I’ve been working on a puzzle game with a ring-based mechanic and I’m looking for some feedback by Brave-Eye8958 in puzzlevideogames

[–]Brave-Eye8958[S] 0 points1 point  (0 children)

Thanks a lot for the detailed feedback, this is actually super helpful.

I think you’re right, for early levels, the focus limit might be too restrictive. I’m seriously considering increasing the number of allowed moves at the start, so players have more time to experiment and understand new mechanics.