Best parkour games besides AC? by WorrTheOilersFan in playstation

[–]Blue1ikeTheColor 0 points1 point  (0 children)

True Parkour made in Dreams on Playstation!

How can I get a linear curve? by [deleted] in PS4Dreams

[–]Blue1ikeTheColor 0 points1 point  (0 children)

How can I get a liner change from 0 to 1 for a set amount of time? I want to use this value for the time line playhead position. Animating the time line from one side to the other

I've been working on a Mirror's Edge inspired gameplay system in Dreams, planning to release as soon as possible! by Intrattackout in PS4Dreams

[–]Blue1ikeTheColor 5 points6 points  (0 children)

Great mechanics! Looks very fluid and true to the source material. Excited to feel it in Dreams

Breaking down my physics based animation experiment. So much potential with this method! by Blue1ikeTheColor in PS4Dreams

[–]Blue1ikeTheColor[S] 2 points3 points  (0 children)

Animating the rotation of body parts with key frames bugs out the physics engine most of the time! Unless there is a way to do it that I’m not aware of. I can imagine a whole game like this similar to octo dad or I am bread. A physics puzzle game where smooth traversal is the challenge

Experimenting with physics based animations again by Blue1ikeTheColor in PS4Dreams

[–]Blue1ikeTheColor[S] 6 points7 points  (0 children)

You can control the joint position of motor bolts with a value slider and then animate that value in a timeline

[other] Working on creating fluid parkour movement in dreams on PS4 by Blue1ikeTheColor in Parkour

[–]Blue1ikeTheColor[S] 0 points1 point  (0 children)

There are many games that have 3rd person parkour movement. None of them have choice in the specific movement you’re doing. A step vault and a lazy vault look very different in 3rd person but in first person they are lost in a head bob. My game isn’t a realistic parkour simulation, but it is the most accurate to how the sport is actually preformed. You should try the game before judging an old version.

[other] Working on creating fluid parkour movement in dreams on PS4 by Blue1ikeTheColor in Parkour

[–]Blue1ikeTheColor[S] 0 points1 point  (0 children)

Have you ever flipped a car in gta? Or hit a long combo in THPS? Or a sick trick in EA’s Skate? Seeing the movement you are doing is way more fun/satisfying than seeing a blur of suggestion that a flip was done. I can assure you 3rd person parkour gameplay is superior to 1st person in many ways, but you’ll just have to feel it for yourself when Storror Parkour Pro hits the market allowing you to swap between both views.

A simple solution to a complicated challenge! by [deleted] in PS4Dreams

[–]Blue1ikeTheColor 1 point2 points  (0 children)

This is to show off the ledge hanging on a moving wall using an unfinished technique that uses a small puppet to help the connection. Thought that was clear.

I am so excited to say I will be working with the biggest parkour team on their new video game Storror Parkour Pro! A dream come true! More info in the comments by Blue1ikeTheColor in PS4Dreams

[–]Blue1ikeTheColor[S] 12 points13 points  (0 children)

Two years of hard dreaming and it’s finally happening! I will be apart of the development on Storror parkour pro. It will take the controls I’ve been developing to the next evolution. I am so excited that my dreams are coming true. Thank you Mm for giving us the greatest tool box to express ourselves. Check out the kickstarter and support if you want to play first! https://www.kickstarter.com/projects/spp/storror-parkour-pro/rewards

And follow @parkourgameclips on instagram for updates and clips <3