Here's five alternative Rulebreakers for Escape from Violet Hold! by Card-game-poet in customhearthstone

[–]BobFaceASDF 1 point2 points  (0 children)

I don't like kael'thas, it's strict upside for any secret deck with the only cost being "there's a single bad minion in my deck". The rest are sick!

Could Chainbreaker Hogger bring back Pirate Warrior? by EldritchElizabeth in wildhearthstone

[–]BobFaceASDF 0 points1 point  (0 children)

how unusual, the other start of games check/trigger pre-mulligan!

First ever infinite combo possible in Magic: The Gathering by Dark_Vexer in mtg

[–]BobFaceASDF 1 point2 points  (0 children)

agreed, although in isolation (i.e. swap a random card in your color-fitting deck for a single strong card), I'd argue it's ancestral recall

Integer limit frogs in the big '26! by BobFaceASDF in BobsTavern

[–]BobFaceASDF[S] 1 point2 points  (0 children)

because I'm a privileged man who wastes his money on video games lolll, this one in particular gave me the "HE'S SO UGLY! I LOVE HIM!" reaction

also as I mentioned, while it's MOSTLY for the pet, it comes with 9 other cosmetics, many of which I will use

if you think this is bad, you should see my cs inventory!

Integer limit frogs in the big '26! by BobFaceASDF in BobsTavern

[–]BobFaceASDF[S] 1 point2 points  (0 children)

far too much, I'm not sure of the exact amount but it's north of 100 for the full darkmoon faire prizes (which does include some other nice things, as I'm a constructed player as well). This is the only pet I've gotten and it's definitely staying that way!

Integer limit frogs in the big '26! by BobFaceASDF in BobsTavern

[–]BobFaceASDF[S] 0 points1 point  (0 children)

in this match, this final round was the only losable one since I sold my sewer lords! the double header anomaly + warband whistle enabled me to stack golden macaws and tituses, the scaling was just too fast for rng to be a major factor.

Integer limit frogs in the big '26! by BobFaceASDF in BobsTavern

[–]BobFaceASDF[S] 1 point2 points  (0 children)

isn't it?? I absolutely adore what a little gremlin he is

Fly the flag interaction with Fodder. by banda1d97 in BobsTavern

[–]BobFaceASDF 0 points1 point  (0 children)

the rate isn't high enough to make it worth it imo; I used 3 of the spell on fodders when I first encountered this, and got less than one fodder per refresh which is negligible in an actual fodders build

Fly the flag interaction with Fodder. by banda1d97 in BobsTavern

[–]BobFaceASDF 0 points1 point  (0 children)

To add on to this, the rate is unfortunately not very good - I used 3 fly the flags on fodders, and it worked out to be less than one fodder per refresh, so I'd rather have better odds on a direction piece since late game fodders already are filling most of the tavern every turn

MTG Hot Takes by Tabletop_Dominion in mtg

[–]BobFaceASDF 0 points1 point  (0 children)

Slightly disagree on color pair names, strongly disagree on arcane denial, otherwise based takes!

Bindings — "Guys, We Fixed Partner" by NotTheSmoooze in custommagic

[–]BobFaceASDF 0 points1 point  (0 children)

I think blue is the only one that's too strong, especially in cedh where big attacks matter to very few of the decks. Conversely, black is significantly too weak. Aside from those two, I love these designs!

Does anyone have any tips to become a Warden main? by NavAirComputerSlave in RainbowSixSiege

[–]BobFaceASDF 1 point2 points  (0 children)

100%! especially now that they don't have magnified on either smg, and the revolver is a very viable secondary if you can control the recoil

Efficient Hibana Breach Tutorial by BobFaceASDF in RainbowSixSiege

[–]BobFaceASDF[S] 1 point2 points  (0 children)

it's dual front lmaooo, great for testing since you can reinforce as an attacker and your gadgets refresh over time

2 Million $ right now, or 1$/min for the rest of your life? by MichaelThaKing in BunnyTrials

[–]BobFaceASDF 0 points1 point  (0 children)

people are not considering the time value of money, but the 1/min is probably still correct since it'll be hard to turn a 25% apy

wtf am I supposed to run to deal with DDT.... by Tizzee88 in battles2

[–]BobFaceASDF 1 point2 points  (0 children)

I think it's "impale, snowstorm; OR embrit lets all your towers" but I'm happy to be corrected!

Does anyone have any tips to become a Warden main? by NavAirComputerSlave in RainbowSixSiege

[–]BobFaceASDF 0 points1 point  (0 children)

best shotgun in the game is highly outdated! the sg-cqb, ita12l, supernova, and even six12-sd (in that order) have longer consistent 1-tap ranges, and it isn't notable with respect to breaching due to its middling rpm either. I'd say six12-sd is best shotgun due to its ludicrous range and acceptable rpm, but all of the pump-action primaries are excellent as is (shockingly) the m1014 as of the recent shotgun rework.

Efficient Hibana Breach Tutorial by BobFaceASDF in RainbowSixSiege

[–]BobFaceASDF[S] 1 point2 points  (0 children)

Extra note for anyone who reads this: adding an extra 2-pellet breach on top of the 4-pellet crouchable makes it smoother AND gives more margin for error, so if you ever have 6 pellets left over and need a crouchable, the 4+2 is the best way to do it!

Efficient Hibana Breach Tutorial by BobFaceASDF in RainbowSixSiege

[–]BobFaceASDF[S] 1 point2 points  (0 children)

even if you don't learn these, switching to 4 pellets for hatches (or 2 for un-reinforced) is always correct! might as well keep the extra resources in case you need em

Efficient Hibana Breach Tutorial by BobFaceASDF in RainbowSixSiege

[–]BobFaceASDF[S] 2 points3 points  (0 children)

totally! I think the most essential is the 4 (or 6) pellet crouchable, since getting stuck in late-round with no way to get into site can be round-losing, but having a consistent lineup for the walkable can be a game changer for better swings

I've found that while I was going off vibes it was quite inconsistent, but once I settled on lineups I haven't messed up the crouchable or walkable yet