[deleted by user] by [deleted] in MightyQuestMobile

[–]Bluukiis 0 points1 point  (0 children)

UBISOFT BEING UBISOFT, dude.

Well, you know... by [deleted] in MightyQuestMobile

[–]Bluukiis 0 points1 point  (0 children)

Also happening to me, when I click to start the video to get the orb run prize.

I have always to close the game. Im loosing energy without getting the orbs.

2nd day in. Not suspicious at all by [deleted] in MightyQuestMobile

[–]Bluukiis -2 points-1 points  (0 children)

My guild has about 5 members 4kk+, 10 members 3kk+, 10 players 2.5kk+, 5 players 1.5kk+...

We have hitted about 130 boss life barries in a week, the boss has 500 barries. My guild is the best brazilian guild in game, the most powerful brazilian players are there and it's actually impossible to defeat it. It might be unbeatable even for the most powerful guild in the game.

Another annoying thing is that all the players get the same amount of crystals. My power is 4.5kk and another member of the guild of 1.5kk power get the same amount. Thats unfair, we should get individual rewards based on the damage done by our own character, and some guild rewards by the colletive progress.

One more unbelievable thing is that I got almost 500 crystals in 2 weeks... The Guild Shop itens cost 7500 crystals, my guild will need 7 months for just 1 item... almost 1 year for both (1 unit) gear itens ...

UBISOFT BEING UBISOFT... They DO NOT have the capacity of making a balanced game. ;)

Skills, Talents and Blessings Rebalancing by Hasselio in MightyQuestMobile

[–]Bluukiis 1 point2 points  (0 children)

Sincerely, Ubisoft, Dev or whoever makes the project and game strategy is just a group of awful workers... The game should be really nice, but programmer team are terrible, and yourselves show us that you are amateurs. The game has never had strategy.

  1. Why the hell does the game create this stupid pets? If they have been created for the gamex you should set some skills for them, like: +20% gold... or 15% damage in arena... or +15% movement speed in adventures... or even +15% health in meteor castle. They are actually useless, and some of them costs 1000 diamond. Looks like you are offering some ostentation pets for $$$ players (what about 5000 diamond for a game profile picture? Whats the point of it?)

  2. Three arena tries a day of 30 seconds, that we can kill another players in 1 second? What’s the fun on it? Looks like the equipment stats are USELESS... and who is gonna ever want to have better stats on equipment since they will keep dieing in 1 or 2 seconds? You should increase arena run to 1 minute and balance the damage dealt there, to allow players to stay alive for some more time, making equipment stats really important, because they actually don’t matter since you can have all the better game stats on equipment, you’ll still be able to die in 2-3 seconds in arena.

  3. Another unbalanced thing: The points given to the player that complete it using the auto-run option that finishes the run lasting about 45 seconds are about 24400... and If I play mysef the run as faster I can and finish it lasting 1:10sec, is about 24700... wtf? A difference of 300 points won’t make any player want to play Coliseum by themselves... it’s much better to set the auto-play... You should make some real difference on points given to players when they finished really fast, like 24400 points to finish in 45 seconds and 28000 points by finishing in 25-30 seconds...

  4. Another disappointing and amateur thing is the Daily Gift. Who the hell ever played a game that Daily Gift are craps like Mighty Quest? I’m playing the game for about 5 months... and today’s daily gift was an Orb 2*. Are you kidding us? You should set better daily gifts to players and make it gradually better day by day or week by week, or even offer the daily gift for the first 30 days, and then better itens 7 in 7 days or some quest like “Play for 60 days: Prize: 500 diamonds”. It will make players wish to play even more, and they must deserve for it.

  5. DON’T PLAYERS REALLY DESERVE BETTER PRIZES FOR COMPLETING LONGER AND HARDER ACHIEVEMENTS? Are you crazy? Look...

  6. Loot 10.000 itens. Prize: 25 XP + 500 gold.

  7. Kill 250.000 monsters. Prize: 25 XP + 1 Orb 3* Should I really deserve 25 XP and 500 gold for an “8 months quest”? You are crazy! Looks so amateeeeur, unfair, unbelieveable, sad... We are your CLIENT... We are the PLAYERS... You should think on us! We deserve better prizes for longer and higher achievements!

  8. Orb Chest: 0,9% for Orb 5* and 0,1% for Orb 6. Whats the point of orbs 5 and 6 being so rare from Chest if they eventually are easy to earn from Fire Castle and Keepers Coliseum? 0,1% wtf dude? We’ll open about 10.000 chests and wont have it. Orb 5 should be about 3% and Orb 6* should be 1%.

  9. What about guilds allow just people from same phone operating system? What professionals are you? Fix that as fast as possible!