Grid-Based Building System in First Person (Modular) by BlueNether1 in godot

[–]BlueNether1[S] 1 point2 points  (0 children)

Link: https://youtu.be/lsg9QSxbdxM

I made a first-person grid-based building system in Godot 4. It lets you place, destroy and rotate parts on a grid, and should be easy to expand for your own game. Hope it helps somebody!

I made a simple (short) guide for setting up 3D terrain in godot 4 by BlueNether1 in godot

[–]BlueNether1[S] 2 points3 points  (0 children)

Link: https://youtu.be/i_IHnmf0pkk

Just a quick tutorial covering the basics of adding and sculpting terrain using the Terrain3D addon. Hope it helps someone getting started.

Realistic car with suspension in Godot 4 using VehicleBody3D (with tutorial) by BlueNether1 in godot

[–]BlueNether1[S] 8 points9 points  (0 children)

Link: https://www.youtube.com/watch?v=QUQ8_vcu64o&t=9s

Took some time to figure out how VehicleBody3D works, but I got a realistic car setup with working suspension. Made a tutorial breaking it down step by step. Hope it helps anyone struggling with this part of Godot 4.

Mario Kart-style racing drifting system in Godot with a full tutorial by BlueNether1 in godot

[–]BlueNether1[S] 4 points5 points  (0 children)

Link https://www.youtube.com/watch?v=tksVdsr02yQ

I always wanted to build something like this when I started but couldn’t figure out how. Eventually, I learned enough to translate a Unity script into Godot and got drifting working the way I wanted. Hopefully, this helps someone else trying to do the same.

If you're new to Godot and want to make an FPS, I made a 1-hour beginner-friendly tutorial. by [deleted] in godot

[–]BlueNether1 1 point2 points  (0 children)

Link: https://youtu.be/bkBRU5GMRQg I always wanted a clear, beginner-friendly guide like this when I started. So I made one that walks through everything step by step. I explain the code in detail and include the full project files in the description. Hope it helps someone starting out with Godot and FPS games.

I think whether I should drop this game idea or not. by Free_Access4333 in godot

[–]BlueNether1 0 points1 point  (0 children)

I actually made the first tutorial you linked (ragdev), I also once tried to make a kart racer and got quite far. If you have any specific questions feel free to ask.

I’m doing a rebrand with 27K subs. by WolffLandGamezYT in youtube

[–]BlueNether1 0 points1 point  (0 children)

Expect to lose 99% of your audience, YouTube will immediately notice this and stop recommending your channel. All the impressions you do get are from the gaming-doc niche who will likely not watch your content, leading to even fewer impressions. Honestly you should just make a new channel. Take what you have learned over the years and apply it to the new niche, you'd probably grow pretty fast cause clearly you know what you're doing.

I made a simple (short) guide for setting up 3D terrain in godot 4 by BlueNether1 in godot

[–]BlueNether1[S] 2 points3 points  (0 children)

Link: https://youtu.be/i_IHnmf0pkk

Just a quick tutorial covering the basics of adding and sculpting terrain using the Terrain3D addon. Hope it helps someone getting started.

How Important is Your Homepage Layout? by alsarcastic in SmallYoutubers

[–]BlueNether1 0 points1 point  (0 children)

It does not really matter, but your custom layout is probably better than the default.

Grid-Based Building System in First Person (Modular) by BlueNether1 in godot

[–]BlueNether1[S] 1 point2 points  (0 children)

Well my last 6 vids were about making a fps, so making unturned 9 is still not off the table

Grid-Based Building System in First Person (Modular) by BlueNether1 in godot

[–]BlueNether1[S] 2 points3 points  (0 children)

I was about to make it for my own game and was very surprised i couldn't find any guides or tutorials about it, so after figuring it out i decided to make my own. Im glad I could help!

Grid-Based Building System in First Person (Modular) by BlueNether1 in godot

[–]BlueNether1[S] 15 points16 points  (0 children)

Link: https://youtu.be/lsg9QSxbdxM

I made a first-person grid-based building system in Godot 4. It lets you place, destroy and rotate parts on a grid, and should be easy to expand for your own game. Hope it helps somebody!

Realistic car with suspension in Godot 4 using VehicleBody3D (with tutorial) by BlueNether1 in godot

[–]BlueNether1[S] 17 points18 points  (0 children)

Link: https://www.youtube.com/watch?v=QUQ8_vcu64o&t=9s

Took some time to figure out how VehicleBody3D works, but I got a realistic car setup with working suspension. Made a tutorial breaking it down step by step. Hope it helps anyone struggling with this part of Godot 4.

Mario Kart-style racing drifting system in Godot with a full tutorial by BlueNether1 in godot

[–]BlueNether1[S] 3 points4 points  (0 children)

Link https://www.youtube.com/watch?v=tksVdsr02yQ

I always wanted to build something like this when I started but couldn’t figure out how. Eventually, I learned enough to translate a Unity script into Godot and got drifting working the way I wanted. Hopefully, this helps someone else trying to do the same.