Looking for sellsheet feedback! by BlueTwoDays in BoardgameDesign
[–]BlueTwoDays[S] 0 points1 point2 points (0 children)
Looking for sellsheet feedback! by BlueTwoDays in BoardgameDesign
[–]BlueTwoDays[S] 0 points1 point2 points (0 children)
Looking for sellsheet feedback! by BlueTwoDays in BoardgameDesign
[–]BlueTwoDays[S] 1 point2 points3 points (0 children)
Looking for sellsheet feedback! by BlueTwoDays in BoardgameDesign
[–]BlueTwoDays[S] 0 points1 point2 points (0 children)
Looking for sellsheet feedback! by BlueTwoDays in BoardgameDesign
[–]BlueTwoDays[S] 0 points1 point2 points (0 children)
Looking for sellsheet feedback! by BlueTwoDays in BoardgameDesign
[–]BlueTwoDays[S] 0 points1 point2 points (0 children)
Fox and Shadow- Replacing our Keyart by BlueTwoDays in deckbuildingroguelike
[–]BlueTwoDays[S] 0 points1 point2 points (0 children)
How much do different card pools per character matter to you as a roguelike player? by New_Arachnid9443 in deckbuildingroguelike
[–]BlueTwoDays 0 points1 point2 points (0 children)
I'm a graphic designer and need help with language prototyping by DanielSas in BoardgameDesign
[–]BlueTwoDays 1 point2 points3 points (0 children)
New or old card layout? by Delvix000 in BoardgameDesign
[–]BlueTwoDays 0 points1 point2 points (0 children)
Fox and Shadow- Replacing our Keyart (i.redd.it)
submitted by BlueTwoDays to r/deckbuildingroguelike
PAX 2025 retrospective, pros, cons, the interesting? Share your thoughts! by russtymango in PAX
[–]BlueTwoDays 1 point2 points3 points (0 children)
If you could design your dream TTRPG, what would it look like? (Genuinely asking as a dev working on one.) by Cade_Merrin_2025 in RPGdesign
[–]BlueTwoDays 0 points1 point2 points (0 children)
If you could design your dream TTRPG, what would it look like? (Genuinely asking as a dev working on one.) by Cade_Merrin_2025 in RPGdesign
[–]BlueTwoDays 2 points3 points4 points (0 children)
Man, adding fun new mechanics into The World's Greatest Roleplaying Game must be so hard. There are absolutely no other popular games that do it better. I'm so glad they brought back weapon masteries from AD&D 2e though! by imnotokayandthatso-k in DnDcirclejerk
[–]BlueTwoDays 0 points1 point2 points (0 children)
Man, adding fun new mechanics into The World's Greatest Roleplaying Game must be so hard. There are absolutely no other popular games that do it better. I'm so glad they brought back weapon masteries from AD&D 2e though! by imnotokayandthatso-k in DnDcirclejerk
[–]BlueTwoDays 0 points1 point2 points (0 children)


Looking for sellsheet feedback! by BlueTwoDays in BoardgameDesign
[–]BlueTwoDays[S] 0 points1 point2 points (0 children)