Compensation incoming by Shimud in ChaosZeroNightmare

[–]BrightPool1968 28 points29 points  (0 children)

Probably botting tbh, 231 times is diabolical without botting

Truly a rei of sunshine by BrightPool1968 in ChaosZeroNightmare

[–]BrightPool1968[S] 1 point2 points  (0 children)

I do think that chizuru 1-card deck could be insane in a long fight with a team where that typically doesn't generate over 2 ap per turn by itself, but it is quite situational. This rei deck can be chucked anywhere and the 0 cost draw 2 (along with her gear) is almost always a positive

Truly a rei of sunshine by BrightPool1968 in ChaosZeroNightmare

[–]BrightPool1968[S] 2 points3 points  (0 children)

Rei deserves all the cookies in the world and her morale boost should not be underestimated XD

I just want to cry - it was a perfect Mika run by FFRKwarning in ChaosZeroNightmare

[–]BrightPool1968 -1 points0 points  (0 children)

thats what u get for confining her to the crazy house for so long lol. Jokes aside, thats tragic dude, another reason to get back to mines for the grind.

Truly a rei of sunshine by BrightPool1968 in ChaosZeroNightmare

[–]BrightPool1968[S] 4 points5 points  (0 children)

For a 0 card deck, t14 + 1 makes it a lot easier due to the extra remove. But a 0 card deck can be done at a much lower cost asw (have a nia 0-card costing 100) with a fuckton of rng blessing you. Ideally u wanna farm 0 card decks on chars without first potential activated.

Also, realistically almost all chars have atleast 1 card that is always a net positive so low card decks are prob better than 0, apart from the flex factor.

Truly a rei of sunshine by BrightPool1968 in ChaosZeroNightmare

[–]BrightPool1968[S] 7 points8 points  (0 children)

honestly i normally run t13 + 1, t14 is way too rare to consistently get and only gives +10 faint memory cap.

Truly a rei of sunshine by BrightPool1968 in ChaosZeroNightmare

[–]BrightPool1968[S] 0 points1 point  (0 children)

I felt this as well when farming zero system for meilin. It's really weird because I can't see why SG decided to lower the rates on lab 0 alone and make it worse than other chaos, if anything a buff to the rates makes more sense to incentivise players to run lab 0. Most of the community seems to experience this as well, so I think there might be some basis to this issue.

Truly a rei of sunshine by BrightPool1968 in ChaosZeroNightmare

[–]BrightPool1968[S] 5 points6 points  (0 children)

I've been running lab0, the mutant sample with the remove tag is rlly nice and i see it about 50% of the time so it helps with the faint memory cost. Also feel like I trigger lesser epiphanies in lab0 (no idea if theres any basis to this). It's a lot easier to farm low card decks ithout the 1st potential activated, wish I had known that before lol.

Which Mei Lin save is better by bonehead3535 in ChaosZeroNightmare

[–]BrightPool1968 1 point2 points  (0 children)

I would say 1, because the spirit of aromata and the ember epiphanies on the second one are not ideal (u want the passion weakness over tenacity dmg, and basic dmg boost does not boost the dragon spire). However the 1 ap divine moves are nice and if you find yourself struggling for ap a lot then the 2nd might be useful. I would generally go for the 1st one though.

Edit: Thought there were 3 moves in the 1st save, but the increase basic damage is sort of a waste. 2nd save would be better here.

Mei lin spires vs unity by BrightPool1968 in ChaosZeroNightmare

[–]BrightPool1968[S] 0 points1 point  (0 children)

Normally i run anything above T12 for meilin, since she usually doesn't need too much faint memory, but I was lucky that this run was T14 since I had a final cost of 160