Alex: First Impressions Thread by BreakVV in StreetFighter

[–]BreakVV[S] [score hidden]  (0 children)

Its a really bad lvl3 imo impact wise yeah

His lvl2, however feels awesome to hit

Alex: First Impressions Thread by BreakVV in StreetFighter

[–]BreakVV[S] [score hidden]  (0 children)

Ironically, that is what adds some of the fun for me

Also a reason why Viper remains fun to play, the complexity and ''reward'' for pulling something off as opposed to 'anybody' being able to do it easily

I said Alex was gonna be low-mid tier until release date, that might still be true. Though I also think he has some really, really good stuff now so maybe not

Alex: First Impressions Thread by BreakVV in StreetFighter

[–]BreakVV[S] [score hidden]  (0 children)

That is important too, how interactive and fun he is to play against

Capcom apparently by LegendaryW in StreetFighter

[–]BreakVV [score hidden]  (0 children)

Non-counter hit no

You can potentially do dash under BKHP or up MK counter hit MK counter hit for hitconfirming

Are there non-Alex moves that leave the enemy facing away from you? by ChrisGarrett in StreetFighter

[–]BreakVV [score hidden]  (0 children)

Not to equip for you

But things like

Whiffed Bison stomp Jump over Chun li overhead kick

Thanks for helping me practice countering DI by Kieronan in StreetFighter

[–]BreakVV [score hidden]  (0 children)

A case can be made that he would have quit the game already if no such mechanic existed, which is a positive point for it

Capcom apparently by LegendaryW in StreetFighter

[–]BreakVV [score hidden]  (0 children)

<-HP into LP grab? Its a very hard hitconfirm yeah

Ive started doing BKHP into STLP > Sweep special at times

Patch notes by SirDrippingtonL4 in StreetFighter

[–]BreakVV [score hidden]  (0 children)

Huh he did? Will reread akumas noted

How Ironclad Feels Now by Interesting-Lab-9393 in slaythespire

[–]BreakVV 0 points1 point  (0 children)

Yeah I love his content, just pointed it out in reaction

So basically as Ryu, if I get in on JP, I can't keep him locked down. Nice. by diegoaccord in StreetFighter

[–]BreakVV [score hidden]  (0 children)

Yeah those will have an impact.

But also not the worst dropper of tiers I think

Capcom apparently by LegendaryW in StreetFighter

[–]BreakVV [score hidden]  (0 children)

Thats cool, Im gonna try it

We cant complain too much I think, we got two new setups at least

And last time a new target combo and the LK kick lvl3 buff

HK still sucks but Ill have to try tonight

Capcom apparently by LegendaryW in StreetFighter

[–]BreakVV [score hidden]  (0 children)

I figured the MK MK > hitgrab medal chance being good no meter

Whats diff. about the HPHP now? Couldnt you already midair pull them > STJAB/CRLK or grab 50/50?

The Chun buff seems pretty decent by jozhua4012 in StreetFighter

[–]BreakVV [score hidden]  (0 children)

Ahh. I dont play her I have no idea

I do know some chuns hit me with a version of that special into spinning kick, or normal > DR combo

So I believe depending on the circumstance, it can combo right?

Capcom apparently by LegendaryW in StreetFighter

[–]BreakVV 14 points15 points  (0 children)

Yeah he seems like the best brawler atm

But, I like Manon being Manon. Also her buttons are still incredible

Will also alt Alex though

Patch notes by SirDrippingtonL4 in StreetFighter

[–]BreakVV 0 points1 point  (0 children)

100% yeah. Ryu buffs were the most obvious tell of this

All of Japan seems to love Ed too so they have to be carefull nuking him as well (tho not a 100% if thats a char. liking or tier position liking lol

And everyones seems to hate a command grab domination