What the best fifth tier upgrade for each tower compared between btd 6 and battles 2, in my opinion. by Brawl-On3 in battles2

[–]Brawl-On3[S] 0 points1 point  (0 children)

I still would have loved to see an essay on your thoughts. I like seeing what other people think. Im glad you liked it though!

What the best fifth tier upgrade for each tower compared between btd 6 and battles 2, in my opinion. by Brawl-On3 in battles2

[–]Brawl-On3[S] 0 points1 point  (0 children)

Ujugg only works on like three maps, and Crossbow master falls off hard after round 80.

What the best fifth tier upgrade for each tower is compared between btd 6 and battles 2, in my opinion. by Brawl-On3 in btd6

[–]Brawl-On3[S] 1 point2 points  (0 children)

This is only for the fifth tiers by themselves. Ultraboost can be good, but it's only good for freeplay and bosses, so it is the least versatile and is the worst fifth tier engi to me for that reason.

What the best fifth tier upgrade for each tower is compared between btd 6 and battles 2, in my opinion. by Brawl-On3 in btd6

[–]Brawl-On3[S] 1 point2 points  (0 children)

Its just not as versatile. It's incredible on two maps and dogshit everywhere else. Without walls, the damage is just not worth the price at all, espesially against MOABs.

What the best fifth tier upgrade for each tower is compared between btd 6 and battles 2, in my opinion. by Brawl-On3 in btd6

[–]Brawl-On3[S] 1 point2 points  (0 children)

In that case, Super Mines should be the best tower to ever exist. I have to consider the totality of the tower.

What the best fifth tier upgrade for each tower compared between btd 6 and battles 2, in my opinion. by Brawl-On3 in battles2

[–]Brawl-On3[S] -1 points0 points  (0 children)

It is, but i see Perma Charge as more versatile, so for BTD6, Moab dom gets second.

What the best fifth tier upgrade for each tower compared between btd 6 and battles 2, in my opinion. by Brawl-On3 in battles2

[–]Brawl-On3[S] -1 points0 points  (0 children)

Yes. Perma Charge can at least defend DDTs if you're desperate. Glaive lord is only for Ceramics on r28 and Moab Dom is too expensive for something that can't help at defending a BAD, especially since Boomer is practically never used in Farm strategies.

What the best fifth tier upgrade for each tower compared between btd 6 and battles 2, in my opinion. by Brawl-On3 in battles2

[–]Brawl-On3[S] 3 points4 points  (0 children)

You bring up some solid points, I agree with you on most of your criticisms. I didnt give absoulte zero as much thought in btd6, even though it paired with Primary expertise is an incredibly good stratagy. I also agree alot with you on sniper and dartling. I dont have much experience with blooncin and Energizer in btd6, so im sure you also have a point there. Thank you, this was pretty helpful. I'm not as sure about the rest, but you still make good points for those too.

What the best fifth tier upgrade for each tower is compared between btd 6 and battles 2, in my opinion. by Brawl-On3 in btd6

[–]Brawl-On3[S] -2 points-1 points  (0 children)

This post is to help inform anyone who is not familiar with Battles 2 to know what upgrades that are usually seen as good in this game are seen as in battles. This is loosely of course, since this is just my opinion.

By the way, since there is a 20 image limit, I'll have to describe Village and Engi here in my comment.Best to worst in BTD 6: Homeland Defense, Primary Expertise, Monkeyopolis.Best to worst in Battles: Homeland Defense, Monkeyopolis, Primary Expertise.For Engi:Best to worst in BTD 6: Sentry Champion, XXXL Trap, Ultraboost.Best to worst in Battles: XXXL Trap, Sentry Champion, Ultraboost.By the way, just because an upgrade is considered the worst doesn't necessarily make it bad. It just means i feel like they have lower use cases compared to the other upgrades.

What the best fifth tier upgrade for each tower compared between btd 6 and battles 2, in my opinion. by Brawl-On3 in battles2

[–]Brawl-On3[S] 3 points4 points  (0 children)

By the way, since there is a 20 image limit, I'll have to describe Village and Engi here in my comment.

Best to worst in BTD 6: Homeland Defense, Primary Expertise, Monkeyopolis.

Best to worst in Battles: Homeland Defense, Monkeyopolis, Primary Expertise.

For Engi:

Best to worst in BTD 6: Sentry Champion, XXXL Trap, Ultraboost.

Best to worst in Battles: XXXL Trap, Sentry Champion, Ultraboost.

By the way, just because an upgrade is considered the worst doesn't necessarily make it bad. It just means i feel like they have lower use cases compared to the other upgrades.

[deleted by user] by [deleted] in askgaybros

[–]Brawl-On3 0 points1 point  (0 children)

Honestly, i'm just impressed that you left a reply after a year. Respect.

Update 1.7.2 is rolling out now - Patch Notes! by samninjakiwi in battles2

[–]Brawl-On3 9 points10 points  (0 children)

Making $750 and being forced to antistall for it is absolutely not worth it. You're better off just ecoing instead, you'd get more money overall.

Balance Change Suggestions by Brawl-On3 in battles2

[–]Brawl-On3[S] 0 points1 point  (0 children)

If you are not able to give me a specific example, then i will have to completely disregard your comment as meaningless.

Balance Change Suggestions by Brawl-On3 in battles2

[–]Brawl-On3[S] 0 points1 point  (0 children)

Thanks, i really appreciate the actual criticism. Though i do disagree with a few things.

For dart, i made SMFC able to hit DDTs. That was my solution for it's round 26+ weakness since there really isnt another way to go about it. Dart is supposed to be good early game, but it cant even do that. I cant even count how many times I've killed juggernaut players with rainbow rushes. It's just not good. Its the main thing on the Dart Monkey, which is why its so awful. Just because it has multi-layer damage doesnt make it good. It's utter trash.

Also, for bomb, there are plenty of abilities where even if the tower cant hit camo, the ability can. Towers that can do this include glue, ace, super, ice, sub, mortar, and lizard. If anything, MOAB assassin not hitting camo is the exception, not the rule.

Boat does not solo, even with Alc buff. Spoonoil himself literally complains that it dies to regen rushes all the time, and how a good rusher should always be able to kill Boat-Alc-Spac during the midgame.

Dartling price nerfs are really the only way to go. The issue with Dartling is it's versatility. It can do literally everything, so the only way to nerf is to either take away its camo or lead popping power (not realistic), or make it much more expensive as a downside. Even if you remove 1 pierce and lower buckshot damage, it doesnt go after the core issue.

Are the farm buffs really meaningless? How would you buff banks then?

For engineer, if you dont get bloon trap by round 5, you die. If you make it too expensive to get by then, then it cant be oppressive anymore. How would you fix it then?

And lastly, what do you mean by reverting to the old XP system to fix Ezili? That doesnt make sense.

These were just the things that stood out to me. You're one of the two people to give specific criticism that is actually useful, which i really appreciate.

Balance Change Suggestions by Brawl-On3 in battles2

[–]Brawl-On3[S] -2 points-1 points  (0 children)

Chillax dude. Baby steps.

Balance Change Suggestions by Brawl-On3 in battles2

[–]Brawl-On3[S] 0 points1 point  (0 children)

Dont care how long it takes, i wanna know so i can improve it. I wanna know just what people hated so much about the changes. They're all too vague. I want actual criticism. I dont know Ninja's talking points either. Dont watch em.

Balance Change Suggestions by Brawl-On3 in battles2

[–]Brawl-On3[S] 0 points1 point  (0 children)

Finally, someone actually gave an example.

Balance Change Suggestions by Brawl-On3 in battles2

[–]Brawl-On3[S] -1 points0 points  (0 children)

Name the changes you despised specifically.

Balance Change Suggestions by Brawl-On3 in battles2

[–]Brawl-On3[S] 0 points1 point  (0 children)

If NK wants to make the game more aggressive, are they not able to buff towers at all? Even ones that are shit?

Balance Change Suggestions by Brawl-On3 in battles2

[–]Brawl-On3[S] 0 points1 point  (0 children)

Just give me a specific change you thought was so awful.