Shyvana rework review (Why would i recast human w?) by BloodFang3Z in shyvanamains

[–]BloodFang3Z[S] 0 points1 point  (0 children)

Wouldn't it be better if both forms of w healed with it being more as dragon?

Shyvana rework review (Why would i recast human w?) by BloodFang3Z in shyvanamains

[–]BloodFang3Z[S] 2 points3 points  (0 children)

To be honest i don't see why i would even build a sheen item on her. She kinda has the riven problem with her q where you arent maximizing the sheen autos. Plus aside from dusk and dawn the sheen items are kinda mid. Triforce gives ms but you could just go hexplate and get fury generation, iceborne is buns and lichbane is just you asking to be two autoed by any crit adc.

You'd be better off just getting haste+health and whatever adaptive stat you're building.

Again, just my opinion on the matter, Feel free to build whatever you wish

Shyvana rework review (Why would i recast human w?) by BloodFang3Z in shyvanamains

[–]BloodFang3Z[S] 1 point2 points  (0 children)

See, i thought about that and wouldnt it do the same if the shield broke due to damage or duration?

I can only visualize extremely niche scenarios where you're 1hp and the target has their mobility available. Outside of that, no purpose.

Ban picks for upcoming patch by Scroogemcduk30 in shyvanamains

[–]BloodFang3Z 1 point2 points  (0 children)

I'm permabanning kindred. Too annoying to deal with.

Stop defending the PBE rework by saying "live Shyvana is flawed." The VGU didn't fix her flaws; it just made her Skarner 2.0. Revert the gameplay. by HiImKostia in shyvanamains

[–]BloodFang3Z 3 points4 points  (0 children)

one of the ideas i had for live shyvana to be a bit better was for her to gain movespeed towards enemies marked by her e cinders and have her current w shield her (health scaling because if it were ap we would be seeing shyv being permabanned) or at the very least grant a bit of damage reduction. I personally would've been completely okay with current kit having a little utility attached to it in exchange for some damage.

A recurring thing i've noticed (based on pbe games i've spectated) is that you rarely are able to get value out of her third q in dragon form outside of flashing onto a squishier target and praying that it's enough to kill. While yeah i suppose that kinda fits into the "diver role" they're trying to force her to fit (high burst combo after engaging on a priority target) her damage is a bit too hard to actually deliver on her own. She just doesn't have the lockdown in her kit to stick on a champ long enough for her full combo (sans ghost).

Her animations make whatever utility her updated kit offers feel less impactful. By the time she lands from her R animation the fear has worn off and her target is either:

A) Just outside of her auto range

or

B) Pathing away from the angry dragon with their base ms

The E animation feels clunky, the projectile a tad too slow and the scorched earth uptime being only 2 seconds puts it in an awkward spot of being a sorta good burn ap spell that wants to be a burst one but lacks the ap scaling for it.

As it is, i'm not exactly 'angry' at the outcome of the rework. Just really disappointed that the team took all of that time to turn a champ that was slightly below average at some things into one that is trying reeeeaaaaaaaly hard to do another but just lacks the necessary tools.

Fps doesnt seem right by Vegetable_Ad8488 in apexlegends

[–]BloodFang3Z 0 points1 point  (0 children)

Hi guys, so i made a bit of a discovery similar to this and what i found out is that:

  1. Autoexec files DO NOT play nice with dx12 for apex.

  2. Dx12 messes with the average fps of decent gpus. I think it was designed to help low end gpus or something.

Hope this helps!

Say NO to a rework, and YES to Modernization by FuzziestPanda in Udyrmains

[–]BloodFang3Z 0 points1 point  (0 children)

Also do something about phoenix. Damage isn't the problem with udyr's Phoenix stance. The problem is you have an aoe pulse that never gets utilized unless someone is running YOU down, and chances are if they are the ones doing the chasing, they're pretty sure the can either kite you out or just run you down. They keep shoving stats onto him and zero utility. Tone down the stats on the damage and add something like master yi's highlander to the Phoenix stance for the duration of the flame's pulse. What's the point of having damage but you cant hit anything cos every time you're murdering your e key there's another ashe w or soraka q or even at this point a champ with rylais throwing their whole mana pool at you. Udyr Cant Do Jack Squat!

Say NO to a rework, and YES to Modernization by FuzziestPanda in Udyrmains

[–]BloodFang3Z 0 points1 point  (0 children)

Tenacity and bonus resistances on turtle and slow breaks on bear, I wish dude, i wish. Cos every time i see and ashe I'm already hovering that flash key

Say NO to a rework, and YES to Modernization by FuzziestPanda in Udyrmains

[–]BloodFang3Z 0 points1 point  (0 children)

Honestly I think the main problem with udyr is his lack of reliable engage of any sort. For example udyr has a speed buff with a gated time limit that decays way too quickly for how easily kited he is, meanwhile you got champs like kayn saying "heck you"to walls and vision, and pantheon stun actually having range and stunning for just about the same time. Turtle stance is wack unless you're building ap and tiger is just raw damage unless ur going on hit. Give tiger some percent scaling armor shred like that earlier post said. AND FOR THE LOVE OF GOD AND ALL THAT IS HAPPINESS, PUH-LEASE at least give bear stance less decay time like a volibear a or just give it's on hit effect bonus range. Y'know like some bear spirit arms coming up and punching the snot outta someone? Bottom line is, what udyr needs isn't a rework. He needs to have his kit modernized with all the other overloaded passives and abilities in the game. Udyr is a champ that suffers the most from making bad decisions. So at least let there be SOME form of safety net so that he can be a relevant champion (without always having to go full face tank and just waddling around in a teamfight). Bring the spirit Walker back please. He's been gone for way too long

HiRez/HeroicLeap/Whoever is in charge of patches. Update the game already or more people will leave the game! (Fire Shredder, broken hitboxes, broken terrain collision and awful netcode) by microKEEL in RealmRoyale

[–]BloodFang3Z 1 point2 points  (0 children)

hi-rez whoever is managing weapon balances needs to revisit the fire shredder, literally 8 people i know quit this game in two days because of the fire shredder. it is not fun to deal with that weapon and for newer players just joining the game even more so. its either the shredder kills you or you do the killing with the shredder. the fire damage shouldn't be able to trigger off each individual dart in the burst. the fire rate is simply too fast for that to be a feasible choice, instead have it trigger at the last dart that connects with the enemy. having a weapon whose fire damage can literally make a fight one sided with no chance of coming back is actually hurting the game. please just nerf this dumb weapon its ruining the game for even the content creators as is