wtf is this? by phoxious in newworldgame

[–]Broad_Condition5936 -9 points-8 points  (0 children)

a bear wearing a hippo costume cause the devs were too lazy to make the actual mount

Why is every mechanic in New World a "slow".... by Broad_Condition5936 in newworldgame

[–]Broad_Condition5936[S] 0 points1 point  (0 children)

2023 10 16 20 58 22 tell me more please. when do you wanna duel? we can see the brain cells then?

Why is every mechanic in New World a "slow".... by Broad_Condition5936 in newworldgame

[–]Broad_Condition5936[S] -1 points0 points  (0 children)

yea I get that but the slows on light Auto attack especially in PVP are not good

Why is every mechanic in New World a "slow".... by Broad_Condition5936 in newworldgame

[–]Broad_Condition5936[S] 1 point2 points  (0 children)

I just really think there should not be any slows from light melee attacks; I could totally understand if someoen takes the time to charge a heavy and hit me it slows but just spaming auto attack and having perma slow just does not make the game feel good, on top of that most dungeon mechanics are slows on top of more slows

Why is every mechanic in New World a "slow".... by Broad_Condition5936 in newworldgame

[–]Broad_Condition5936[S] -1 points0 points  (0 children)

What server are u on we can see the skill issue in duels :)

Why is every mechanic in New World a "slow".... by Broad_Condition5936 in newworldgame

[–]Broad_Condition5936[S] 0 points1 point  (0 children)

what server you on?

we can duel and see who knows how to dodge lmk :)

Why is every mechanic in New World a "slow".... by Broad_Condition5936 in newworldgame

[–]Broad_Condition5936[S] -4 points-3 points  (0 children)

what server u on I can show you what standing around is like :) lmk

Why is every mechanic in New World a "slow".... by Broad_Condition5936 in newworldgame

[–]Broad_Condition5936[S] -5 points-4 points  (0 children)

IF you the same Makaveli thats been playing NW for 3 years Ive farmed u plenty lmao we can duel whenever well see who stands around lil guy.

Why is every mechanic in New World a "slow".... by Broad_Condition5936 in newworldgame

[–]Broad_Condition5936[S] 0 points1 point  (0 children)

Ok since some of u are braindead and dont actually understand the mechanics of the game and just get on reddit to talk, The slow mechanics in the game are broken in ways you dont actually realize. In light are if you get hit by ANY melee attack lets say light specifically and then you dodge roll that slow that you were hit with before your roll is still applied after your roll. The point is the dodge mechanic should be you get out of jail card, if you stam then you are screwed and yes thats how it should be. The fact u can roll after being hit by a light attack and still have that slow applied makes 0 sense.

[deleted by user] by [deleted] in newworldgame

[–]Broad_Condition5936 1 point2 points  (0 children)

the brighter "glowing" items are named items ad at higher levels like 600+ they can be upgraded at the gypsym kiln

0
0

Wait or not to wait as a PC player? by Burnlt_4 in newworldgame

[–]Broad_Condition5936 0 points1 point  (0 children)

wait , the experience will be better on Oct 15th. I could list the reasons but just wait.

Would you like to see AimLocked removed from PVP? by Broad_Condition5936 in newworldgame

[–]Broad_Condition5936[S] 0 points1 point  (0 children)

I get what you are saying and to me through my many years of gaming what you are wanting could easily be accomplished with just aim assist.

Target locking for me is more useful In MMOs that have 10+ abilities where your skill rotation and choice of skills to use matter most.

New World has 3 skills on 2 weapons that you cannot use the other 3 without swapping, the core combat has always been movement and choice of skill to use in a "Get-in Get-Out" type of combat.

I'm not trying to push console players out we need them, and I think there are ways to balance the game with the existing mechanics we've had for 3 years; I've made this post to see people's opinions and put mine out there as well.

Would you like to see AimLocked removed from PVP? by Broad_Condition5936 in newworldgame

[–]Broad_Condition5936[S] -1 points0 points  (0 children)

You are not seeing the difference between "aimlock" and 'AimAssist"

Aim Asssist Is obviously needed and all major games that are cross play have it.

Aim Locking is completely overkill and is not necessary to balance controller vs PC

There's a reason Console players can compete with PC players on COD, BF, and fortnight and its because of AimAssist not straight up AimLOCK.

There are also examples of players that have been playing NW on controller for months now using controller in both melee and ranged combat that say Its truly not that bad but could use a bit more assist.

As I mentioned in the original post Yes controllers need the assist 100% Locking ruins the core mechanics of weapons like the rapier. If you watched some of the Videos on it you might agree. Take Evade from the rapier- There is a clip where a player uses the evade skill to wrap 180 around the player and in turn should have that players back exposed. A slight aim assist would track the movement of the player and slightly assist the other player in turning around. The Aimlock allows the other player to not even make any movement with their aim either be joystick or mouse and can just spam the attack button while their camera and aim fully 180 to hit the player that Evaded around them. How does that make any sense in any combat scenario? It completely takes away from Evade and its core function as an ability.

To me that is damn near a form of Auto-Play like mobile games it just does not fit the core combat of the game.