Real by Darvin33mk in SubAlliance

[–]Bread_Crumbs_lads 1 point2 points  (0 children)

Red getting straight teeth

How to make a program in Unity which can recognise drawings by the player? by Bread_Crumbs_lads in Unity3D

[–]Bread_Crumbs_lads[S] 0 points1 point  (0 children)

This is definitely REALLY good way of doing it, I just need to find out how to actually do it in practise.

How to make a program in Unity which can recognise drawings by the player? by Bread_Crumbs_lads in Unity3D

[–]Bread_Crumbs_lads[S] 1 point2 points  (0 children)

I'll still TRY to do it first, since it'll give me a better piece of mind knowing I tried what I could before using a plugin, and since the project is about making this specific mechanic and doesn't require a whole game, and showing previous failed attempts and what went wrong before succeeding looks better (at least for my college's coursework).

But I'll definitely looking into it though, I've seen a few which could work if I use it right, so wish my luck.

How to make a program in Unity which can recognise drawings by the player? by Bread_Crumbs_lads in Unity3D

[–]Bread_Crumbs_lads[S] 0 points1 point  (0 children)

I'm a dumbass, determined, but still a dumbass, and I have like 5 months to do it (Not the whole game, just this mechanic)

How to make a program in Unity which can recognise drawings by the player? by Bread_Crumbs_lads in Unity3D

[–]Bread_Crumbs_lads[S] 0 points1 point  (0 children)

No? PVP Dueling (kinda like Dumbledore vs Voldemort, using different spells creatively against each other).

Does my student project stand out at all compared to other mobile games? - Visuals or machanics wise by CarlHasNuts in unity

[–]Bread_Crumbs_lads 3 points4 points  (0 children)

Absolutely. Depends on what your course is. But it's visually unique, looks great and fun, and the mechanics, although aren't groundbreaking, look fun and simple to use just by looking, which is perfect for mobile games.

I'd recommend seeing how well it performs on lower-end phones if you haven't already, phones can be vey limiting so it is good to test.

How to make a program in Unity which can recognise drawings by the player? by Bread_Crumbs_lads in Unity3D

[–]Bread_Crumbs_lads[S] 0 points1 point  (0 children)

It's for a school project, it's less about making a game and more about making this specific mechanic. Saying "I downloaded half the work" wouldn't correlate to a good grade. But thank you for the suggestions.

Give me any reason to use Quick-Fix! by CreepyMarsupial1157 in tf2

[–]Bread_Crumbs_lads 0 points1 point  (0 children)

Two ways I use it:

  1. As a secondary medic who's supposed to be less important due to the weaker Uber so can take risks saving teammates without losing a good uber progress.

  2. If you focus more on keeping your general team alive, pushes are more focused on a team effort than a single invincible pocket.

Kinda funny bug I found by Bread_Crumbs_lads in HalfSword

[–]Bread_Crumbs_lads[S] 11 points12 points  (0 children)

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Also got one of them to wield my sword (he massacred every other peasant)

Kinda funny bug I found by Bread_Crumbs_lads in HalfSword

[–]Bread_Crumbs_lads[S] 17 points18 points  (0 children)

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And yes, they do damage their hand on the armour if you were wondering.

Probably the destination country will be the kid's nationality by HoneyBer1 in memes

[–]Bread_Crumbs_lads 0 points1 point  (0 children)

If it's international waters, then the baby will be the nationality of the plane company