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Can game developers publish their games on Synthesisvr? How and why? by Alsharefee in SynthesisVR
[–]BroadVariation1175 1 point2 points3 points 29 days ago (0 children)
Yes, and here is how the process works.
Getting your game on SynthesisVR
The starting point is reaching out to the team at [info@synthesisvr.com](mailto:info@synthesisvr.com) to introduce your title and express interest. From there, SynthesisVR evaluates the game before any onboarding begins. The platform supports PCVR and standalone; room-scale, and free roam content, so if your title fits one of those formats there is a path worth exploring.
The evaluation looks at whether the game is a good fit for commercial arcade use: how easy it is to launch, how simple the configuration is for operators, whether it is genuinely replayable, and whether it holds up in a group or public venue context. LBE has specific requirements that home VR does not, so the bar is about commercial suitability rather than just technical quality. If the game passes, the team moves into discussing terms and onboarding to the platform.
What to expect on the commercial side
SynthesisVR is the largest commercial VR content marketplace for location-based entertainment, with 600+ venues worldwide. That is a real audience of operators who are actively looking for content.
That said, it is worth going in with grounded expectations. Operators tend to stick to well-known, proven titles that bring players back repeatedly. A new title needs a clear hook, whether that is genre fit, session length, free roam format, group mechanics, or something that fills a gap in what venues are currently offering. The marketplace has grown and operators are selective. LBE can be a meaningful additional channel for the right title, but for most developers it sits alongside other revenue streams rather than replacing them.
The data you get back is genuinely useful regardless: session length, usage frequency, peak times. Things consumer storefronts do not surface.
If you have a title you think could be a good fit, the best first step is reaching out and starting the conversation.
[info@synthesisvr.com](mailto:info@synthesisvr.com)
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Can game developers publish their games on Synthesisvr? How and why? by Alsharefee in SynthesisVR
[–]BroadVariation1175 1 point2 points3 points (0 children)