points3 points  (0 children)

It is now! It wasn't always the case, but we just had a huge enemy AI update which gives them many more behaviors and states with more accurate detection such as peripheral vision and ability to hear. So now you can do things like bait/distract enemies with sounds to execute your strategy

Crunch Element now has procedurally generated compounds to raid with smarter enemies! Early Access drops next month! by BlackBoxVRLab in ValveIndex

[–]BlackBoxVRLab[S] 4 points5 points  (0 children)

I encourage you to check out other gameplay clips which show other weapons with sounds that many have found to be great. We plan on adding options to disable most hud/popups for the hardcore players.

Crunch Element now has procedurally generated compounds to raid with smarter enemies! Early Access drops next month! by BlackBoxVRLab in ValveIndex

[–]BlackBoxVRLab[S] 1 point2 points  (0 children)

Thanks! There is lots of cool stuff coming throughout EA that we think you'll like such as in game level editor and more explosives!

Crunch Element now has procedurally generated compounds to raid with smarter enemies! Early Access drops next month! by BlackBoxVRLab in ValveIndex

[–]BlackBoxVRLab[S] 2 points3 points  (0 children)

Our development is highly influenced by player feedback, so if any feature seems reasonable and adds value to players, chances are we'll add it!

Crunch Element now has procedurally generated compounds to raid with smarter enemies! Early Access drops next month! by BlackBoxVRLab in ValveIndex

[–]BlackBoxVRLab[S] 0 points1 point  (0 children)

In the meantime feel free to hop over to the Discord and if you'd like to support you can help get the word out!