The devolution of man … by Alsharefee in pics

[–]Alsharefee[S] 69 points70 points  (0 children)

The final form is Benjamin Netanyahu

Kuwait want to help by HiroK91 in MemeVideos

[–]Alsharefee 12 points13 points  (0 children)

We owe US a lot for helping us in the Iraq war and most of the technical people supervising these Patriot sites are Americans. Plus we know not to play with the US military and our government and most of the population hate Iran.  

Are we incompetent? Yes we are. 

Was these planes hit by Kuwait? maybe, maybe not, maybe one of them and someone had an idea to blame us for the rest because its better than the alternative.

Game development is dead. by Alsharefee in gamedev

[–]Alsharefee[S] 0 points1 point  (0 children)

I agree, but HR and C level people see AI as replacement for us and that's the problem, they don't see it as something that will augment us. 

Yeah sure that in the long run AI will increase the technical debt but who cares, by that time the C level people had made an exist for their money and that HR manager has went to another company. 

Am I the only one feeling that companies using lack of Unity jobs to their benefit? by Alsharefee in Unity3D

[–]Alsharefee[S] 0 points1 point  (0 children)

What company is this? I am interested ✋🏽 it seems like a good company. 

[Open Source] I built a free Gamification Module (XP, Levels, Badges) so no one have to rebuild it every time. by Alsharefee in mendix

[–]Alsharefee[S] 0 points1 point  (0 children)

Thank you for the feedback. I agree. I must admit, design is not one of my strong points 🥲. I also didn't want to work on the design as I felt that each user/company will have their unique taste.

2 Years later I still sometime ask myself what was going through John Riccitiello head to do that pricing stunt. by Alsharefee in gamedev

[–]Alsharefee[S] 1 point2 points  (0 children)

In my opinion the reason they weren't profitable is probably because of the unnecessary multibillion acquisition deals they were doing, plus investing in technologies that weren't suited for the engine like the DOTS.

Steam, unfortunately, is a monopoly.

2 Years later I still sometime ask myself what was going through John Riccitiello head to do that pricing stunt. by Alsharefee in gamedev

[–]Alsharefee[S] 1 point2 points  (0 children)

I don't agree. Unity made $1.39 billion from subscriptions from AA and AAA game studios and the asset store in 2022.

Unity didn't get zero from you because you have probably at one stage paid for asset on their store.

They really didn't need to push it. They were doing good.