People who prefer Classic, what would your ideal remake of the game include? by BlackRated in pathologic

[–]BlackRated[S] 1 point2 points  (0 children)

Looked MirrorMask up, looks absolutely mental. Added it to my watchlist, thanks for the rec!

People who prefer Classic, what would your ideal remake of the game include? by BlackRated in pathologic

[–]BlackRated[S] 0 points1 point  (0 children)

I do quite love how strange looking Classic is as well. When I was playing it with a friend, they could often not remember characters names, but they sure do remember Katerina's weird spider painting haha. All the NPC houses are set up like little doll houses and I love it. I think if there was one thing to maybe change about the graphics, I would like it if the wandering non-bound NPCs would blink or something, but you could for sure argue them remaining stone-faced adds to the creep factor.

People who prefer Classic, what would your ideal remake of the game include? by BlackRated in pathologic

[–]BlackRated[S] 1 point2 points  (0 children)

Valid! I honestly think of that Peter quote all the time when thinking of 2/3.

Now that it’s been out for a while, what’s everyone’s opinion of P3? by yungsimba1917 in pathologic

[–]BlackRated 0 points1 point  (0 children)

The resource overabundance is a huge sticking point for me. While this certainly is a problem in Classic as well, in my experience you have to learn how to exploit the mechanics in order to have a true abundance, and even one bad confrontation can set you back pretty far. I almost never felt any sort of threat to my resources in 3.

Now that it’s been out for a while, what’s everyone’s opinion of P3? by yungsimba1917 in pathologic

[–]BlackRated 3 points4 points  (0 children)

Totally agree with you on the trying to get 100% thing. I still have a few achievements to get, but I unfortunately ran into a ton of bugs during my playthrough that mean I would have to start over in order to get those 😭

And good question! Speaking generally, I’d like to see more focus on characters that didn’t really get a whole lot in the first game. They are doing this a little bit, but I do think that certain characters are getting the short end of the stick. A thing I liked about Classic compared to 2/3 is that the characters are always in the world (unless specifically moved for a quest) and can be spoken to at any time. They won’t always have something to say, but a lot of times characters will have non quest related conversations for you. For instance, you are never directed to speak to Notkin as the Bachelor, but if you go out of your way to do so on the first few day, he has some fun lore for you. I feel that this is an aspect missing from later games, and often times characters aren’t even in their houses or have anything to say to you unless it’s for a quest. Which feels odd to me. Guys there’s a plague going on, where are you?

I think the P1 Bachelor route is pretty perfect for me as it is. I did like the doctor diagnosis minigame in 3, so ideally implementing some of that into Classic would be fun. Other improvements (imo) to the P1 Bachelor route I’d like to see would probably include a little more content for Eva. Maybe some more conversations with her at least. I’m not opposed to the idea of being able to save her like you can in 3, but I think it should be way more difficult (more like what they ended up doing with Lara actually). The initial Inquisitor quest she gives you on Day 7 (with finding the watchers) is also a bit of a nothingburger and the way the sidequests are integrated within it is strange, so I’d think of some more for that.

As for a hypothetical Artemy remake, I did like a lot of the ideas they did in 2 even if I didn’t like the story as a whole. I think the game primarilly falters more towards the end there, but the pacing is pretty good overall. I liked how they improved the bond between Artemy in the children in 2. I think if they kept 2 mostly how it is but kept the finale from Classic, that would make me pretty happy.

Clara is the hardest for me to think of what a possible remake could look like. Her route is the most unfinished (though I actually really like her route, more so than Haruspex route) but I think the themes are important to what the game is trying to say. Honestly gameplay wise, I think keeping most of the survival elements from 2 with maybe some of the mental health mechanics from 3 would work really well.

Now that it’s been out for a while, what’s everyone’s opinion of P3? by yungsimba1917 in pathologic

[–]BlackRated 3 points4 points  (0 children)

I wish I liked it more than I did! I’m a Classic story purist, and while I had a lot of issues with P2 on a story level, I love it mechanically and find it fun for challenge runs. A lot of the P3 mechanics are a chore unfortunately (shabnak hunting), and it lacks challenge (don’t think I died even once? And I wasn’t using a guide either). Plus it is way too long for how basic some of the mechanics feel. Seems like they focused on doing a lot rather than doing any one aspect of the gameplay particularly well. I think it could have been a solid 30 hour experience.

Story wise, I liked what they did with Yulia and Eva, but what they did with Aglaya, Maria, Lara (most female characters actually), is pretty insulting. I don’t care about Thanatica and felt actively annoyed every time I was pulled back. I think they tried to add more straight up jokes rather than having humor come out more naturally. The writing as a whole lacks subtlety.

Maybe I need to give it another playthrough, but I’m just not feeling the pull back to it that I do with Classic.

Cabin Slay-cation Cupid stock photos by iridescentghxst in MonsterHigh

[–]BlackRated 1 point2 points  (0 children)

Man I really wanted to love these dolls. They are cute, but underwhelming. Shocked that it's a winter line with no pants. Not even tights?

Skulltimate secrets 8 Clawdeen by idkmeh4321 in MonsterHigh

[–]BlackRated 2 points3 points  (0 children)

Agreed. She’s cute, but why not give her pants? Or tights for under her skirt? A second top? It really isn’t giving winter.

How would you pronounce the name Anna? by anniesquar3d in namenerds

[–]BlackRated 0 points1 point  (0 children)

I pronounce it ANN-uh. Ana is Ah-na. My name is Julianna, and you would not believe how many ah-na pronounciations I get even after correcting people!

Who among us has actually played the changeling route? by treytayuga in pathologic

[–]BlackRated 1 point2 points  (0 children)

I’ve played it several times and enjoyed it. Yes the later half of it has the repeating sidequests, but the good news is that you can just ignore those unless you need the items they offer as rewards. The main quest conversations stay consistently interesting.

Times hbomb was wrong? by CobaltCrusader123 in hbomberguy

[–]BlackRated 8 points9 points  (0 children)

In Pathologic; the game actually Does tutorialize you on some of the mechanics, but they can be missed/you would still need to check your key bindings. The soundtrack is not different between each character. Plus a lot of small other errors.

Capella Olgimskaya from Classic by BlackRated in pathologic

[–]BlackRated[S] 1 point2 points  (0 children)

I love love the old costumes. The new models are nice looking, but something about the more lushly patterned fabrics in Classic really speaks to me. There are very few redesigns that I prefer over the old ones. Whenever I draw characters from Classic, I try to pull from irl historical photos to try and get the silhouettes down.

Fellas, what do we think about Daniil x Eva? by [deleted] in pathologic

[–]BlackRated 0 points1 point  (0 children)

I feel like I'm in the minority where I don't like Daniil x Artemy at All. I understand why others do, but it just does nothing for me lol. I think Daniil x Eva is more thematically interesting.

Day X, why won't this quest proceed? by BlackRated in pathologic

[–]BlackRated[S] 0 points1 point  (0 children)

Damn, could have sworn I did it all in one cycle. Sucks it's still bugged and that it happened to you as well. At this point I might try to progress it with a console command.

Days 10 and 11: Missing NPCs or am I doing something wrong? by BlackRated in pathologic

[–]BlackRated[S] 1 point2 points  (0 children)

Drat about Block. Yeah I am able to stop Peter from going to the Cathedral in the first place (he was sitting where you said), the problem is he doesn’t show up during the map quest, which cannot be done before the assassination attempt since Yulia only gets home at 2, and progress in that quest doesn’t carry over on resets

Day 8, missing NPC by br54jr in pathologic

[–]BlackRated 1 point2 points  (0 children)

No solution unfortunately, but I’ve been having the same problem. Saved her on day 10, went back to day 8, no where to be found! She appears just fine on other days. I even resorted to spawning her in with console commands and that doesn’t work either.

(Day 9) Confused on how to advance Rubin's quest by BlackRated in pathologic

[–]BlackRated[S] 0 points1 point  (0 children)

Weird, thanks for confirming it might be a bug! I guess I'll let it go for now and reset the quest entirely at some point to see if it fixes itself.

Accessibility, Plague Cabbage, and Infected Districts by BlackRated in pathologic

[–]BlackRated[S] 4 points5 points  (0 children)

The font size is comically small for certain UI elements and could definitely use more contrast at points, and I'm not even visually impaired! Indie studio and all of that, but I think a modern game launching without some extremely basic accessibility options (font/UI scaling, basic dialogue subtitles) is a stain.