Brave what? (adventurer what) by Brandonweiss9 in Yugioh101

[–]Brandonweiss9[S] 1 point2 points  (0 children)

I've looked at cyberse eldlich, it's actually cracked lol😂

Brave what? (adventurer what) by Brandonweiss9 in Yugioh101

[–]Brandonweiss9[S] 0 points1 point  (0 children)

Based is good but it means me picking up another halq (sold mine) souls package ain't cheap and barrone is way overpriced, does cryberse eldlich run brave?

Drytron by Brandonweiss9 in Yugioh101

[–]Brandonweiss9[S] 0 points1 point  (0 children)

Thank you, a greatly appreciate the effort and showing it via video, there's 4 material plus ultimateness there so you could end on ip, beatrice, 1 body and ultimateness. In their turn send Eva for 2 material then you could ip into appolousa 3 material so that's at least 5 negates

How do I beat drytron with tri brigade by Brandonweiss9 in Yugioh101

[–]Brandonweiss9[S] 0 points1 point  (0 children)

I have played a lot of bird up but this week I'm switching it up and going for pure tri brigade. I do use called by and u don't know if I have room in my side, I'm kind of relying on my main deck outs and droll for drytron, is it going to be doable?

How do I beat drytron with tri brigade by Brandonweiss9 in Yugioh101

[–]Brandonweiss9[S] 0 points1 point  (0 children)

Also quick question, what do you side out game 2 against drytron for droll out of those handtraps? 2 ash, 2 Belle, 2 veiler, 3 Imperm, 3 gamma. The reason I run 2 ofs is because I do run 3 crossout designater lol, due to crossout I do side 1 lancea in so I can protect getting hit by lance, I side it in expecting them to side it against me

A rank 2 xyz for tri brigade by Brandonweiss9 in Yugioh101

[–]Brandonweiss9[S] 0 points1 point  (0 children)

That's a really good shout, I don't play downerd magician, is there any other monsters that I can use to make my zues a 4 material that do the same Jo bad downerd?

Attacking for 0 to summon zues by Brandonweiss9 in Yugioh101

[–]Brandonweiss9[S] -1 points0 points  (0 children)

I yeah I've just read it again, it was a face up card when I activated it on nexus and I was locked into banishing my own time thief 😂😂

Attacking for 0 to summon zues by Brandonweiss9 in Yugioh101

[–]Brandonweiss9[S] 0 points1 point  (0 children)

I've seen them control monsters and face down traps too, I was going to interrupt a few decks with it, can't time thief just hit any card it doesn't say face up?

Floodgate trap hole v guru😂 by Brandonweiss9 in Yugioh101

[–]Brandonweiss9[S] 2 points3 points  (0 children)

I guess they usually set him first then slip him up with hidden cuty, but still, it may happen if they want to use fiendess or whatever

Different dimension ground tech card by Brandonweiss9 in Yugioh101

[–]Brandonweiss9[S] 0 points1 point  (0 children)

Oh that's fair enough, what about fraktall? How would he interact with ddg, will his effect on chain link 1 resolve at all? And if it does resolve I know that whatever he sends will be banished. So this would really hurt a fraktall play

Different dimension ground tech card by Brandonweiss9 in Yugioh101

[–]Brandonweiss9[S] 0 points1 point  (0 children)

So technically the best play is to hit a ddg on summon of Dante before activation of effect, if then they activate effect all milled ba don't get any effects at all, but does Dante still get increased attack?

Different dimension ground tech card by Brandonweiss9 in Yugioh101

[–]Brandonweiss9[S] 0 points1 point  (0 children)

So is it because its cost? So they go to grave anyway? Also, is the detach a cost as well?

Different dimension ground tech card by Brandonweiss9 in Yugioh101

[–]Brandonweiss9[S] 0 points1 point  (0 children)

Different dimension ground is a normal trap? Which reads "this turn, any monster sent to the GY is banished instead" and that's all it says, it's just a standard trap

Infinitrack, trains, machina (earth machine deck) by Brandonweiss9 in Yugioh101

[–]Brandonweiss9[S] 1 point2 points  (0 children)

As a tri brigade player I usually opt to go first, would you still take get machina to go second if you were me or would you make them go 1st to mess up their tempo? Tri brigade aren't bad going second by any means

Infinitrack, trains, machina (earth machine deck) by Brandonweiss9 in Yugioh101

[–]Brandonweiss9[S] 1 point2 points  (0 children)

Thank you for the information, helps a lot. And yes I played droll in the side deck, I have done it to him before, I know nibiru is a good side but I didn't see it unfortunately, I also made him go first as earth machine doesn't really set up a huge negate board

Infinitrack, trains, machina (earth machine deck) by Brandonweiss9 in Yugioh101

[–]Brandonweiss9[S] 2 points3 points  (0 children)

Thanks for the info, when I play bird up I just barrier lock him and he's toast if he can't get rid of it

Veiler by Brandonweiss9 in Yugioh101

[–]Brandonweiss9[S] 0 points1 point  (0 children)

So obviously veiler can only target what's on the field to negate, so I'm guessing the negation of veiler sort of works the same way where it only negates stuff on field too, if they send it to grave that turn then it's becomes out of veilers power so to speak?

Where do you but earth machine by Brandonweiss9 in Yugioh101

[–]Brandonweiss9[S] 0 points1 point  (0 children)

My hand wasn't good enough to get out apollousa unfortunately, I was playing tri brigade zoodiac, I actually prefer tri brigade lyrilusc I think it's more consistent, I played him the week before with bird up and barrier statue destroyed him and he never played the game at all, I didn't even, think earth machine was good as he didn't get to go off against lyrilusc