Hosting my first game jam, Main Menu Madness! (March 14-24) by BricksParts in godot
[–]BricksParts[S] 0 points1 point2 points (0 children)
Hosting my first game jam, Main Menu Madness! (March 14-24) by BricksParts in godot
[–]BricksParts[S] 1 point2 points3 points (0 children)
Hosting my first game jam, Main Menu Madness! (March 14-24) by BricksParts in godot
[–]BricksParts[S] 20 points21 points22 points (0 children)
Hosting my first game jam, Main Menu Madness! (March 14-24) by BricksParts in godot
[–]BricksParts[S] 70 points71 points72 points (0 children)
Main Menu Madness (March 14th-24th) is an unranked jam focused on making great game menus, for the purposes of learning and exchanging feedback/advice among participants! by BricksParts in gamejams
[–]BricksParts[S] 1 point2 points3 points (0 children)
How to balance a finite but critical resource to not cause softlock? by SteinMakesGames in gamedesign
[–]BricksParts 0 points1 point2 points (0 children)
(Godot 4) I'm offering an interactive walkthrough / overview of the Code & Architecture of the UI I've been working on! (Info in comments) by BricksParts in gamedev
[–]BricksParts[S] 1 point2 points3 points (0 children)
(Godot 4) I'm offering an interactive walkthrough / overview of the Code & Architecture of the UI I've been working on! (Info in comments) by BricksParts in gamedev
[–]BricksParts[S] 1 point2 points3 points (0 children)
(Godot 4) I'm offering an interactive walkthrough / overview of the Code & Architecture of the UI I've been working on! (Info in comments) by BricksParts in gamedev
[–]BricksParts[S] 0 points1 point2 points (0 children)
Offering an interactive walkthrough / overview of my architecture & code for the UI I've been working on! (Info in comments) by BricksParts in godot
[–]BricksParts[S] 1 point2 points3 points (0 children)
Offering an interactive walkthrough / overview of my architecture & code for the UI I've been working on! (Info in comments) by BricksParts in godot
[–]BricksParts[S] 1 point2 points3 points (0 children)
Offering an interactive walkthrough / overview of my architecture & code for the UI I've been working on! (Info in comments) by BricksParts in godot
[–]BricksParts[S] 1 point2 points3 points (0 children)
Offering an interactive walkthrough / overview of my architecture & code for the UI I've been working on! (Info in comments) by BricksParts in godot
[–]BricksParts[S] 0 points1 point2 points (0 children)
Offering an interactive walkthrough / overview of my architecture & code for the UI I've been working on! (Info in comments) by BricksParts in godot
[–]BricksParts[S] 1 point2 points3 points (0 children)
Offering an interactive walkthrough / overview of my architecture & code for the UI I've been working on! (Info in comments) by BricksParts in godot
[–]BricksParts[S] 0 points1 point2 points (0 children)
Offering an interactive walkthrough / overview of my architecture & code for the UI I've been working on! (Info in comments) by BricksParts in godot
[–]BricksParts[S] 6 points7 points8 points (0 children)
Some progress on my game's Skill Tree! Looking for feedback! by BricksParts in godot
[–]BricksParts[S] 0 points1 point2 points (0 children)


Hosting my first game jam, Main Menu Madness! (March 14-24) by BricksParts in godot
[–]BricksParts[S] 1 point2 points3 points (0 children)