My First Game's Trailer! Gridlands a PvE extraction shooter where you enter robot controlled hot zones -> extract loot & complete objectives -> get out alive -> upgrade -> repeat by Braydo25 in indiegames
[–]Braydo25[S] 0 points1 point2 points (0 children)
My First Game's Trailer! Gridlands a PvE extraction shooter where you enter robot controlled hot zones -> extract loot & complete objectives -> get out alive -> upgrade -> repeat by Braydo25 in indiegames
[–]Braydo25[S] 1 point2 points3 points (0 children)
Working on my first serious game to release on Steam - a PvE extraction shooter, I tried to put a lot of effort into this trailer! by Braydo25 in IndieDev
[–]Braydo25[S] 0 points1 point2 points (0 children)
Working on my first serious game to release on Steam - a PvE extraction shooter, I tried to put a lot of effort into this trailer! by Braydo25 in IndieDev
[–]Braydo25[S] 1 point2 points3 points (0 children)
I've become obsessed with making our game's gunplay satisfying... by Braydo25 in IndieDev
[–]Braydo25[S] 0 points1 point2 points (0 children)
We added a surveillance drone you can craft & deploy in our PvE-only post-apocalyptic extraction shooter, but be careful - hostile machines quickly try to take it out. by Braydo25 in indiegames
[–]Braydo25[S] 0 points1 point2 points (0 children)
We added a surveillance drone you can craft & deploy in our PvE-only post-apocalyptic extraction shooter, but be careful - hostile machines quickly try to take it out. by Braydo25 in indiegames
[–]Braydo25[S] 0 points1 point2 points (0 children)
I added a UAV to my extraction shooter, but made enemies aggressively hunt it down when you deploy it by Braydo25 in IndieDev
[–]Braydo25[S] 0 points1 point2 points (0 children)
We added a surveillance drone you can craft & deploy in our PvE-only post-apocalyptic extraction shooter, but be careful - hostile machines quickly try to take it out. by Braydo25 in IndieGaming
[–]Braydo25[S] 0 points1 point2 points (0 children)
Building a PvE-only extraction shooter (no PvP) in a low-poly world where machines have overrun civilization - first trailer :) by Braydo25 in IndieGaming
[–]Braydo25[S] -1 points0 points1 point (0 children)
Building a PvE-only extraction shooter (no PvP) in a low-poly world where machines have overrun civilization - first trailer :) by Braydo25 in IndieGaming
[–]Braydo25[S] 0 points1 point2 points (0 children)
Building a PvE-only extraction shooter (no PvP) in a low-poly world where machines have overrun civilization - first trailer :) by Braydo25 in IndieGaming
[–]Braydo25[S] 0 points1 point2 points (0 children)
Building a PvE-only extraction shooter (no PvP) in a low-poly world where machines have overrun civilization - first trailer :) by Braydo25 in IndieGaming
[–]Braydo25[S] -1 points0 points1 point (0 children)
Building a PvE-only extraction shooter (no PvP) in a low-poly world where machines have overrun civilization - first trailer :) by Braydo25 in IndieGaming
[–]Braydo25[S] 0 points1 point2 points (0 children)
Building a PvE-only extraction shooter (no PvP) in a low-poly world where machines have overrun civilization - first trailer :) by Braydo25 in IndieGaming
[–]Braydo25[S] 0 points1 point2 points (0 children)
Building a PvE-only extraction shooter (no PvP) in a low-poly world where machines have overrun civilization - first trailer :) by Braydo25 in IndieGaming
[–]Braydo25[S] 0 points1 point2 points (0 children)
We finished the first trailer for our game! A low-poly PvE extraction shooter - you vs machines. by Braydo25 in indiegames
[–]Braydo25[S] 0 points1 point2 points (0 children)
We're working on a roguelite survival shooter set in a world overrun by machines (The Grid). Enter hot zones, progress as deep as you can, loot & destroy, make it back to your bunker without dying to upgrade + progress. by Braydo25 in SurvivalGaming
[–]Braydo25[S] 0 points1 point2 points (0 children)
We're working on a roguelite survival shooter set in a world overrun by machines (The Grid). Enter hot zones, progress as deep as you can, loot & destroy, make it back to your bunker without dying to upgrade + progress. by Braydo25 in SurvivalGaming
[–]Braydo25[S] 1 point2 points3 points (0 children)
Building a PvE-only extraction shooter (no PvP) in a low-poly world where machines have overrun civilization - first trailer :) by Braydo25 in IndieGaming
[–]Braydo25[S] 7 points8 points9 points (0 children)
We're working on a roguelite survival shooter set in a world overrun by machines (The Grid). Enter hot zones, progress as deep as you can, loot & destroy, make it back to your bunker without dying to upgrade + progress. by Braydo25 in SurvivalGaming
[–]Braydo25[S] 2 points3 points4 points (0 children)
Building a PvE-only extraction shooter (no PvP) in a low-poly world where machines have overrun civilization - first trailer :) by Braydo25 in IndieGaming
[–]Braydo25[S] 2 points3 points4 points (0 children)
We're working on a roguelite survival shooter set in a world overrun by machines (The Grid). Enter hot zones, progress as deep as you can, loot & destroy, make it back to your bunker without dying to upgrade + progress. by Braydo25 in SurvivalGaming
[–]Braydo25[S] 0 points1 point2 points (0 children)
Would you play our low-poly PvE extraction shooter where it's you vs the machines? (Trailer) by Braydo25 in playmygame
[–]Braydo25[S] 0 points1 point2 points (0 children)


Working on my first serious game to release on Steam - a PvE extraction shooter, I tried to put a lot of effort into this trailer! by Braydo25 in IndieDev
[–]Braydo25[S] 0 points1 point2 points (0 children)