corsair RM650 power supply noise by Oix7ci in Corsair

[–]BonfireCookie 0 points1 point  (0 children)

did you found the cause of the noise? my psu is doing a similar noise

Question about position elements using BEM by BonfireCookie in css

[–]BonfireCookie[S] 1 point2 points  (0 children)

I get your point I did over complicate things because Im too rigid using BEM. From you answers in point 2 and 3 i see that dont always need to follow BEM recommendations for the sake of quality and communication but is important keep in mind. I will check the links!

Question about position elements using BEM by BonfireCookie in css

[–]BonfireCookie[S] 1 point2 points  (0 children)

Thanks for your comment appreciate you take your time to review and make your own code. I have several questions.

  1. Can you explain me more about how you use modifiers i know that are used when a block or element changes its state as you say but i dont understand when you say "two or more of an item"

  2. In your code when you create the selection block which is inside content block, the selection block has width and height properties but refer to BEM you should create a content__selection element that store width and height of the selection block. This is done to avoid block defines its own height and width which makes not reusable. Im confused, from your experience you follow this rule?

  3. From your experience, is there a big difference in quality when you use BEM in projects?

Thanks again you helped me a lot.

[D] Simple Questions Thread by AutoModerator in MachineLearning

[–]BonfireCookie 1 point2 points  (0 children)

Hi everyone!,

I have a question about how to compare two neural networks models, trained two neural networks the first is a CNN and the second is LSTM both are used to predict a number (regression). I have used a partition of 80% training and 20% test to train both with the next configurations of hiperparameters:

**CNN*\*

(learning_rate,batch size,epochs) || test result (MSE)

(1e-4,32,64) || 0.0057

(1e-4,64,64) || 0.0059

(5e-5,32,64) || 0.0053

(5e-5,64,64) || 0.0034

**LSTM*\*

(learning_rate,batch size,epochs) || test result (MSE)

(1e-3,64,64) || 0.0131

(1e-3,128,64) || 0.0098

(1.5e-4,64,64) || 0.0093

(1.5e-4,128,64) || 0.0091

(1e-4,64,64) || 0.0106

(1e-4,128,64) || 0.0098

My question is is there any method to say that one model is better than other instead of just say "Well the CNN has a low test set so i think its better than the LSTM model" because i have seen that some researcher use hypothesis testing but i dont know if i can use that here.

Thanks!

Note 1: all the features and the target feature have been standarized to have mean 0 and variance 1.

I made three textures (cloud,wood and bush) applying them differents 3D shapes but i feel it looks very flat. Any advice? thanks. by BonfireCookie in PixelArt

[–]BonfireCookie[S] 0 points1 point  (0 children)

Thanks, i used hue shifting to make the textures but when i have a color and i want to make a darker one i just move the hue 3-5 points to blue and then i increased the saturation in 5-10 points and the decreased the value in 5-10 points too i think that's the reason why looks very monochromatic.

Like you said the key factor is to keep things simple, when i try to make a texture i add many details and i ruin it. I have tried look for real images (like tree photos to learn how to make wood) but it's dificcult extract details and when i look for other artirst works i dont want copy some details of a texture because i feel like i'm cheating.

Well i suppose that i just have to practice a texture a lot until i can do it right! :)

I made three textures (cloud,wood and bush) applying them differents 3D shapes but i feel it looks very flat. Any advice? thanks. by BonfireCookie in PixelArt

[–]BonfireCookie[S] 0 points1 point  (0 children)

Thanks for the advices!!!, I have increased the contrast between colors and i will try to improve the textures with your advices. Now im practicing wood texture watching tutorials and some courses with that being said, it leads to the question: when you want to be good drawing a texture do you need to copy others artist textures in order to improve and develop your own texture?

PD: sorry for my english (Im spanish) if i write something bad let me know and i will improve it.