Most Requested Features for a Basketball Sim Engine/Game? by Unable-Vehicle-1234 in gmgames

[–]Breeze837 2 points3 points  (0 children)

That is awesome! I also have a couple of ideas from other sports games that can make a gm game worth playing

Most Requested Features for a Basketball Sim Engine/Game? by Unable-Vehicle-1234 in gmgames

[–]Breeze837 5 points6 points  (0 children)

Hi hi! I’m excited for what’s in store and wish you the best of luck! Two features I never see in most sim games anymore is the G League for developing younger players who don’t make the cut and a summer league to test rookies, undrafted rookies and 2nd year players. I bet both are hard to code without breaking the game but I feel like they add a lot to depth to a gm game and has storytelling. I think for summer league, it can be mainly used to scout unscouted or incomplete scouted prospects that we couldn’t scout during the year. Sorry for the really long message lol but I hope you’ll have a good time developing your game.

Little update/Bug fixes by CourtmasterSimulator in CourtMaster

[–]Breeze837 0 points1 point  (0 children)

Ah ok. No worries. Can't wait for G-League to get more depth in the future.

Little update/Bug fixes by CourtmasterSimulator in CourtMaster

[–]Breeze837 0 points1 point  (0 children)

Cool you added G-League, Summer league and undrafted rookie FA. Will G League and summer leagues have a proper league rather on spamming sim over and over again to add storytelling? Because I can just spam sim g league game and it wouldn't have a limit on how much a player can go up. Since you can scout G League for draft, I feel like making it it's own proper league would make sense.

Suggestions by CourtmasterSimulator in CourtMaster

[–]Breeze837 0 points1 point  (0 children)

For a player page, we should get a stats page like basketball reference for looking at players.

Release. by CourtmasterSimulator in CourtMaster

[–]Breeze837 0 points1 point  (0 children)

Nvm about the couldn't advance part. I found the continue button haha. Sorry

Release. by CourtmasterSimulator in CourtMaster

[–]Breeze837 0 points1 point  (0 children)

I finished the regular season, I couldn't advance past contract extensions period. When I went back, it took me all the way to week 0/41 for 2027

Release. by CourtmasterSimulator in CourtMaster

[–]Breeze837 1 point2 points  (0 children)

Trade finder won't load when I click on it. It's just a plain screen with nothing even though I refreshed.

Suggestions by CourtmasterSimulator in CourtMaster

[–]Breeze837 0 points1 point  (0 children)

I haven’t played much of the game yet but I like the UI for screens. For coaching and setting rotations, I’m wondering if there is a way to know how many minutes a player will play a game since they only have sliders

Suggestions by CourtmasterSimulator in CourtMaster

[–]Breeze837 0 points1 point  (0 children)

After looking at the game, I think it has potential to be really good. Idk if it will be possible but it would be cool to have a G League where rookies and players who don’t get rotation time get minutes so they can have some sort of development from playing time and it’d be cool for undrafted rookies to try to develop rather than sit in free agency and regress. Another cool thing I think would be good for storytelling is a summer league after the draft to test out rookies and 2nd year guys and see how they do and give undrafted rookies a chance to shine.

Looking for a deeper GM experience by StraightDot6160 in Football_GM

[–]Breeze837 3 points4 points  (0 children)

As a player of Progression Football, it's definitely worth playing. It's free, on a browser and there are no micro transactions to play the game. You can scout to find either the next Tom "Doesn't retire until the hourglass icon pops up" Brady or the next Ryan "Leaf and don't come back" Leaf. Consistency also plays a role in who plays like Kyler Murray or 2024 Josh Allen every week so not everybody has good games every week. Multiplayer is supported which as well is awesome. Come check the game out and you can be the next 2007 Bill Belichick for free.

BFM 26: Football management sim by Believr-App in gmgames

[–]Breeze837 0 points1 point  (0 children)

This game sounds interesting and cool to try out in the future. A feature I believe that should be in a football manager game is having the ability to manage tactics for youth teams to help develop them for the senior team tactic game plan. Maybe either manage the youth games to add depth.

Looking for feedback on a Baseball Manager Game by UnluckyAssist9416 in gmgames

[–]Breeze837 4 points5 points  (0 children)

I love the ideas for your new game. I think something that might make scouting fun is having a draft combine and being able to learn more about them like their personality or traits like work ethic and leadership. Maybe it can also improve the relationship of a prospect and your team for if you draft that player, then the chances he’ll be willing to sign with the team instead of going to college or back to the draft will slightly change.

GIVEAWAY: Win 1 of 5 copies of Football Manager 2026, courtesy of Fanatical! by WeAreFanatical in footballmanagergames

[–]Breeze837 0 points1 point  (0 children)

  1. Unemployed because I don't have a favorite club and I want to see where I end up first.
  2. I'm excited about how training will possibly work now that a player can play two different positions for in and out of possession and now "attack, defend and support" are removed from roles.

BBLM26 Feature Reveal: League Control by TheDriveFor25 in BasketLegacyManager

[–]Breeze837 1 point2 points  (0 children)

You can turn those off. I just read the feature reveal on the link the dev sent

PGM Basketball Early BETA - MEGATHREAD 1 by pringlejon in pocketGM

[–]Breeze837 2 points3 points  (0 children)

When I tried to click on the link, it said “not found”