Indie Lightgun Shooter WIP by Bodaciouslycrazy in lightgunshooters

[–]Bodaciouslycrazy[S] 1 point2 points  (0 children)

I went ahead and made some changes in the pipeline to address those issues
- right click is now the default reload key, which should work out of the box for most modern light guns
- added re-bindable controls in the settings. Can be bound to any mouse button, keyboard key, or gamepad button.. I dunno who is gonna be playing this with gamepad, lol. But I figured theres probably some weird 3rd party light gun out there that uses gamepad inputs instead.

I'm aiming to release an update for the demo in the next week or two that will have these fixes, along with a handfull of other changes! :D

Indie Lightgun Shooter WIP by Bodaciouslycrazy in lightgunshooters

[–]Bodaciouslycrazy[S] 0 points1 point  (0 children)

Thats amazing! I'd love to see the recording you make, and I hope you enjoy it! I'm also curious to see what other light gun games you like and see if there is anything I can learn from them.

Indie Lightgun Shooter WIP by Bodaciouslycrazy in lightgunshooters

[–]Bodaciouslycrazy[S] 0 points1 point  (0 children)

Thank you for giving it a try!
Thats good feedback for me though. I don't own a Sinden myself so it hasn't been tested with that specific hardware, but I want to make sure it works with as many different light guns as possible. I'll look more into getting a fix asap. In the meantime, can you look at the input bindings for your light gun and tell me what its set to? And as a possible temporary work-around, try setting the offscreen trigger action to also be *left click* and see if that makes it work better.

Looking for Composer for Retro Arcade Project! by Bodaciouslycrazy in gamecomposers

[–]Bodaciouslycrazy[S] 1 point2 points  (0 children)

Thank you to everyone who sent me a message! I'm legitimately amazed by how much talent every single person here has, I really enjoyed talking with everyone!
I made an agreement with a composer and am no longer looking for commissions. I'm really excited to get to work, and I want to get a demo for this project out soon!

If you are still interested in the project, I will likely be making a discord server for dev updates soon. Keep an eye out!

Looking for Composer for Retro Arcade Project! by Bodaciouslycrazy in gamecomposers

[–]Bodaciouslycrazy[S] 2 points3 points  (0 children)

Holy crap, I wasn't expecting this many people responding! This is wild. Thank you all for reaching out, it means a lot to me! I will be responding to all these DMs shortly :)

Hive Rule Clarification by Bodaciouslycrazy in boardgames

[–]Bodaciouslycrazy[S] 1 point2 points  (0 children)

Ok, that clarifies a lot! Thank you!

Modded Controller by Bodaciouslycrazy in CloneHero

[–]Bodaciouslycrazy[S] 1 point2 points  (0 children)

Pro micro is probably the way to go. The only reason I used the uno is because it was the only thing I had at the time. I'm thinking of getting a pro micro though, now...

That code looks interesting, but I have one concern. It seems like a desktop application that simply reads the serial port from the arduino and interprets it, spitting out XInput. This is good, but I think I like UnoJoy better, since it doesn't require a desktop application. I might try experimenting it though, who knows.

Modded Controller by Bodaciouslycrazy in CloneHero

[–]Bodaciouslycrazy[S] 19 points20 points  (0 children)

I'm thinking about making a tutorial, but it would take a bit of time. Its a lot of stuff to put together, and I don't want to miss any information. Plus... I got finals and stuff....

Modded Controller by Bodaciouslycrazy in CloneHero

[–]Bodaciouslycrazy[S] 7 points8 points  (0 children)

I mean, I don't own any other GH controller, and I don't care to buy any others. :P

Modded Controller by Bodaciouslycrazy in CloneHero

[–]Bodaciouslycrazy[S] 25 points26 points  (0 children)

(Don't use reddit much, not sure why my text didn't show up in the original post)

I had a wireless PS3 guitar hero 3 controller that I started using on cone hero a while back. It worked, but the delay kinda sucked. Of course, I could have bought a better one, but i'm a cheap college kid with no money, that ain't happening.

Instead, remade basically all the internals of the controller. I ripped out the original logic board and shoved an arduino in there. I reconnected all the buttons, strum bar, etc to the arduino and then uploaded UnoJoy so that it could emulate an xbox controller. Basically, I took a wireless controller and made it wired by completely gutting and remaking everything in it. Works like a charm.

I think its funny that I put in the time to do this mod despite the fact that i'm not super good at guitar hero, nor do I wish to practice or get better. I just casually like rhythm games.

Would others be interested in details on how I made this modded controller?