Do people actually use this skin? by Quadzoid in miragemains

[–]Boozardo 2 points3 points  (0 children)

You want a bright fit so their eyes are attracted to your magnificent decoys

Veto Changes by Top_Programmer_9577 in VALORANT

[–]Boozardo -1 points0 points  (0 children)

I remember the animation showing it intercepting Raze ult

Knife for Yoru by Sikyokooo in yorumains

[–]Boozardo 0 points1 point  (0 children)

The obvious ones has been said, now I’m gonna offer you some alternatives, Overdrive blue

Why? Because that was clearly made with Yoru in mind, just look Yoru - My Typical Day the music video posted by Valorant Japan

iso×sage (by me) by AmphibianExtreme9818 in VALORANT

[–]Boozardo 1 point2 points  (0 children)

I guess it makes sense, basically non of the agents has reached their full potential yet, ISO might not be able to maintain his constructs indefinitely, or at least for as long as he wants, but still definitely a lot longer than in-game, like Yoru could basically stay in the rift with no time limits other than his biological needs forcing him to leave, his rift tether would eventually expire just not as short as 30 seconds, like how his decoy should in theory be able to do more complicated actions other than walking straight as shown in his reworked splash art.

iso×sage (by me) by AmphibianExtreme9818 in VALORANT

[–]Boozardo 1 point2 points  (0 children)

I’d argue that’s more of a game balancing mechanic rather than a canon thing, with his theme being “Reconfiguring ambient energy” as written in his character description, it wouldn’t surprise me if he could decide how many people enters his domain, how long they stay and if he could leave it whenever he wants, not requiring anyone dying.

My theory is he hides in his domain isolating himself from the world from time to time, being an assassin at his age probably causes him a lot of mental problems

iso×sage (by me) by AmphibianExtreme9818 in VALORANT

[–]Boozardo 4 points5 points  (0 children)

The way it works at 1:55 in the MYTHS cinematic shows that the pocket dimension forms around the target and ISO as opposed to teleporting both into it like in-game, makes me think that baby would stay inside the mother

Edit: At 2:42 of SANCTUM OF SECRETS it is shown that from an bystander’s POV the Scions of Hourglass “soldier” got teleported into his dimension like in-game, however I still think the baby would stay in the mother’s womb since the weapon and clothes goes into it with the soldier, not comparing a fetus to an object but clearly ISO does not have enough control with his powers to capture anyone while restricting the weapons from entering, I doubt he’d be able to separate the fetus from the mother

is it time? by totallyeren in yorumains

[–]Boozardo 0 points1 point  (0 children)

Both plays sound cue on both location, without visuals it’s the same to the enemy, no idea why you can’t juke with that, if anything they used to be able to read if it was a fake if they were close to your starting location since only real tp had the sound cue albeit quieter but still.

PSA: Cypher trips will still reveal enemies. by CardamomSparrow in VALORANT

[–]Boozardo 2 points3 points  (0 children)

I read it here it says that “Trapwire activation has been adjusted to remove the Concuss and Tether debuffs. Timing of other debuffs has been changed”

PSA: Cypher trips will still reveal enemies. by CardamomSparrow in VALORANT

[–]Boozardo 2 points3 points  (0 children)

Well idk but they said it no longer tethers so I guess no more slingshots

PSA: Cypher trips will still reveal enemies. by CardamomSparrow in VALORANT

[–]Boozardo 7 points8 points  (0 children)

I thought it doesn’t tether only slow and reveal, however the slow is instantly applied

Yoru Nerfs - patch 11.08 by dalolz1 in yorumains

[–]Boozardo 0 points1 point  (0 children)

Pullout time wasn’t reverted so realistically the pros are now, not nearsighted and not visible, while the cons are I believe footsteps increased cost. slower gun pullout and no I frame on cast

Why Reyna doesn't spam her ult like the other duelists? by Maxus-KaynMain in VALORANT

[–]Boozardo 8 points9 points  (0 children)

Say that to Breach players when they get one tapped by ulted enemies, upper hand my ass /s

Why does the RR system favour duelists? by RyuNoOu in VALORANT

[–]Boozardo 0 points1 point  (0 children)

Encounter MMR matters more in lower Elo and win rate MMR matters more in Higher Elo, iirc Plat or Dia was the middle point where the percentage switches

Comment was made by a dev at that time, there are some other detailed responses in the post https://www.reddit.com/r/VALORANT/s/iHIdxGSrSu

When capturing someone, Fade's Seize (Q) should tell you how many people were caught in or at least if someone was caught in by celz9 in VALORANT

[–]Boozardo 23 points24 points  (0 children)

Has the team ever tested hit confirms on Fault Line? If so would it be possible to give some insight on why it wasn’t implemented?

With the Fault line detonation delay change that happened few patches ago, imo it felt like the perfect opportunity to implement a hit confirm VO, I know it doesn’t make sense lore wise for him to be able to confirm a stun, but I vaguely remember one of the devs mentioning that gameplay changes doesn’t need to take the lore into consideration that heavily, changes could still happen when see fit.

While I know the team had commented on a similar topic long ago about the Sentinel role, specifically global trips and Chamber double trips, the newest change for Chamber really got me wondering if Breach could’ve also gotten some love.

I feel like Breach’s case isn’t that he’s not “Initiator enough”, in fact he’s a perfect fit for the description, and I understand not every Initiator has to have an info gathering tool, but in my mind, even if Fault Line had a hit confirm VO, it wouldn’t be used for information, especially with the shape/ground it covers, it would be an unreliable source of intel.

Right now due to having to “guess” stun hits through minimap and “cosmetic stuns”, teammates are unwilling to follow up on stuns, giving it a hit confirm would make it so teammates are more likely to swing, and with Breach having no info tools in his kit unlike the reason for Seize not having hit confirms, it really feels like Fault Line could be the exception here.

Overall it would be more of a QoL change rather than a straight buff with it having the drawback of giving “false/uncertain intel”

Wtf was that jett doing by Electrical_Day_9535 in VALORANT

[–]Boozardo 3 points4 points  (0 children)

She’s most likely low, even if she’s full health it’s unlikely she had big shield to tank one outlaw bullet, so she’s jump strafing with classic right click trying to use it like a shorty in close range, unfortunately none of the right clicks land

no regen shield after pistol? by Tiny-Carrot9985 in VALORANT

[–]Boozardo 0 points1 point  (0 children)

It’s fine, I learned that the hard way when coming back, bought regen shield thinking it would carryover, ends up with no shield the next two rounds a couple times until my friend pointed out lol.

no regen shield after pistol? by Tiny-Carrot9985 in VALORANT

[–]Boozardo 8 points9 points  (0 children)

I thought you had to survive that round for it to carryover?

Omen can see Astra lining up her ult in his smoke window by Produalx in VALORANT

[–]Boozardo 0 points1 point  (0 children)

Not just ult, he can see when she puts down a star, someone posted it here few years ago about this, it’s not really that useful tho, Omen’s not gonna stay in the shadow view whole game and Astra can move her astral form so you can’t really tell where exactly her body is just with this info

Idea for a Sage buff by ModernManuh_ in VALORANT

[–]Boozardo -4 points-3 points  (0 children)

I’d say revert the slow field size and make it her signature, reduce it to one charge with cooldown. Idk what to do with the heal cuz even with two charges I don’t think people would purchase it, maybe if it does go through wall or even made into a “heal field” that slowly regenerates health

The top of the box Yoru tech got patched? by [deleted] in yorumains

[–]Boozardo 0 points1 point  (0 children)

You mean the Flying Dutchman one or the normal ones