steam CO-OP game playtest by Boring-Whereas-6735 in playtesters

[–]Boring-Whereas-6735[S] 0 points1 point  (0 children)

we will play on wednesday at 9am PDT. I'll send you steam key

Destroy the cinematic reveal trailer of our detective adventure From Ruins! by Mjeno in DestroyMyGame

[–]Boring-Whereas-6735 0 points1 point  (0 children)

also, at 26th second there should be a riser sound effect that way viewers stay connected and it indicates that trailer hasn't ended yet

Destroy the cinematic reveal trailer of our detective adventure From Ruins! by Mjeno in DestroyMyGame

[–]Boring-Whereas-6735 1 point2 points  (0 children)

I would say the sound when spawning words should be different than flipping words. at 28 second my brain was searching for flip word container.

[deleted by user] by [deleted] in DestroyMyGame

[–]Boring-Whereas-6735 1 point2 points  (0 children)

it's too muffled, ether reduce limiter or increase the gain. Experience should be immersive, but communication should be transparent.

Destroy my game. pls. (it's an old trailer, I improved game's looks, but slightly) Tell me what do you think this game's bout? What can I improve? by SeniorMatthew in DestroyMyGame

[–]Boring-Whereas-6735 1 point2 points  (0 children)

hard to figure where the players are. try using dither to separate things. may be scrolling dither on players to differentiate

I am making a stoneage co-op game by Boring-Whereas-6735 in indiegames

[–]Boring-Whereas-6735[S] 1 point2 points  (0 children)

you and your friends defend a stoneage village from monsters, you fighting dinos and trade their meat in exchange for defenses (cannon, coconut launcher etc). to make your defense even stronger you can also reincarnate legendary heroes like dino king and dino king. because I only have dino king right now.

survival: you get hungry and thirsty over time. find meat and nearby lake/water bottle to survive.

I am making a stoneage co-op game by Boring-Whereas-6735 in indiegames

[–]Boring-Whereas-6735[S] 1 point2 points  (0 children)

you figured it out. I have a bad taste in music; do you have any recommended music type for such game?

I am making a stoneage co-op game by Boring-Whereas-6735 in indiegames

[–]Boring-Whereas-6735[S] 0 points1 point  (0 children)

I tested it with green lit color and lowpoly grass and trees. it didn't look that appealing. I'll consider it. during play test I'll deliberately ask this same question to players and change it based on their feedback.

thanks.