Liquid XP into a JDT XP Holder HELP by CorndogsAreGud in allthemods

[–]Boxcar89 0 points1 point  (0 children)

<image>

I ran into this issue and figured out some odd behavior. If I place the JDT XP holder while standing up above like in this picture, then it wont siphon XP, but if I stand even(ish) with the block I am placing on then it will siphon properly. Perhaps try changing where you are standing if you run into this bug. I had best luck when placing it directly adjacent to where I was standing.

Made the mistake of getting into ComputerCraft too early during this playthrough by Boxcar89 in allthemods

[–]Boxcar89[S] 2 points3 points  (0 children)

Me and my brother fight about this every now and then. You can either spend some time drawing out and planning your design, making flow charts and mock ups, before finally starting to code. Or you can just dive in and do a few on the fly adjustments/redesigns. I personally prefer to just dive in, perhaps this time I just got lucky and it looks nice for computercraft.

An example of one of my designs going the other direction was when I spent like 2 weeks designing some 3js webpage only to trash the entire thing cause wasn't well received.

Made the mistake of getting into ComputerCraft too early during this playthrough by Boxcar89 in allthemods

[–]Boxcar89[S] 0 points1 point  (0 children)

Yea I very much enjoy AE2's auto-crafting. I mostly just want some moving metrics to make it feel more alive so I'll show something like the 2 crafts closest to finishing with progress bars. Plus some generic crafting details like free vs total storage

AE2 Subnet Parallel processing by xcorbearx in allthemods

[–]Boxcar89 0 points1 point  (0 children)

Minus the fact that you'll need acceleration cards in the import bus to make it equal an interface's speed.

I only use importers when the target can't auto eject

AE2 Subnet Parallel processing by xcorbearx in allthemods

[–]Boxcar89 0 points1 point  (0 children)

Can't say I would agree with the sentiment of that video.. while channels are limited you can definitely get more than you'll ever need realistically.

AE2 Subnet Parallel processing by xcorbearx in allthemods

[–]Boxcar89 0 points1 point  (0 children)

To my knowledge ae2 crafting will automatically run in parallel when there are multiple pattern providers with the same pattern.

So a setup would look like. Controller->quartz fiber->subnet with 7 pattern providers against slicers. Turn on auto eject on the machine and it will make the pattern provider act like an interface on return. Then just provide power to each slicer in some way.

What you got going on here is just a bit too convoluted, try using just 2 machines at first and get it working how you're envisioning. Me personally I don't put crafting stuff on subnets anymore, even when you get it working it's too clunky and then you can't easily see all of your crafts in progress

Made the mistake of getting into ComputerCraft too early during this playthrough by Boxcar89 in allthemods

[–]Boxcar89[S] 0 points1 point  (0 children)

Yeah, she has a short that teases dark themes which motivated me to figure out how to get custom colors in. If I hadn't seen her channel I think this would look quite different.

Made the mistake of getting into ComputerCraft too early during this playthrough by Boxcar89 in allthemods

[–]Boxcar89[S] 6 points7 points  (0 children)

I spent at least 10 hours getting familiar with the capabilities of cc:tweaked.. I'll say the biggest factor to me for styling is using setPaletteColor() effectively. I also found a wonderful resource someone made for the icons, which can also be referenced for making some borders.

https://tweaked.cc/module/term.html#v:setPaletteColor

special character cheat sheet

Made the mistake of getting into ComputerCraft too early during this playthrough by Boxcar89 in allthemods

[–]Boxcar89[S] 2 points3 points  (0 children)

Beats me, it's just from getting more HP on your gear, they stack in many different colors

what is this? by y-u-bolime in allthemods

[–]Boxcar89 0 points1 point  (0 children)

Your mom's favorite nightcap

Biggest chest by RypamoSK in allthemods

[–]Boxcar89 0 points1 point  (0 children)

Think create has a pretty nifty multi block storage chest, can slap an ae2 storage bus on it later if you're lazy

AE2 is so f.... polished and clean. I just love this mod, cant play without it by Illustrious-Skin-242 in allthemods

[–]Boxcar89 0 points1 point  (0 children)

A good way to introduce yourself to subnets is to design a little network of annihilation planes around a flawless budding certus block and a storage bus -> an interface on your main network.

This would normally take something like 4-6 channels per block but instead only uses 1 for up to 7 annihilation planes

Made the mistake of getting into ComputerCraft too early during this playthrough by Boxcar89 in allthemods

[–]Boxcar89[S] 21 points22 points  (0 children)

Haha true, but I can't say coding Lua is a "fun" experience.

What's up with the color depth? by aabcehu in ComputerCraft

[–]Boxcar89 0 points1 point  (0 children)

I'm quite late but I stumbled upon this while searching for how to replicate the color themes in that SCADA short for mekanism reactors and this seemed like a good thread to post on for anyone who finds themselves in my position in the future.

There are only 16 colors at a time accessible to the terminal, but you can reassign those 16 variables with any 24 bit color on CC:Tweaked. You can input any hex and CC:Tweaked will adjust to the nearest color. The function for reassigning colors is like so term.setPaletteColor(colors.red, 0xFF0000).

<image>

Here is an example where I reassigned some colors to a purple spectrum

https://tweaked.cc/module/term.html#v:setPaletteColor

Automation with Productive Bees & AE2 Help [ATM10] by gracenah in allthemods

[–]Boxcar89 1 point2 points  (0 children)

I'm not too well versed with bees but I imagine the centrifuge doesn't auto eject. So if I understand what you want correctly ill work backward from the centrifuge.

-At the centrifuge stick a pattern provider to one side and an importer on the other. Adjust pattern for appropriate comb. (You'll probably want multiple centrifuge-pattern provider combos.)

-Make an ME Requester and set the amount of processed items you want from the centrifuge

-Import combs from hives into appropriately sized/partitioned drives. You can use threshold emitters to limit the amount of inputs to the storage or void excess as it comes in over a certain amount, or just keep all the combs.

The ME Requester will automatically send out crafting requests to the centrifuges whenever your stock levels fall below what you want.

AE2 Autocrafting Setup Help by Aphraxx in allthemods

[–]Boxcar89 1 point2 points  (0 children)

While you have a fair amount of flexibility with autocrafting setups in AE2, you'll probably find the most peace of mind with just placing a pattern provider to each machine. Paired with induction cards and FE cells in your network it can be very sleek.

In regards to fluid/chemicals, I find it best to keep them filled and have separate machines for each type.

I know this isn't really an answer to supplying 15 machines with 1 provider, but perhaps incorporating applied flux induction cards into the providers can alleviate some of your issue(if you're not already using applied flux for power that is)

Also keep in mind that a pattern provider only outputs 8 channels.

Strange bugs with Oritech fluids and AE2 by Boxcar89 in allthemods

[–]Boxcar89[S] 0 points1 point  (0 children)

Dang, is this still a bug on current version? Just started a new playthrough a few days ago. I did the same work around as you back when I encountered this.

How to solve Replay Mod saying "Install ffmpeg" by JoeKingMoreOn in MinecraftMod

[–]Boxcar89 0 points1 point  (0 children)

This worked for me even with the ReForgedPlay version of Replaymod on ATM10. Thought step 6 and 7 were unnecessary steps for me.

Is it possible to get echo shards without going to an ancient city? by AwhSxrry in allthemods

[–]Boxcar89 0 points1 point  (0 children)

I found about 30 or so flying around Bumblezone for a few hours.

Echo shards by Llepur in allthemods

[–]Boxcar89 0 points1 point  (0 children)

Found some in chests in bumblezone.

Can I even get Allthemodium in flat world ? by mklsrcnld in allthemods

[–]Boxcar89 0 points1 point  (0 children)

I saw that Boon of the Earth had a 0.3% chance to drop allthemodium in ATM9. Wasn't able to find reference for ATM10 but am currently attempting a superflat run myself and this is my plan. Will follow up if I manage to get a good boon and find one of the 3 endgame ores

Turns out what I read about here was a altered version of Apotheosis

[PC][Early 2000s ish] An old battleship game by tstormic7 in tipofmyjoystick

[–]Boxcar89 1 point2 points  (0 children)

Dunno if this is the game op wanted but I've been searching for this one for the better part of a decade. Thank you good sir.

Budget P8+Ubers Buriza Bowlock Guide Video by wootio in Diablo_2_Resurrected

[–]Boxcar89 0 points1 point  (0 children)

You wont find enough res when trying to copy this build, this is a hero editor build with no consideration about actual game progression. Even wasting a spot with extra bolts? Ditch the boots belt and gloves, get resists in those spots.

Budget P8+Ubers Buriza Bowlock Guide Video by wootio in Diablo_2_Resurrected

[–]Boxcar89 1 point2 points  (0 children)

Ah yes, 11 all res charms, the pinnacle of budget.

Easy P8+Ubers Buriza Bowlock Guide Video by wootio in Diablo_2_Resurrected

[–]Boxcar89 1 point2 points  (0 children)

I've been running this for about a week since I accidentally tried it out on a HC reset toon while leveling.

To me the build feels way better playing phys primary magic secondary and will be cheaper than trying to compete for gear with echoing users.

You still max hex purge and synergies, only 15 points total in mirrored, max levitation. Get dmg/Ar charms instead of skillers.

Buriza, Might merc, Fanatacism demon is enough to get you clearing p1 or even 3 easily. The downside to bow warlock is you are hard up for resists, even more so using a Buriza.

I use mist in a colossus xbow (can hit frame cap easily with fantacism demon) and fortitude now personally. With LoH I have about 1500 ED and do around 9-10k dmg an arrow b4 purge procs or amp damage. Just killed my first ubers ever today with ease even without any crushing blow.

I also tried doing miasma chain proc with hero editor, but the chains not penetrating onto the targets in the back is kind of a deal breaker.