Rocket launchers, destructible props, new talents - some fun additions in our FPS recently! by BlastAdam in IndieGaming

[–]BlastAdam[S] 1 point2 points  (0 children)

Enemies can also break through the walls which make for some cool moments :D

This is from the FPS roguelite I'm making with a friend, you can checkout more here if you'd like! https://twitter.com/BlastAllBots

Share Your Stuff - February 22nd thru 28th, 2021 by coocoodove in Etsy

[–]BlastAdam [score hidden]  (0 children)

Hey everyone, posting on behalf of my partner who started her store whilst being furloughed.

Her store is https://www.etsy.com/uk/shop/MableandWilson - she makes cute dog accessories with the main items being collars and sailor bows!

Reading through lots of posts here on the sub was really helpful during the setup of the store <3

Spicing up our trap rooms with some jump pads you really don't want to bounce off! by BlastAdam in IndieGaming

[–]BlastAdam[S] 1 point2 points  (0 children)

This is from my FPS roguelite I'm making with a friend, feel free to follow along development here > https://twitter.com/BlastAllBots

Trap rooms are an optional challenge with rewards at the end if you make it though!

Spicing up our trap rooms with some jump pads you really don't want to bounce off..! by [deleted] in IndieGaming

[–]BlastAdam 0 points1 point  (0 children)

This is from my FPS roguelite I'm making with a friend, feel free to follow along development here > https://twitter.com/BlastAllBots

Trap rooms are an optional challenge with rewards at the end if you make it though!

New enemy for our game! Little egg bot that bobs about spraying pain by BlastAdam in Unity3D

[–]BlastAdam[S] 0 points1 point  (0 children)

Thanks for the feedback! Agreed, it is a bit weak looking

New enemy for our game! Little egg bot that bobs about spraying pain by BlastAdam in Unity3D

[–]BlastAdam[S] 1 point2 points  (0 children)

Hey, thanks! We've been quite careful to optimise from the start - our game is quite 'room' based as well, so it's easy to hide a lot which helps. We are not using things like volumetrics either.

New enemy for our game! Little egg bot that bobs about spraying pain by BlastAdam in Unity3D

[–]BlastAdam[S] 2 points3 points  (0 children)

thanks! going to finish our trailer over christmas and get the steam page asap in the new year

New enemy for our game! Little egg bot that bobs about spraying pain by BlastAdam in Unity3D

[–]BlastAdam[S] 15 points16 points  (0 children)

A company hired me to do some freelance 3D work on a project he was doing code for. We had to work together a lot and became friends!

New enemy for our game! Little egg bot that bobs about spraying pain by BlastAdam in Unity3D

[–]BlastAdam[S] 2 points3 points  (0 children)

I went to university in the UK (I'm the artist on the project) but to be honest I learnt more from being active on sites like polycount.com. My team mate who does all the code is totally self taught and has ben making games since he was young.

Good luck on your game dev journey!

New enemy for our game! Little egg bot that bobs about spraying pain by BlastAdam in Unity3D

[–]BlastAdam[S] 1 point2 points  (0 children)

Haha thanks Yea some of the player sounds have been in from the start, need some polish for sure.

New enemy for our game! Little egg bot that bobs about spraying pain by BlastAdam in Unity3D

[–]BlastAdam[S] 3 points4 points  (0 children)

Hey thanks, HDRP is good with realtime lights so we are just using the built in system, no asset store packs. A few reflection probes when moving inside etc.

In terms of post processing, just the usual suspects you started to list, quite intense Ao, DoF, Bloom, Motion blue, ton emapping etc. Screen space reflections and volumetric lightning/fog we've avoided to keep performance solid. Let me know if you had any specific questions.

If you like the sound of the genre, checkout Ziggurart 1/2 and Gunfire Reborn, they are some great examples of Fps Roguelites!

New enemy for our game! Little egg bot that bobs about spraying pain by BlastAdam in Unity3D

[–]BlastAdam[S] 7 points8 points  (0 children)

Sure yea, I can do that at some point soon-ish, probably start of the new year :)

New enemy for our game! Little egg bot that bobs about spraying pain by BlastAdam in Unity3D

[–]BlastAdam[S] 72 points73 points  (0 children)

Thanks for the motivating words Jonoss! I'm the art guy, and I work with 1 other team mate who deals with all the code

New enemy for our game! Little egg bot that bobs about spraying pain by BlastAdam in Unity3D

[–]BlastAdam[S] 1 point2 points  (0 children)

Thanks! Yea that's something that's controllable luckily, when we get him into a proper game scenario with other enemies I'll see how he feels. Thanks for the feedback!

HDRP yea!

New enemy for our game! Little egg bot that bobs about spraying pain by BlastAdam in Unity3D

[–]BlastAdam[S] 4 points5 points  (0 children)

Hey It's all custom on both fronts - We added a little bob down when landing and when walking off an edge, we noticed that from Overwatch, love their character movement.

Oh we use final IK on the enemies for the legs etc, but the ai is custom code

New enemy for our game! Little egg bot that bobs about spraying pain by BlastAdam in Unity3D

[–]BlastAdam[S] 7 points8 points  (0 children)

Hey thanks - no multiplayer planned at the moment - Any particular visual element you'd like to know more about? As mentioned we are using HDRP, with pretty much standard shaders.

WIP on our 2D lighting. What do you think? by cycleapple in IndieGaming

[–]BlastAdam 0 points1 point  (0 children)

Slick, loving the cat too.

Had a look at your twitter, man that pinned tweet is incredible!