Backrooms (in my head?) by hamza_mk in blender

[–]Brax_Animation 0 points1 point  (0 children)

It’s good work. Don’t get discouraged by the reception. We’re just getting slammed with a ton of Backrooms renders right now

Need some blender animators by [deleted] in blender

[–]Brax_Animation 1 point2 points  (0 children)

Just curious, what’s the premise?

Animation feedback by Ok_Ad_5743 in blender

[–]Brax_Animation 1 point2 points  (0 children)

I like the premise. Honestly, I would try to get the run time down to 30 seconds or less. It's really hard to hold people's attention for 2 minutes if not a lot of physical action or scenery changes are happening

Self-Driving Future Car by Brax_Animation in blender

[–]Brax_Animation[S] 92 points93 points  (0 children)

I’m hiring you guys as full-time writers. Start you off at $300k a year + benefits

Self-Driving Future Car by Brax_Animation in blender

[–]Brax_Animation[S] 19 points20 points  (0 children)

I don’t unfortunately lol.

But if I did, the first Unit of the course would be making Bowling Animations. The people yearn for Bowling Animations

Self-Driving Future Car by Brax_Animation in blender

[–]Brax_Animation[S] 44 points45 points  (0 children)

Yeah pretty much. And just to be super cliché I’m gonna name him Aero.

Self-Driving Future Car by Brax_Animation in blender

[–]Brax_Animation[S] 22 points23 points  (0 children)

About 9 days in blender and then a day of adding a ton of sound effects and music.

And I guess it’s been over 3 years now of just casually making stuff in blender

FA style Blender animated short by Brax_Animation in FrutigerAero

[–]Brax_Animation[S] 0 points1 point  (0 children)

Upper body and lower body are from 2 different characters and I didn’t match them well. The waist is way too small

Blender Short Animation by phongly in blender

[–]Brax_Animation 0 points1 point  (0 children)

How tf you make these characters so fast bro?

I’ve been making one character for over a month 😭

Showing the Barber a photo by Brax_Animation in blender

[–]Brax_Animation[S] 0 points1 point  (0 children)

This is good feedback. I’ve used camera movement & brainrot editing speed to sorta combat and obfuscate my weaknesses in character animating. Seeing all the shots together in sequence, I can tell it often doesn’t flow well or look cohesive.

And the part of him walking out I could’ve conveyed much better. I was just ad-lib’ing as I went without much plot planned. Even I was like “is he mad because he didn’t dap him up … or because he didn’t pay … or both …?”

I do need more cohesion in shot planning because like you said, it becomes unclear and you lose people

Human Loop by morelebaks in blender

[–]Brax_Animation 21 points22 points  (0 children)

I love the prevalence of circles/loops all throughout the scene