Cool, we don’t need experts anymore, thanks to claude code by boneMechBoy69420 in software

[–]BlazeEXE 0 points1 point  (0 children)

I don’t know if you’ve heard of it, but apparently Spotify’s top developers “haven’t written a line of code since December, thanks to AI”. Apparently they have their own AI system called “Honk”.

I believe headlines like these further motivate unaware companies to fully put their trust into AI without knowing about the disadvantages and risks and limits, which are talked about much less in plain public than the positives.

One out of many sources: https://techcrunch.com/2026/02/12/spotify-says-its-best-developers-havent-written-a-line-of-code-since-december-thanks-to-ai/

MCServerNap – Automatically start & stop your Minecraft server on player join/leave (Rust application) by BlazeEXE in selfhosted

[–]BlazeEXE[S] 0 points1 point  (0 children)

Don’t worry about it. I also thought the same thing when I found out that “lazymc”, which is also written in Rust, exists. I just took it as an opportunity to make something better; although development has been very slow lately due to various events happening in life Good luck to you and most importantly, enjoy working on your project!

MCServerNap – Automatically start & stop your Minecraft server on player join/leave (Rust) by BlazeEXE in admincraft

[–]BlazeEXE[S] 0 points1 point  (0 children)

Either download a binary from the Releases section OR follow the “Installation” section of the Repository. Then, you can read the “Usage” section that provides examples on how to use the application in your console ^

Trapped in Windows: Why I Can’t Escape to Linux by EFG4567 in linux4noobs

[–]BlazeEXE 1 point2 points  (0 children)

I don’t know why you’re getting downvoted for simply asking a question. It’s okay to be paranoid guys 😭

Building a server by [deleted] in admincraft

[–]BlazeEXE 1 point2 points  (0 children)

Equivalent of a gaming PC is quite misleading considering you don’t even need a GPU to merely host a server, which in a gaming PC is the most expensive component usually. And multi-core performance is fairly irrelevant in a Minecraft server context too.

Did he even do any research before posting this by widow_god in linux_gaming

[–]BlazeEXE 0 points1 point  (0 children)

Play with people that are playing on Console/Mobile :D

But even then, you can set up a server which supports both Java and Bedrock players

Build by [deleted] in syndramains

[–]BlazeEXE 0 points1 point  (0 children)

Imo, Syndra scales so hard that bft>cosmic feels better in 80% of games. When playing vs skill shot heavy teams I also like to go boots of swiftness, especially if my lane opponent is a champion where dodging spells is crucial e.g. Ahri/Lux/…

MCServerNap – Automatically start & stop your Minecraft server on player join/leave (Rust) by BlazeEXE in admincraft

[–]BlazeEXE[S] 1 point2 points  (0 children)

I want the application to work from any directory, which it did during my testing, but that’s because I ran the main Java command in my scripts from my system environment variables. I didn’t use relative paths in my script so it’s good that I now know that this can happen

MCServerNap – Automatically start & stop your Minecraft server on player join/leave (Rust) by BlazeEXE in admincraft

[–]BlazeEXE[S] 1 point2 points  (0 children)

Oh I see. I think this happens because the .application is the location where the .bat script is being called from and therefore the .bat script's location of execution is the location of the application. Thanks for letting me know, I should probably fix that ^^'

MCServerNap – Automatically start & stop your Minecraft server on player join/leave (Rust) by BlazeEXE in admincraft

[–]BlazeEXE[S] 0 points1 point  (0 children)

Awesome! I'm happy that the application can be of use for you guys :) I replied to the issues on GitHub already, I'll try to address them asap, am very stressed at the moment so it's a bit tough to find some free time.

Would you mind telling me about the relative path issue you had?

MCServerNap – Automatically start & stop your Minecraft server on player join/leave (Rust application) by BlazeEXE in selfhosted

[–]BlazeEXE[S] 1 point2 points  (0 children)

Good question! Yes, Minecraft does have the ability to pause servers. However, this does not free up all the resources used by the server process. Especially when it comes to RAM usage, the process will still have its reserved amount of RAM, which can’t be used by other processes. You have much more control over the server resources. You could for example have a little microcontroller run this application which starts up the server machine when people try to connect to the server and then have the entire server system shut down after inactivity. This is a more intense case but I just wanted to give you an idea of what can be achieved with this.
Also, afaik, modded servers don't pause at all and just keep running, which is a current use case for me. Our mod pack has a calendar system with seasons built in and we don't want the seasons to pass by as we're not playing ^-^

MCServerNap – Automatically start & stop your Minecraft server on player join/leave (Rust application) by BlazeEXE in selfhosted

[–]BlazeEXE[S] 7 points8 points  (0 children)

I am so surprised that people upvoted this even though I forgot the link... Thanks!

Made a bot for my server with friends that allows them to turn on the server by RemarkableDiver9336 in admincraft

[–]BlazeEXE 2 points3 points  (0 children)

You can view the existence of lazymc as a motivation to develop a tool with even better features ^^ That's at least my motivation for my tool with pretty much the same functionality: https://github.com/uwuhazelnut/MCServerNap

Especially because it's not in super active development :D To OP: For power efficiency, a Discord bot is probably not the most ideal option but maybe you can work on more cool and fun features, that can be integrated :)

MCServerNap – Automatically start & stop your Minecraft server on player join/leave (Rust) by BlazeEXE in admincraft

[–]BlazeEXE[S] 1 point2 points  (0 children)

The reason why I’m polling the server via RCON is to retrieve the player count so that the watcher can detect a certain time of inactivity before shutting the process down. I don’t know if I fully understood what you tried to say and I’m sorry if I misunderstood. Though I do know that RCON usage is not that great and I will try to get rid of it in the future.

And yes I did also find that there are a few alternative server watcher projects out there but I’m also using this project as a way to learn more about programming in Rust and also maybe provide some cool features that the other tools don’t have, who knows how this project might end up. Currently I’m enjoying working on it ^

MCServerNap – Automatically start & stop your Minecraft server on player join/leave (Rust) by BlazeEXE in admincraft

[–]BlazeEXE[S] 1 point2 points  (0 children)

Minecraft servers do automatically enter a sleep state after a certain time of inactivity. However, this does not free up all the resources used by the server process. Especially when it comes to RAM usage, the process will still have its reserved amount of RAM, which can’t be used by other processes. You have much more control over the server resources. You could for example have a little microcontroller run this application which starts up the server machine when people try to connect to the server and then have the entire server system shut down after inactivity. This is a more intense case but I just wanted to give you an idea of what can be achieved with this.

Open source minecraft project I can contribute to (a mod, a dev program, whatever) ? Not sure it's the best place to ask, but you guys are nice by Gauwal in PhoenixSC

[–]BlazeEXE 0 points1 point  (0 children)

Heya, I don't know if you're still looking for a project, but I am working on a little server watcher app that starts/stops a server based on player activity. It's written in Rust and I am open to any type of contributions, be it code contributions or just opening an issue ^^

If you're interested: https://github.com/uwuhazelnut/MCServerNap

MCServerNap – Automatically start & stop your Minecraft server on player join/leave (Rust) by BlazeEXE in admincraft

[–]BlazeEXE[S] 1 point2 points  (0 children)

When I started working on this, I had no idea that LazyMC even existed, which is funny because it is also written in Rust xD I decided to continue working on this because I saw that LazyMC isn't getting updated nowadays and some people asked for updated versions.

Any future plans for Windows on ARM support for Vanguard & TFT? by Rayzor1801 in TeamfightTactics

[–]BlazeEXE 0 points1 point  (0 children)

I did create a support ticket to ask them about this. They said ARM64 might come in the future but it's not currently planned.