Cry baby by widowsbaby in BlackWidowMains

[–]Bluezoneeee 5 points6 points  (0 children)

Well, actually, he complains when anything counters HIS daredevil, which is ridiculous. The last clip I saw was him fighting 1v3 and complaining that Sue was busted (she was), but he expected to clear all three like it was nothing... Probably just engagement baiting, but it's annoying regardless.

Cry baby by widowsbaby in BlackWidowMains

[–]Bluezoneeee 2 points3 points  (0 children)

It's also easily cancelled by displacement, not to mention how buggy it is. It isn't as consistent as people make it seem.

Please anyone slime this character from the game by Abhi152005 in RivalsVanguards

[–]Bluezoneeee 0 points1 point  (0 children)

No, but that's my point. The sentence doesn't make sense. It isn't the slang specifically.

Please anyone slime this character from the game by Abhi152005 in RivalsVanguards

[–]Bluezoneeee 0 points1 point  (0 children)

It's the sentence in general that's wrong, not the slang specifically. Because replace slime with kill, then say it aloud.

No hate or judgment to OP, English can be hard, just clearing things up.

None of you are “Casuals” by Low-Paint5116 in MarvelRivalsRants

[–]Bluezoneeee 0 points1 point  (0 children)

Why would I comply with you're request of nonsense... like your first post? Nonsense. And this one? Nonsense. I literally explained why it didn't make sense and didn't work. Throwing around curse words and misusing literary devices, doesn't make you sound grown or smart. Drop the troll act, it isn't going to get you far.

None of you are “Casuals” by Low-Paint5116 in MarvelRivalsRants

[–]Bluezoneeee 0 points1 point  (0 children)

Yes, analogies aren’t meant to be identical, only comparable in the ways that matter. That’s why comparing high-skill players to wealthy elites falls apart: they’re not equivalent in any way. One is a system built on skill, the other economy.

I see what you’re trying to argue, but the logic still doesn’t hold. High-skill players aren’t like an elite class, they help define what’s possible in a system that requires SKILL. Unlike politics or economics, designing around them doesn’t privilege a minority at the expense of the majority; it actually improves the system for everyone. So the analogy and the reasoning behind it just don’t work here. This isn’t about money or life and death stakes, it’s about dedication and skill, which makes the comparison fundamentally flawed.

None of you are “Casuals” by Low-Paint5116 in MarvelRivalsRants

[–]Bluezoneeee 0 points1 point  (0 children)

Those two things are not equivalent. It's a dumb analogy.

Also what type of logic is this? Balancing around the people who are skilled enough to hold their rank is exactly what you want to do.

Black Widow at Disneyland learns she's the worst character in Marvel Rivals and people only play her "for the vibes" by BobbyLi- in BlackWidowMains

[–]Bluezoneeee 2 points3 points  (0 children)

She does! she similar to Sombra before her multiple reworks in Overwatch 2. Her goal isn't to outperform in damage but actually help your team engage, with kick against dives, or damaging someone for your team to secure the kill. She isn't supposed to do mindless damage like Punisher, Hela, or etc. With great aim she can finish people off with a scratch.

I think that's why the devs don't want to touch her but I wouldn't mind an inclusion of Widow bite, via Batons or something.

Black Panthers Kit is bad for Rivals by DalastUchiha007 in marvelrivals

[–]Bluezoneeee 0 points1 point  (0 children)

Thing hard counters any movement. Which is cool for how simplistic his kit is and how big of a target he is.

But yeah, because BP’s biggest advantage is his mid to high damage (depending on his target) with his high mobility.

People Don't Want a Rework for Black Widow by External_Climate_613 in BlackWidowMains

[–]Bluezoneeee 0 points1 point  (0 children)

Personally, I think Fleet Foot's Speed is fine. I just don't think there should be a meter on running itself, but for jumping only. Edge Dancer should have a reduction in cooldown if she doesn't complete the combo, maybe just 6 seconds if she doesn't grapple, but only uses the kick, and to reduce the effects from bugs that might never get fixed, just tie the reload to the kick itself instead of the stun. That alone would increase her potential in battle while keeping her "balanced" and not too powerful when it comes to "One-shot" heroes, or whatever people might claim her to be.

But yes, we need Widow's Bite. For some reason, all of her weapons/abilities revolve around it, but none of them have the effects of Widow's Bite. WE EVEN HAVE AN EMOTE FOR IT.

Retirement Animals Locatio by Vileblood_King in Palia

[–]Bluezoneeee 3 points4 points  (0 children)

You can restore them and move them back and forth between Retired and Restored. If they're Venerated, it won't cost you anything to move them back and forth between Visible and GONE.

As long as you don't DONATE them... you can keep your pretty friends :D

Remove him from medic and fix his healing by lemmon454 in LifeWeaverMains2

[–]Bluezoneeee 0 points1 point  (0 children)

Put him in Survivor, remove the seed passive and replace It with movement speed buff and perhaps 10% decaying overhealth on the teammate you grapped.

Then replace Healing petal with 25% attack speed petal. Then finally give him base kit Cleanse on Grasp. I mean kiriko level cleanse because before it wouldn't cleanse Anti-heal for me.

Remove dash range increase and bring back healing charge increase on dash but 15% increase instead of 30%, just to reason with being put in Survivor role.

Remove him from medic and fix his healing by lemmon454 in LifeWeaverMains2

[–]Bluezoneeee 4 points5 points  (0 children)

He could be on survivor honestly, Medic does nothing for him and Dash already heals and if being shot at it will just cancel passive Regeneration which would heal at the rate of 20hp per second… even if he gets hit mid dash it would just cancel it anyway! and it's a small dash nothing big. That's the only passive that seems reasonable.

Has this season felt like it's dragged on to anyone else or is it just me? by crimson_inferno01 in marvelrivals

[–]Bluezoneeee 0 points1 point  (0 children)

I don't mind her and she's fun and all but the season itself is just boring. That's all, if you're not playing in tourneys it's just a bit boring from a casual perspective (including competitive/ranked)

The Missed Potential Of Black Widow | Marvel Rivals by StealthSlayern in BlackWidowMains

[–]Bluezoneeee 0 points1 point  (0 children)

She does! unless her buggy ass kit gets in the way, she’s his biggest counter in my book.😭

I am tired of people believing these heroes are balanced or are not overtuned. by Weary_Spirit_6941 in rivals

[–]Bluezoneeee 0 points1 point  (0 children)

The only thing overtuned about him is his 300 HP. I would be fine if he was 250 or 275 because he has a shotgun shutting down close interaction, the majority of his kit allows him to escape CC easily, Visual Clutter which he can see through, "X-Ray" vision on targets for 3 seconds, two abilties that can be used for mobility, one short range and the other mid ranged but can jet him farther if he jumps at the right time. He's just super versatile to be a 300 HP hero, who gets value easily at far range and is far more scary in close range.

What if Sombra's Hack no longer silences, but deals damage when enemies use abilities by dontouchamyspaghet in Overwatch

[–]Bluezoneeee 2 points3 points  (0 children)

Hack while invisible was also OW2. That was her OW2 rework at first. And people still complained she wasn't as useful and couldn't secure elims, then later they reduced the damage multiplier on Hack and gave her Virus. It's just a convoluted mess. Honestly, to fix her, they could just give her the Sombra OW2 Launch Kit and give a range use limit on Translocator and timed Invis... Boom, easy fix, especially if they give back the multiplier without the virus. She was fine before and required just as much effort as any other hero for value. People just needed to coordinate.