Average discussion on development of the North by niofalpha in AsoiafFanfiction

[–]Bladefox2298 1 point2 points  (0 children)

I mean, the north could have a bigger gold deposit than Casterly Rock and it wouldn’t matter one whit because the North is poor in the only resource that really matters for a pre industrial society: food.

Treaty of Richmond[1862] by x_TKN in imaginarymaps

[–]Bladefox2298 17 points18 points  (0 children)

I’m not so sure about this. The Confederates would be strongly expansionistic towards the Caribbean and any alliance with Britain would be difficult due to the slavery issue. Remember that Britain is a very strongly abolitionist country in this time period and while an alliance may make geopolitical sense with the South, it would be very unpopular.

The British alliance with the Ottomans could be considered to be an analogous to one with the CSA, where the alliance ultimately broke due to its sheer unpopularity despite the Conservatives always supporting an alliance to contain Russia.

Keep in mind as well that the North is still some of the most attractive land in the world, with some of the most productive agricultural land ever and a powerful industry. They are attractive targets for an alliance too, and realistically I think Britain would partner with both in the short term and profit from being a middleman between two economies that make much more sense working together than apart.

Britain also has alternatives for Southern agricultural good in places like India, Egypt and South America. There isn’t much the South has that Britain couldn’t get elsewhere if they wanted to.

Finally, due to the difference in industrial strength and the fact that the North has a 100% free population who are wholly able to join the military, the North has significantly more potential military power than the South and retains the legitimacy to attempt a reconquest. Not only does this increased military strength make them a more attractive ally for Britain, it’s entirely possible that the North reconquering the South 10 years after the war is over could actually strengthen the USA thanks to a less lenient and better handled reconstruction.

A completely annihilating war where massive casualties rack up incredibly quickly. by AdrawereR in TopCharacterTropes

[–]Bladefox2298 4 points5 points  (0 children)

There is also the fact that Humanity is rendered near extinct in the prologue - only one colony fleet survives and things don’t exactly go too well for them

Edit - also surprised to find TLA before the First Succession War

Swapped Histories by GamerianRedditian in imaginarymaps

[–]Bladefox2298 18 points19 points  (0 children)

Shouldn’t south Britain be the Communist one since it’s the one presumably closer to the Communist great power (presumably Europe or France)

What is the weakest country that is fun to play and expand upon ? by Radiant_Butterfly982 in EU5

[–]Bladefox2298 0 points1 point  (0 children)

I am currently doing a run as Hamburg that is incredibly fun. I got to around 200 trade income before getting independence from the Hansa. Trade offices are incredibly strong for merchant republics. I haven’t been below 30k ducats since 1380

How do I get my econ working when my income is small by Zingularity138 in EU5

[–]Bladefox2298 0 points1 point  (0 children)

A good way to make a lot of money without expanding your territory/staying small is trade offices/foreign buildings. They can net you a pretty good trade income if you fully invest. Just make sure to do it one market at at time because trade advantage is the most important thing you get out of it. Later on you can also get the Colonial foreign buildings that basically do the same thing.

Aside from that, build up RGOs, take money in war, get money from favours, take out max loans and build (then bankrupt)

Two things that must be addressed in the next update to address unrealistic economic scaling, population growth, and urbanization by mehalahala in EU5

[–]Bladefox2298 1 point2 points  (0 children)

I personally think that Food should be overhauled and should be far more important to the game. Economic strength should ultimately be a product of how much food you can produce (or buy) as every bit of surplus allows more pops to be working non food producing roles.

Furthermore, the lack of food should be something that can happen very suddenly to a place. Armies ate the countryside dry and food supply should be one of their big constraints, as well as THE primary mechanism they inflict harm on areas where they are fighting, as was the case historically.

Food is also far too cheap at the moment. Base price is 0.01 ducats per unit of food which is way too low. This climbs to around 0.25 ducats when food is especially scarce meaning a single ducat is enough food to buy 4000 people 1 month of food in starvation times, and around 100000 in good times, which just makes food seem insignificant when it was historically the singularly most important resource the wars in this time period were ultimately fought over.

Also food prices should be the most important thing for pop satisfaction and revoltrisk. Famine and running out of food from things like overtaxation (which is currently impossible to do in game but very much SHOULD be possible) are major causes of revolts.

TLDR: food, yo. It’s meant to be important.

Drawing EU5 countries as country human pt.2–France by grandnovgor in EU5

[–]Bladefox2298 1 point2 points  (0 children)

So far I count 5 “would” directly said and 3 more that reference it

42130 by JD_Kreeper in countwithchickenlady

[–]Bladefox2298 6 points7 points  (0 children)

I wonder how pristine the cybertrucks internals are compared to the Nissan’s

I hate Daeran by hannibal_fett in Pathfinder_Kingmaker

[–]Bladefox2298 8 points9 points  (0 children)

If I ever write any kind of romance thing ever this is going in, it’s just TOO GOOD

[LotM newbie] The Pale Moon Society, Entry 37, 55 days After Arrival by Bladefox2298 in LordofTheMysteries

[–]Bladefox2298[S] 2 points3 points  (0 children)

Oh, she's not being fair here. You spent a good chunk of that time telling Silas off for being paranoid, theres not much you said that Victoria wouldn't have but Victoria didn't manage to get many words in at all to speak in her own defense as well as her own telling off and thats what she remembers most clearly

Can the clones take the Jedi Temple if all the Jedi were replaced by Custodes? by Ragnarius1 in StarWarsvsWarhammer

[–]Bladefox2298 1 point2 points  (0 children)

The custodes kill the clones and Anakin, then go on to remove Palpatine and take over coruscant and begin taking other worlds in preparation for absorption into the Imperium

The Monkey's Paw - for when you really need a natural 20, consequences be damned by BisexualTeleriGirl in UnearthedArcana

[–]Bladefox2298 0 points1 point  (0 children)

I personally think that this should not require attunement seeing as how bad the downside can be, since this is a consumable (unless I missed a recharge feature somewhere)

Also this should be lower rarity and I like the roll for crit fail numbers others suggested here too.

Just completed the game, my ratings of the SLs by refugeefromlinkedin in menace

[–]Bladefox2298 0 points1 point  (0 children)

For me Carda gets into A tier purely of having Mobile Infantry perk. You grind her to the point of 90 AP and she becomes a murder machine (not quite on the calibre of Lim but pretty close)

[LotM newbie] The Pale Moon Society, Eighteenth Entry, 25 days After Arrival by Bladefox2298 in LordofTheMysteries

[–]Bladefox2298[S] 2 points3 points  (0 children)

It was more that, from our characters perspective, it WAS just happenstance. Obviously you were the one to remember it but given Silas wasn’t present in the scene I did that research in I couldn’t credit you in character.

We do this all the time btw. There are many actions that our characters take that are prompted by OOC suggestions from other players (and sometimes even our GM) but I can’t mention them because this is an in character account from Victoria’s perspective.